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authorJuan Linietsky <reduzio@gmail.com>2017-05-20 12:38:03 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-05-20 17:05:38 -0300
commit5b3709d3096df737b8bb2344446be818b0389bfe (patch)
tree649a0989b1494f3c4687d59e503310f4e6bbeb40 /scene/gui/button_array.h
parent93f9a83062dbe74474a4a7928758c5cf5588238e (diff)
Removal of InputEvent as built-in Variant type..
this might cause bugs I haven't found yet..
Diffstat (limited to 'scene/gui/button_array.h')
-rw-r--r--scene/gui/button_array.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/button_array.h b/scene/gui/button_array.h
index f2f7bea9c6..0ebf681cb6 100644
--- a/scene/gui/button_array.h
+++ b/scene/gui/button_array.h
@@ -76,7 +76,7 @@ protected:
static void _bind_methods();
public:
- void _gui_input(const InputEvent &p_event);
+ void _gui_input(const Ref<InputEvent> &p_event);
void set_align(Align p_align);
Align get_align() const;