diff options
author | Juan Linietsky <juan@godotengine.org> | 2021-03-19 09:57:52 -0300 |
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committer | Juan Linietsky <juan@godotengine.org> | 2021-03-22 12:16:40 -0300 |
commit | 97a3a662205d598dad195fa72d2dcb2f19c21088 (patch) | |
tree | 7d35031e64f59f1a6d4a66aaac9492cdffbefe47 /scene/gui/box_container.h | |
parent | 07f076fa4f2896415993bb8e3fb42128423de0d2 (diff) |
Improved 3D Scene Importer
* Added option for importers to show an Advanced settings dialog
* Created advanced settings dialog for Scene Importer
* Cleaned up importers (remove many old/unused options)
* Added the ability to customize every node, material, mesh and animation individually
* Saving to animations and meshes to files is now a manual process, making it more predictable
* Added the ability for materials to be replaced by external files (or to be made external, up to you).
* When doubleclicking an impoted scene in the filesystem dock, it automatically shows the import settings instead of asking to open it.
WARNING: Lightmap UV unwrap is not working, it needs to be re-made.
Diffstat (limited to 'scene/gui/box_container.h')
-rw-r--r-- | scene/gui/box_container.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/box_container.h b/scene/gui/box_container.h index 31050d1feb..23feea565c 100644 --- a/scene/gui/box_container.h +++ b/scene/gui/box_container.h @@ -55,7 +55,7 @@ protected: static void _bind_methods(); public: - void add_spacer(bool p_begin = false); + Control *add_spacer(bool p_begin = false); void set_alignment(AlignMode p_align); AlignMode get_alignment() const; |