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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-08-21 22:22:10 +0200 |
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committer | GitHub <noreply@github.com> | 2021-08-21 22:22:10 +0200 |
commit | b43a1691ee44a04f9ea1d920340f02ebd046fb8b (patch) | |
tree | cb46c65636ce3dd331d26b160acb953ae77629aa /scene/debugger/scene_debugger.cpp | |
parent | 2cfe0e5af0a803158ae75ad28e9eb5ec9f1c2a03 (diff) | |
parent | 3d3f64f9492c5c53e5d60d2df00ea1bd755226f3 (diff) |
Merge pull request #51958 from requizm/fix/37772
Fix camera override not working
Diffstat (limited to 'scene/debugger/scene_debugger.cpp')
-rw-r--r-- | scene/debugger/scene_debugger.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp index df1aece80a..f4e477b613 100644 --- a/scene/debugger/scene_debugger.cpp +++ b/scene/debugger/scene_debugger.cpp @@ -88,7 +88,7 @@ Error SceneDebugger::parse_message(void *p_user, const String &p_msg, const Arra } else if (p_msg == "override_camera_2D:transform") { ERR_FAIL_COND_V(p_args.size() < 1, ERR_INVALID_DATA); - Transform2D transform = p_args[1]; + Transform2D transform = p_args[0]; scene_tree->get_root()->set_canvas_transform_override(transform); #ifndef _3D_DISABLED } else if (p_msg == "override_camera_3D:set") { |