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authorChris Bradfield <chris@kidscancode.org>2017-09-09 20:10:28 -0700
committerChris Bradfield <chris@kidscancode.org>2017-09-09 20:10:28 -0700
commit134e24408a3ae6273da5998ee257495eff79eb1a (patch)
tree566c3d82ed1925a3d6dcd34c6cb1687328af7f6e /scene/gui/button_group.h
parentf66e9158a8a49d1fb88cd31975a2a492b3aa1d6e (diff)
parentd1cb73b47a17de830d9474026ffa7b3587cfbc68 (diff)
Merge branch 'master' of git://github.com/godotengine/godot into kcc_lightoccluder2d_doc
Diffstat (limited to 'scene/gui/button_group.h')
-rw-r--r--scene/gui/button_group.h68
1 files changed, 0 insertions, 68 deletions
diff --git a/scene/gui/button_group.h b/scene/gui/button_group.h
deleted file mode 100644
index 6ebc0575d2..0000000000
--- a/scene/gui/button_group.h
+++ /dev/null
@@ -1,68 +0,0 @@
-/*************************************************************************/
-/* button_group.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef BUTTON_GROUP_H
-#define BUTTON_GROUP_H
-
-#include "scene/gui/box_container.h"
-
-#if 0
-class BaseButton;
-
-class ButtonGroup : public BoxContainer {
-
- GDCLASS(ButtonGroup,BoxContainer);
-
-
- Set<BaseButton*> buttons;
-
-
- Array _get_button_list() const;
- void _pressed(Object *p_button);
-
-protected:
-friend class BaseButton;
-
- void _add_button(BaseButton *p_button);
- void _remove_button(BaseButton *p_button);
-
- static void _bind_methods();
-public:
-
- void get_button_list(List<BaseButton*> *p_buttons) const;
- BaseButton *get_pressed_button() const;
- BaseButton *get_focused_button() const;
- void set_pressed_button(BaseButton *p_button);
- int get_pressed_button_index() const;
-
- ButtonGroup();
-};
-
-#endif
-#endif // BUTTON_GROUP_H