diff options
author | MarianoGNU <marianognu.easyrpg@gmail.com> | 2015-12-20 18:21:53 -0300 |
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committer | MarianoGNU <marianognu.easyrpg@gmail.com> | 2016-01-15 17:23:19 -0300 |
commit | 1f3d6824c8db30cd5636aaa3978a953bedff4ed8 (patch) | |
tree | 970e602191846d847029fbda46d54e08a02f4da5 /scene/gui/control.h | |
parent | dc7755ffcd1e275b065d3acfcc7696697097567b (diff) |
Move shaders to default theme and add shader_override related methods to Control class
Diffstat (limited to 'scene/gui/control.h')
-rw-r--r-- | scene/gui/control.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/scene/gui/control.h b/scene/gui/control.h index 0ead632aab..4908b07295 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -144,6 +144,7 @@ private: NodePath focus_neighbour[4]; HashMap<StringName, Ref<Texture>, StringNameHasher > icon_override; + HashMap<StringName, Ref<Shader>, StringNameHasher > shader_override; HashMap<StringName, Ref<StyleBox>, StringNameHasher > style_override; HashMap<StringName, Ref<Font>, StringNameHasher > font_override; HashMap<StringName, Color, StringNameHasher > color_override; @@ -357,18 +358,21 @@ public: /* SKINNING */ void add_icon_override(const StringName& p_name, const Ref<Texture>& p_icon); + void add_shader_override(const StringName& p_name, const Ref<Shader>& p_shader); void add_style_override(const StringName& p_name, const Ref<StyleBox>& p_style); void add_font_override(const StringName& p_name, const Ref<Font>& p_font); void add_color_override(const StringName& p_name, const Color& p_color); void add_constant_override(const StringName& p_name, int p_constant); Ref<Texture> get_icon(const StringName& p_name,const StringName& p_type=StringName()) const; + Ref<Shader> get_shader(const StringName &p_name, const StringName &p_type=StringName()) const; Ref<StyleBox> get_stylebox(const StringName& p_name,const StringName& p_type=StringName()) const; Ref<Font> get_font(const StringName& p_name,const StringName& p_type=StringName()) const; Color get_color(const StringName& p_name,const StringName& p_type=StringName()) const; int get_constant(const StringName& p_name,const StringName& p_type=StringName()) const; bool has_icon(const StringName& p_name,const StringName& p_type=StringName()) const; + bool has_shader(const StringName& p_name,const StringName& p_type=StringName()) const; bool has_stylebox(const StringName& p_name,const StringName& p_type=StringName()) const; bool has_font(const StringName& p_name,const StringName& p_type=StringName()) const; bool has_color(const StringName& p_name,const StringName& p_type=StringName()) const; @@ -400,7 +404,7 @@ public: Control(); ~Control(); - + }; VARIANT_ENUM_CAST(Control::AnchorType); |