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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-04-05 14:06:16 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-04-05 15:14:53 +0200 |
commit | fc370b3feb419fdc1a8139bdf01f1dacf868ca1f (patch) | |
tree | 9d7409482045aeaee31994ed6ae5b00f7fd1a4db /scene/gui/button.cpp | |
parent | e4a96164b6e52dac6aff7ddad05bd3ed735840a9 (diff) |
Fix -Wimplicit-fallthrough warnings from GCC 8
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional.
Can be replaced by `[[fallthrough]]` if/when we switch to C++17.
The warning is now enabled by default for GCC on `extra` warnings level
(part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet,
but we could enable it manually once we switch to C++11. There's no
equivalent feature in MSVC for now.
Fixes #26135.
Diffstat (limited to 'scene/gui/button.cpp')
-rw-r--r-- | scene/gui/button.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index c734136895..65e9cccd05 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "button.h" + #include "core/translation.h" #include "servers/visual_server.h" @@ -102,6 +103,7 @@ void Button::_notification(int p_what) { break; } + FALLTHROUGH; } case DRAW_PRESSED: { |