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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /scene/gui/button_array.cpp
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
GODOT IS OPEN SOURCE
Diffstat (limited to 'scene/gui/button_array.cpp')
-rw-r--r--scene/gui/button_array.cpp504
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diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp
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+/*************************************************************************/
+/* button_array.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "button_array.h"
+
+
+bool ButtonArray::_set(const StringName& p_name, const Variant& p_value) {
+
+ String n=String(p_name);
+ if (n.begins_with("button/")) {
+
+ String what = n.get_slice("/",1);
+ if (what=="count") {
+ int new_size=p_value;
+ if (new_size>0 && buttons.size()==0) {
+ selected=0;
+ }
+
+ if (new_size < buttons.size()) {
+ if (selected>=new_size)
+ selected=new_size-1;
+ }
+ buttons.resize(new_size);
+ _change_notify();
+ minimum_size_changed();
+ } else if (what=="align") {
+ set_align(Align(p_value.operator int()));
+ } else if (what=="selected") {
+ set_selected(p_value);
+ } else if (what == "min_button_size") {
+ min_button_size = p_value;
+ } else {
+ int idx=what.to_int();
+ ERR_FAIL_INDEX_V(idx,buttons.size(),false);
+ String f = n.get_slice("/",2);
+ if (f=="text")
+ buttons[idx].text=p_value;
+ else if (f=="icon")
+ buttons[idx].icon=p_value;
+ else
+ return false;
+
+ }
+
+ update();
+ return true;
+ }
+
+ return false;
+
+}
+
+bool ButtonArray::_get(const StringName& p_name,Variant &r_ret) const {
+
+ String n=String(p_name);
+ if (n.begins_with("button/")) {
+
+ String what = n.get_slice("/",1);
+ if (what=="count") {
+ r_ret=buttons.size();
+ } else if (what=="align") {
+ r_ret=get_align();
+ } else if (what=="selected") {
+ r_ret=get_selected();
+ } else if (what == "min_button_size"){
+ r_ret = min_button_size;
+ } else {
+ int idx=what.to_int();
+ ERR_FAIL_INDEX_V(idx,buttons.size(),false);
+ String f = n.get_slice("/",2);
+ if (f=="text")
+ r_ret=buttons[idx].text;
+ else if (f=="icon")
+ r_ret=buttons[idx].icon;
+ else
+ return false;
+
+ }
+
+ return true;
+ }
+
+ return false;
+}
+void ButtonArray::_get_property_list( List<PropertyInfo> *p_list) const {
+
+ p_list->push_back( PropertyInfo( Variant::INT, "button/count",PROPERTY_HINT_RANGE,"0,512,1"));
+ p_list->push_back( PropertyInfo( Variant::INT, "button/min_button_size",PROPERTY_HINT_RANGE,"0,1024,1"));
+ p_list->push_back( PropertyInfo( Variant::INT, "button/align",PROPERTY_HINT_ENUM,"Begin,Center,End,Fill,Expand"));
+ for(int i=0;i<buttons.size();i++) {
+ String base="button/"+itos(i)+"/";
+ p_list->push_back( PropertyInfo( Variant::STRING, base+"text"));
+ p_list->push_back( PropertyInfo( Variant::OBJECT, base+"icon",PROPERTY_HINT_RESOURCE_TYPE,"Texture"));
+ }
+ if (buttons.size()>0) {
+ p_list->push_back( PropertyInfo( Variant::INT, "button/selected",PROPERTY_HINT_RANGE,"0,"+itos(buttons.size()-1)+",1"));
