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authorRémi Verschelde <rverschelde@gmail.com>2017-01-14 12:26:56 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-01-14 14:52:23 +0100
commit93ab45b6b5c4f8e0619e963156c983009d399a9d (patch)
tree80e55993f29ad7bf502ef7388eef78114b2dc4ab /scene/gui/base_button.cpp
parent78e90ac60b81f17fdf8c319357f16962e92e6106 (diff)
Style: Fix whole-line commented code
They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code.
Diffstat (limited to 'scene/gui/base_button.cpp')
-rw-r--r--scene/gui/base_button.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 8949a080c1..0b40983ddf 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -108,7 +108,7 @@ void BaseButton::_gui_input(InputEvent p_event) {
emit_signal("button_up");
/* this is pointless if (status.press_attempt && status.pressing_inside) {
-// released();
+ //released();
emit_signal("released");
}
*/