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author | Hein-Pieter van Braam <hp@tmm.cx> | 2017-09-23 20:06:58 +0200 |
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committer | Hein-Pieter van Braam <hp@tmm.cx> | 2017-09-25 18:29:13 +0200 |
commit | 520d84e042bcc5d211950022abb40ff7cc90b15b (patch) | |
tree | e09f3cccfe7daa865d096ce0bb7c6812c7138997 /scene/gui/SCsub | |
parent | 1f4685375f2d2e36a2e19e67ac9f614b8c99ea28 (diff) |
Use computed goto to dispatch next opcode
On compulers that define __GNUC__ use computed goto to directly dispatch
the next instruction rather than going through another switch statement.
This saves a jump and some comparisons.
In tight loops this is is roughly 10% faster than the switch() method.
Diffstat (limited to 'scene/gui/SCsub')
0 files changed, 0 insertions, 0 deletions