+ }
+
+}
+
+
+Size2 ButtonArray::get_minimum_size() const {
+
+ Ref<StyleBox> style_normal = get_stylebox("normal");
+ Ref<StyleBox> style_selected = get_stylebox("selected");
+ Ref<Font> font_normal = get_font("font");
+ Ref<Font> font_selected = get_font("font_selected");
+ int icon_sep = get_constant("icon_separator");
+ int button_sep = get_constant("button_separator");
+
+ Size2 minsize;
+
+ for(int i=0;i<buttons.size();i++) {
+
+ Ref<StyleBox> sb = i==selected ? style_selected : style_normal;
+ Ref<Font> f = i==selected ? font_selected : font_normal;
+
+ Size2 ms;
+ ms = f->get_string_size(buttons[i].text);
+ if (buttons[i].icon.is_valid()) {
+
+ Size2 bs = buttons[i].icon->get_size();
+ ms.height = MAX(ms.height,bs.height);
+ ms.width+=bs.width+icon_sep;
+ }
+
+ ms+=sb->get_minimum_size();
+
+ buttons[i]._ms_cache=ms[orientation];
+
+ minsize[orientation]+=ms[orientation];
+ if (i>0)
+ minsize[orientation]+=button_sep;
+ minsize[!orientation] = MAX(minsize[!orientation],ms[!orientation]);
+
+ }
+
+ return minsize;
+
+
+}
+
+void ButtonArray::_notification(int p_what) {
+
+ switch(p_what) {
+ case NOTIFICATION_READY:{
+ MethodInfo mi;
+ mi.name="mouse_sub_enter";
+
+ add_user_signal(mi);
+
+ }break;
+ case NOTIFICATION_DRAW: {
+
+ Size2 size=get_size();
+ Size2 minsize=get_combined_minimum_size();
+ Ref<StyleBox> style_normal = get_stylebox("normal");
+ Ref<StyleBox> style_selected = get_stylebox("selected");
+ Ref<StyleBox> style_focus = get_stylebox("focus");
+ Ref<StyleBox> style_hover = get_stylebox("hover");
+ Ref<Font> font_normal = get_font("font");
+ Ref<Font> font_selected = get_font("font_selected");
+ int icon_sep = get_constant("icon_separator");
+ int button_sep = get_constant("button_separator");
+ Color color_normal = get_color("font_color");
+ Color color_selected = get_color("font_color_selected");
+
+ int sep=button_sep;
+ int ofs=0;
+ int expand=0;
+
+ switch(align) {
+ case ALIGN_BEGIN: {
+
+ ofs=0;
+ } break;
+ case ALIGN_CENTER: {
+
+ ofs=Math::floor((size[orientation] - minsize[orientation])/2);
+ } break;
+ case ALIGN_END: {
+
+ ofs=Math::floor((size[orientation] - minsize[orientation]));
+ } break;
+ case ALIGN_FILL: {
+
+ if (buttons.size()>1)
+ sep+=Math::floor((size[orientation]- minsize[orientation])/(buttons.size()-1.0));
+ ofs=0;
+ } break;
+ case ALIGN_EXPAND_FILL: {
+
+ ofs=0;
+ expand=size[orientation] - minsize[orientation];
+ } break;
+
+
+
+ }
+
+ int op_size = orientation==VERTICAL ? size.width : size.height;
+
+
+ for(int i=0;i<buttons.size();i++) {
+
+ int ms = buttons[i]._ms_cache;
+ int s=ms;
+ if (expand>0) {
+ s+=expand/buttons.size();
+ }
+ if(min_button_size != -1 && s < min_button_size){
+ s = min_button_size;
+ }
+
+ Rect2 r;
+ r.pos[orientation]=ofs;
+ r.pos[!orientation]=0;
+ r.size[orientation]=s;
+ r.size[!orientation]=op_size;
+
+ Ref<Font> f;
+ Color c;
+ if (i==selected) {
+ draw_style_box(style_selected,r);
+ f=font_selected;
+ c=color_selected;
