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authorJuan Linietsky <reduzio@gmail.com>2017-01-15 16:06:14 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-15 16:07:51 -0300
commitb400c69cd487f70d8164dd5550eb994253d359d6 (patch)
tree3ff9a43ef2fb12fa16bf0aca0f3f56fb7a1cf212 /scene/audio
parentb24b52d56bb3938bdeff9640b0730d7717f2b4c6 (diff)
Oops! Audio engine has vanished :D
Diffstat (limited to 'scene/audio')
-rw-r--r--scene/audio/event_player.cpp357
-rw-r--r--scene/audio/event_player.h109
-rw-r--r--scene/audio/sample_player.cpp718
-rw-r--r--scene/audio/sample_player.h200
-rw-r--r--scene/audio/sound_room_params.cpp180
-rw-r--r--scene/audio/sound_room_params.h100
-rw-r--r--scene/audio/stream_player.cpp428
-rw-r--r--scene/audio/stream_player.h124
8 files changed, 0 insertions, 2216 deletions
diff --git a/scene/audio/event_player.cpp b/scene/audio/event_player.cpp
deleted file mode 100644
index c46f4e3b89..0000000000
--- a/scene/audio/event_player.cpp
+++ /dev/null
@@ -1,357 +0,0 @@
-/*************************************************************************/
-/* event_player.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "event_player.h"
-
-
-void EventPlayer::_notification(int p_what) {
-
- switch(p_what) {
-
- case NOTIFICATION_ENTER_TREE: {
-
- //set_idle_process(false); //don't annoy
- if (playback.is_valid() && autoplay && !get_tree()->is_editor_hint())
- play();
- } break;
- case NOTIFICATION_EXIT_TREE: {
-
- stop(); //wathever it may be doing, stop
- } break;
- }
-}
-
-
-
-void EventPlayer::set_stream(const Ref<EventStream> &p_stream) {
-
- stop();
- stream=p_stream;
- if (stream.is_valid())
- playback=stream->instance_playback();
- else
- playback.unref();
-
- if (playback.is_valid()) {
-
- playback->set_loop(loops);
- playback->set_paused(paused);
- playback->set_volume(volume);
- for(int i=0;i<(MIN(MAX_CHANNELS,stream->get_channel_count()));i++)
- playback->set_channel_volume(i,channel_volume[i]);
- }
-
-
-}
-
-Ref<EventStream> EventPlayer::get_stream() const {
-
- return stream;
-}
-
-
-void EventPlayer::play() {
-
- ERR_FAIL_COND(!is_inside_tree());
- if (playback.is_null()) {
- return;
- }
- if (playback->is_playing()) {
- AudioServer::get_singleton()->lock();
- stop();
- AudioServer::get_singleton()->unlock();
- }
-
- AudioServer::get_singleton()->lock();
- playback->play();
- AudioServer::get_singleton()->unlock();
-
-}
-
-void EventPlayer::stop() {
-
- if (!is_inside_tree())
- return;
- if (playback.is_null())
- return;
-
- AudioServer::get_singleton()->lock();
- playback->stop();
- AudioServer::get_singleton()->unlock();
-}
-
-bool EventPlayer::is_playing() const {
-
- if (playback.is_null())
- return false;
-
- return playback->is_playing();
-}
-
-void EventPlayer::set_loop(bool p_enable) {
-
- loops=p_enable;
- if (playback.is_null())
- return;
- playback->set_loop(loops);
-
-}
-bool EventPlayer::has_loop() const {
-
- return loops;
-}
-
-void EventPlayer::set_volume(float p_volume) {
-
- volume=p_volume;
- if (playback.is_valid())
- playback->set_volume(volume);
-}
-
-float EventPlayer::get_volume() const {
-
- return volume;
-}
-
-
-void EventPlayer::set_volume_db(float p_db) {
-
- if (p_db<-79)
- set_volume(0);
- else
- set_volume(Math::db2linear(p_db));
-}
-
-float EventPlayer::get_volume_db() const {
-
- if (volume==0)
- return -80;
- else
- return Math::linear2db(volume);
-}
-
-void EventPlayer::set_pitch_scale(float p_pitch_scale) {
-
- pitch_scale=p_pitch_scale;
- if (playback.is_valid())
- playback->set_pitch_scale(pitch_scale);
-}
-
-float EventPlayer::get_pitch_scale() const {
-
- return pitch_scale;
-}
-
-void EventPlayer::set_tempo_scale(float p_tempo_scale) {
-
- tempo_scale=p_tempo_scale;
- if (playback.is_valid())
- playback->set_tempo_scale(tempo_scale);
-}
-
-float EventPlayer::get_tempo_scale() const {
-
- return tempo_scale;
-}
-
-
-String EventPlayer::get_stream_name() const {
-
- if (stream.is_null())
- return "<No Stream>";
- return stream->get_name();
-
-}
-
-int EventPlayer::get_loop_count() const {
-
- if (playback.is_null())
- return 0;
- return playback->get_loop_count();
-
-}
-
-float EventPlayer::get_pos() const {
-
- if (playback.is_null())
- return 0;
- return playback->get_pos();
-
-}
-
-float EventPlayer::get_length() const {
-
- if (stream.is_null())
- return 0;
- return stream->get_length();
-}
-void EventPlayer::seek_pos(float p_time) {
