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author | Gilles Roudière <gilles.roudiere@gmail.com> | 2021-10-19 13:13:46 +0200 |
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committer | GitHub <noreply@github.com> | 2021-10-19 13:13:46 +0200 |
commit | bc0b7028742fbb337d7549f49460a726fb2930b4 (patch) | |
tree | badb8e7017c6f74501e2cd2e2a046a87467ed982 /scene/gui/control.cpp | |
parent | b1b5d516d70be512b657eebcef78210267fbd862 (diff) | |
parent | 1a95f893c4ed4d4ac872a294c64d06ee70fa10bd (diff) |
Merge pull request #53440 from groud/tile_map_patterns_palette
Implement TileMap patterns palette
Diffstat (limited to 'scene/gui/control.cpp')
-rw-r--r-- | scene/gui/control.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 38da40a402..973074397b 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -740,7 +740,7 @@ bool Control::has_point(const Point2 &p_point) const { return Rect2(Point2(), get_size()).has_point(p_point); } -void Control::set_drag_forwarding(Node *p_target) { +void Control::set_drag_forwarding(Object *p_target) { if (p_target) { data.drag_owner = p_target->get_instance_id(); } else { |