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authorfoxydevloper <12120644+foxydevloper@users.noreply.github.com>2021-07-29 07:15:46 -0400
committerfoxydevloper <12120644+foxydevloper@users.noreply.github.com>2021-07-29 15:47:42 -0400
commitf641327dcf541b9ef542983e46892e429fe59334 (patch)
treec91f0202d7feae36332be93a43aaaf50687a29ee /scene/gui/button.cpp
parent48857194b360dabdaac7cd4c9c6714546ca15aa1 (diff)
Make drag and drop into viewport add to root node by default
When dragging and dropping a texture, mesh, or scene from the FileSystem into the 2D or 3D viewport, it will be added as a child of the current scene's root node.
Diffstat (limited to 'scene/gui/button.cpp')
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