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authorDualMatrix <piet.goris@gmail.com>2018-09-24 01:56:30 +0200
committerDualMatrix <piet.goris@gmail.com>2018-09-24 02:31:03 +0200
commit99e33092960e131427af6de24a386c7ab3f6593d (patch)
treeb863b2b695da8f7e0e4edbe3e7c8c0f2731da8c0 /scene/gui/button.cpp
parent2c7908739a9508cdd725fdd3175477f4d048ea26 (diff)
Added hover_pressed style to CheckBox and CheckButton
Added hover_pressed style to CheckBox and CheckButton. If no style is defined for this property it will default to the pressed property.
Diffstat (limited to 'scene/gui/button.cpp')
-rw-r--r--scene/gui/button.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index dd6d66ac62..2d17fb1391 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -88,6 +88,21 @@ void Button::_notification(int p_what) {
if (has_color("icon_color_normal"))
color_icon = get_color("icon_color_normal");
} break;
+ case DRAW_HOVER_PRESSED: {
+ if (has_stylebox("hover_pressed") && has_stylebox_override("hover_pressed")) {
+ style = get_stylebox("hover_pressed");
+ if (!flat)
+ style->draw(ci, Rect2(Point2(0, 0), size));
+ if (has_color("font_color_hover_pressed"))
+ color = get_color("font_color_hover_pressed");
+ else
+ color = get_color("font_color");
+ if (has_color("icon_color_hover_pressed"))
+ color_icon = get_color("icon_color_hover_pressed");
+
+ break;
+ }
+ }
case DRAW_PRESSED: {
style = get_stylebox("pressed");