+ if (has_focus())
+ draw_style_box(style_focus,r);
+ } else {
+ if (hover==i)
+ draw_style_box(style_hover,r);
+ else
+ draw_style_box(style_normal,r);
+ f=font_normal;
+ c=color_normal;
+ }
+
+ Size2 ssize = f->get_string_size(buttons[i].text);
+ if (buttons[i].icon.is_valid()) {
+
+ ssize.x+=buttons[i].icon->get_width();
+ }
+ Point2 text_ofs=((r.size-ssize)/2.0+Point2(0,f->get_ascent())).floor();
+ if (buttons[i].icon.is_valid()) {
+
+ draw_texture(buttons[i].icon,r.pos+Point2(text_ofs.x,Math::floor((r.size.height-buttons[i].icon->get_height())/2.0)));
+ text_ofs.x+=buttons[i].icon->get_width()+icon_sep;
+
+ }
+ draw_string(f,text_ofs+r.pos,buttons[i].text,c);
+ buttons[i]._pos_cache=ofs;
+ buttons[i]._size_cache=s;
+
+ ofs+=s;
+ ofs+=sep;
+ }
+
+ } break;
+ }
+}
+
+
+void ButtonArray::_input_event(const InputEvent& p_event) {
+
+ if (
+ ( (orientation==HORIZONTAL && p_event.is_action("ui_left") ) ||
+ (orientation==VERTICAL && p_event.is_action("ui_up") ) )
+ && p_event.is_pressed() && selected>0) {
+ set_selected(selected-1);
+ accept_event();
+ emit_signal("button_selected",selected);
+ return;
+
+ }
+
+ if (
+ ( (orientation==HORIZONTAL && p_event.is_action("ui_right") ) ||
+ (orientation==VERTICAL && p_event.is_action("ui_down") ) )
+ && p_event.is_pressed() && selected<(buttons.size()-1)) {
+ set_selected(selected+1);
+ accept_event();
+ emit_signal("button_selected",selected);
+ return;
+
+ }
+
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index==BUTTON_LEFT) {
+
+ int ofs = orientation==HORIZONTAL ? p_event.mouse_button.x: p_event.mouse_button.y;
+
+ for(int i=0;i<buttons.size();i++) {
+
+ if (ofs>=buttons[i]._pos_cache && ofs<buttons[i]._pos_cache+buttons[i]._size_cache) {
+
+ set_selected(i);
+ emit_signal("button_selected",i);
+ return;
+ }
+
+ }
+ }
+
+ if (p_event.type==InputEvent::MOUSE_MOTION) {
+
+ int ofs = orientation==HORIZONTAL ? p_event.mouse_motion.x: p_event.mouse_motion.y;
+ int new_hover=-1;
+ for(int i=0;i<buttons.size();i++) {
+
+ if (ofs>=buttons[i]._pos_cache && ofs<buttons[i]._pos_cache+buttons[i]._size_cache) {
+
+ new_hover=i;
+ break;
+ }
+
+ }
+
+ if (new_hover!=hover) {
+ hover=new_hover;
+ emit_signal("mouse_sub_enter");
+ update();
+ }
+ }
+
+
+}
+
+void ButtonArray::set_align(Align p_align) {
+
+ align=p_align;
+ update();
+
+}
+
+ButtonArray::Align ButtonArray::get_align() const {
+
+ return align;
+}
+
+
+void ButtonArray::add_button(const String& p_button) {
+
+ Button button;
+ button.text=p_button;
+ buttons.push_back(button);
+ update();
+
+ if (selected==-1)
+ selected=0;
+
+ minimum_size_changed();
+}
+
+void ButtonArray::add_icon_button(const Ref<Texture>& p_icon,const String& p_button) {
+
+ Button button;
+ button.text=p_button;
+ button.icon=p_icon;
+ buttons.push_back(button);
+ if (selected==-1)
+ selected=0;
+
+ update();
+
+}
+
+void ButtonArray::set_button_text(int p_button, const String& p_text) {
+
+ ERR_FAIL_INDEX(p_button,buttons.size());
+ buttons[p_button].text=p_text;
