diff options
author | reduz <reduzio@gmail.com> | 2021-08-22 12:37:22 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-08-23 08:10:13 -0300 |
commit | 5cecdfa8afb91a60305b429f5b738e27dadbc83f (patch) | |
tree | 40bf21e1beae1a6883770d2ac0473222ff41ae65 /scene/gui/code_edit.cpp | |
parent | 2d446771d6701bb77432b6df5a768e53c9a6c95d (diff) |
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions.
* Everything else converted to GDVIRTUAL
* BIND_VMETHOD is gone, always use the new syntax from now on.
Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
Diffstat (limited to 'scene/gui/code_edit.cpp')
-rw-r--r-- | scene/gui/code_edit.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index 7cc2352353..27cac73aef 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -248,7 +248,7 @@ void CodeEdit::_notification(int p_what) { } } -void CodeEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { +void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) { Ref<InputEventMouseButton> mb = p_gui_input; if (mb.is_valid()) { @@ -354,7 +354,7 @@ void CodeEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { Ref<InputEventKey> k = p_gui_input; bool update_code_completion = false; if (!k.is_valid()) { - TextEdit::_gui_input(p_gui_input); + TextEdit::gui_input(p_gui_input); return; } @@ -519,7 +519,7 @@ void CodeEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { set_code_hint(""); } - TextEdit::_gui_input(p_gui_input); + TextEdit::gui_input(p_gui_input); if (update_code_completion) { _filter_code_completion_candidates_impl(); |