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authorPatrick Dawson <pat@dw.is>2022-09-30 18:22:11 +0200
committerPatrick Dawson <pat@dw.is>2022-10-01 02:09:58 +0200
commit161f295f52d21dea940d7c06e5f83a14beefb4c9 (patch)
tree72d3dcc6075b0980bf67c76ae6b5c40b230092dc /scene/gui/file_dialog.h
parente69b7083d45c5d8698508cce7086d361c4b1f44c (diff)
ManagedCallable: use delegate target instead of middleman when possible
If the delegate target is an Object, the connected signal will be registered in that object instead of the middleman. So when that object is destroyed, the signal will be properly disconnected.
Diffstat (limited to 'scene/gui/file_dialog.h')
0 files changed, 0 insertions, 0 deletions