+ update();
+ minimum_size_changed();
+
+}
+void ButtonArray::set_button_icon(int p_button, const Ref<Texture>& p_icon) {
+
+ ERR_FAIL_INDEX(p_button,buttons.size());
+ buttons[p_button].icon=p_icon;
+ update();
+ minimum_size_changed();
+}
+String ButtonArray::get_button_text(int p_button) const {
+
+ ERR_FAIL_INDEX_V(p_button,buttons.size(),"");
+ return buttons[p_button].text;
+}
+Ref<Texture> ButtonArray::get_button_icon(int p_button) const {
+
+ ERR_FAIL_INDEX_V(p_button,buttons.size(),Ref<Texture>());
+ return buttons[p_button].icon;
+
+}
+
+int ButtonArray::get_selected() const {
+
+ return selected;
+}
+
+int ButtonArray::get_hovered() const {
+
+ return hover;
+}
+
+void ButtonArray::set_selected(int p_selected) {
+
+ ERR_FAIL_INDEX(p_selected,buttons.size());
+ selected=p_selected;
+ update();
+
+}
+
+void ButtonArray::erase_button(int p_button) {
+
+ ERR_FAIL_INDEX(p_button,buttons.size());
+ buttons.remove(p_button);
+ if (p_button>=selected)
+ selected--;
+ if (selected<0)
+ selected=0;
+ if (selected>=buttons.size())
+ selected=buttons.size()-1;
+
+ update();
+}
+
+void ButtonArray::clear(){
+
+ buttons.clear();
+ selected=-1;
+ update();
+}
+
+int ButtonArray::get_button_count() const {
+
+ return buttons.size();
+}
+
+void ButtonArray::get_translatable_strings(List<String> *p_strings) const {
+
+
+ for(int i=0;i<buttons.size();i++)
+ p_strings->push_back(buttons[i].text);
+}
+
+
+void ButtonArray::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("add_button","text"),&ButtonArray::add_button);
+ ObjectTypeDB::bind_method(_MD("add_icon_button","icon","text"),&ButtonArray::add_icon_button,DEFVAL(""));
+ ObjectTypeDB::bind_method(_MD("set_button_text","button","text"),&ButtonArray::set_button_text);
+ ObjectTypeDB::bind_method(_MD("set_button_icon","button","icon"),&ButtonArray::set_button_icon);
+ ObjectTypeDB::bind_method(_MD("get_button_text","button"),&ButtonArray::get_button_text);
+ ObjectTypeDB::bind_method(_MD("get_button_icon","button"),&ButtonArray::get_button_icon);
+ ObjectTypeDB::bind_method(_MD("get_button_count"),&ButtonArray::get_button_count);
+ ObjectTypeDB::bind_method(_MD("get_selected"),&ButtonArray::get_selected);
+ ObjectTypeDB::bind_method(_MD("get_hovered"),&ButtonArray::get_hovered);
+ ObjectTypeDB::bind_method(_MD("set_selected","button"),&ButtonArray::set_selected);
+ ObjectTypeDB::bind_method(_MD("erase_button","button"),&ButtonArray::erase_button);
+ ObjectTypeDB::bind_method(_MD("clear"),&ButtonArray::clear);
+
+ ObjectTypeDB::bind_method(_MD("_input_event"),&ButtonArray::_input_event);
+
+ BIND_CONSTANT( ALIGN_BEGIN );
+ BIND_CONSTANT( ALIGN_CENTER );
+ BIND_CONSTANT( ALIGN_END );
+ BIND_CONSTANT( ALIGN_FILL );
+ BIND_CONSTANT( ALIGN_EXPAND_FILL );
+
+ ADD_SIGNAL( MethodInfo("button_selected",PropertyInfo(Variant::INT,"button")));
+
+}
+
+ButtonArray::ButtonArray(Orientation p_orientation) {
+
+ orientation=p_orientation;
+ selected=-1;
+ set_focus_mode(FOCUS_ALL);
+ hover=-1;
+ min_button_size = -1;
+}