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authorJuan Linietsky <reduzio@gmail.com>2014-04-18 11:43:54 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-04-18 11:43:54 -0300
commit0360b454a432dc851cc1c5b0c365049ebafcec46 (patch)
treec868fbef7de718007e671448865a75381b8c8302 /scene/gui/control.h
parentb8593c6f3fd4726584e56e684c9ebb5a8147ff0c (diff)
-Fixed viewport stretch bugs
-Fixed input in viewport stretch bugs -Fixed tilemap pixel overlap (really?)
Diffstat (limited to 'scene/gui/control.h')
-rw-r--r--scene/gui/control.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/gui/control.h b/scene/gui/control.h
index dd8854f80e..f9225a1c2b 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -193,7 +193,6 @@ private:
float _get_parent_range(int p_idx) const;
float _get_range(int p_idx) const;
- Point2 _window_get_pos() const;
float _s2a(float p_val, AnchorType p_anchor,float p_range) const;
float _a2s(float p_val, AnchorType p_anchor,float p_range) const;
void _modal_stack_remove();