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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-12 17:01:17 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 10:01:56 +0200 |
commit | 1f6f364a56319eabd02c050746fe7df3f55ffee3 (patch) | |
tree | 8bebdce946466ce8e9476ccd46c9dba62c323938 /scene/debugger | |
parent | e7c9d818766a119089873e4941e4865fb36883ec (diff) |
Port member initialization from constructor to declaration (C++11)
Using `clang-tidy`'s `modernize-use-default-member-init` check and
manual review of the changes, and some extra manual changes that
`clang-tidy` failed to do.
Also went manually through all of `core` to find occurrences that
`clang-tidy` couldn't handle, especially all initializations done
in a constructor without using initializer lists.
Diffstat (limited to 'scene/debugger')
-rw-r--r-- | scene/debugger/scene_debugger.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/debugger/scene_debugger.h b/scene/debugger/scene_debugger.h index e295510960..e8521d6a20 100644 --- a/scene/debugger/scene_debugger.h +++ b/scene/debugger/scene_debugger.h @@ -100,7 +100,7 @@ public: void serialize(Array &r_arr); void deserialize(const Array &p_arr); SceneDebuggerTree(Node *p_root); - SceneDebuggerTree(){}; + SceneDebuggerTree() {} }; class LiveEditor { |