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authorreduz <reduzio@gmail.com>2022-06-22 13:46:46 +0200
committerreduz <reduzio@gmail.com>2022-06-22 13:46:46 +0200
commite772b65d92dbd5b36fb003458d7fe0fd528abcea (patch)
treeaca74602fef05e8f80689345af9ba2e33afe846d /scene/debugger
parentc18d0f20357a11bd9cfa2f57b8b9b500763413bc (diff)
Remake resource thread safety and API
* Ensures thread safety when resources are destroyed. * Simplified API by always forcing `ResourceCache::get_ref`, which needs less hacks and is fully thread safe. * Removed RWLock for resources because its not possible to use for the new logic. Should not be a problem. Supersedes #57533
Diffstat (limited to 'scene/debugger')
-rw-r--r--scene/debugger/scene_debugger.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp
index a54e728c1b..e9c33b1839 100644
--- a/scene/debugger/scene_debugger.cpp
+++ b/scene/debugger/scene_debugger.cpp
@@ -701,7 +701,7 @@ void LiveEditor::_res_set_func(int p_id, const StringName &p_prop, const Variant
return;
}
- Ref<Resource> r = ResourceCache::get(resp);
+ Ref<Resource> r = ResourceCache::get_ref(resp);
if (!r.is_valid()) {
return;
}
@@ -728,7 +728,7 @@ void LiveEditor::_res_call_func(int p_id, const StringName &p_method, const Vari
return;
}
- Ref<Resource> r = ResourceCache::get(resp);
+ Ref<Resource> r = ResourceCache::get_ref(resp);
if (!r.is_valid()) {
return;
}