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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-10-16 01:22:57 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-11-16 20:40:49 +0100 |
commit | 8fb7e622a6a4d6651442764e4e22e000f455f77b (patch) | |
tree | c0a47367d1778fb3903be27067ad0c3731e76668 /scene/gui/check_button.h | |
parent | 5045f46a5c384d83504be3d0cf101e403700b1e3 (diff) |
Rename built-in `SGN()` macro to `SIGN()`
This matches the name of the GDScript function (except it's uppercase
here).
Diffstat (limited to 'scene/gui/check_button.h')
0 files changed, 0 insertions, 0 deletions