-
- if (playback.is_null())
- return;
- return playback->seek_pos(p_time);
-
-}
-
-void EventPlayer::set_autoplay(bool p_enable) {
-
- autoplay=p_enable;
-}
-
-bool EventPlayer::has_autoplay() const {
-
- return autoplay;
-}
-
-void EventPlayer::set_paused(bool p_paused) {
-
- paused=p_paused;
- if (playback.is_valid())
- playback->set_paused(p_paused);
-}
-
-bool EventPlayer::is_paused() const {
-
- return paused;
-}
-
-void EventPlayer::_set_play(bool p_play) {
-
- _play=p_play;
- if (is_inside_tree()) {
- if(_play)
- play();
- else
- stop();
- }
-
-}
-
-bool EventPlayer::_get_play() const{
-
- return _play;
-}
-
-void EventPlayer::set_channel_volume(int p_channel,float p_volume) {
-
- ERR_FAIL_INDEX(p_channel,MAX_CHANNELS);
- channel_volume[p_channel]=p_volume;
- if (playback.is_valid())
- playback->set_channel_volume(p_channel,p_volume);
-}
-
-float EventPlayer::get_channel_volume(int p_channel) const{
-
- ERR_FAIL_INDEX_V(p_channel,MAX_CHANNELS,0);
- return channel_volume[p_channel];
-
-}
-
-float EventPlayer::get_channel_last_note_time(int p_channel) const {
-
- if (playback.is_valid())
- return playback->get_last_note_time(p_channel);
-
- return 0;
-}
-
-void EventPlayer::_bind_methods() {
-
- ClassDB::bind_method(_MD("set_stream","stream:EventStream"),&EventPlayer::set_stream);
- ClassDB::bind_method(_MD("get_stream:EventStream"),&EventPlayer::get_stream);
-
- ClassDB::bind_method(_MD("play"),&EventPlayer::play);
- ClassDB::bind_method(_MD("stop"),&EventPlayer::stop);
-
- ClassDB::bind_method(_MD("is_playing"),&EventPlayer::is_playing);
-
- ClassDB::bind_method(_MD("set_paused","paused"),&EventPlayer::set_paused);
- ClassDB::bind_method(_MD("is_paused"),&EventPlayer::is_paused);
-
- ClassDB::bind_method(_MD("set_loop","enabled"),&EventPlayer::set_loop);
- ClassDB::bind_method(_MD("has_loop"),&EventPlayer::has_loop);
-
- ClassDB::bind_method(_MD("set_volume","volume"),&EventPlayer::set_volume);
- ClassDB::bind_method(_MD("get_volume"),&EventPlayer::get_volume);
-
- ClassDB::bind_method(_MD("set_pitch_scale","pitch_scale"),&EventPlayer::set_pitch_scale);
- ClassDB::bind_method(_MD("get_pitch_scale"),&EventPlayer::get_pitch_scale);
-
- ClassDB::bind_method(_MD("set_tempo_scale","tempo_scale"),&EventPlayer::set_tempo_scale);
- ClassDB::bind_method(_MD("get_tempo_scale"),&EventPlayer::get_tempo_scale);
-
- ClassDB::bind_method(_MD("set_volume_db","db"),&EventPlayer::set_volume_db);
- ClassDB::bind_method(_MD("get_volume_db"),&EventPlayer::get_volume_db);
-
- ClassDB::bind_method(_MD("get_stream_name"),&EventPlayer::get_stream_name);
- ClassDB::bind_method(_MD("get_loop_count"),&EventPlayer::get_loop_count);
-
- ClassDB::bind_method(_MD("get_pos"),&EventPlayer::get_pos);
- ClassDB::bind_method(_MD("seek_pos","time"),&EventPlayer::seek_pos);
-
- ClassDB::bind_method(_MD("get_length"),&EventPlayer::get_length);
-
- ClassDB::bind_method(_MD("set_autoplay","enabled"),&EventPlayer::set_autoplay);
- ClassDB::bind_method(_MD("has_autoplay"),&EventPlayer::has_autoplay);
-
- ClassDB::bind_method(_MD("set_channel_volume","channel","channel_volume"),&EventPlayer::set_channel_volume);
- ClassDB::bind_method(_MD("get_channel_volume","channel"),&EventPlayer::get_channel_volume);
- ClassDB::bind_method(_MD("get_channel_last_note_time","channel"),&EventPlayer::get_channel_last_note_time);
-
- ClassDB::bind_method(_MD("_set_play","play"),&EventPlayer::_set_play);
- ClassDB::bind_method(_MD("_get_play"),&EventPlayer::_get_play);
-
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE,"EventStream"), _SCS("set_stream"), _SCS("get_stream") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "play"), _SCS("_set_play"), _SCS("_get_play") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "loop"), _SCS("set_loop"), _SCS("has_loop") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE,"0.001,16,0.001"), _SCS("set_pitch_scale"), _SCS("get_pitch_scale") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL, "tempo_scale", PROPERTY_HINT_RANGE,"0.001,16,0.001"), _SCS("set_tempo_scale"), _SCS("get_tempo_scale") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "paused"), _SCS("set_paused"), _SCS("is_paused") );
-}
-
-
-EventPlayer::EventPlayer() {
-
- volume=1;
- loops=false;
- paused=false;
- autoplay=false;
- _play=false;
- pitch_scale=1.0;
- tempo_scale=1.0;
- for(int i=0;i<MAX_CHANNELS;i++)
- channel_volume[i]=1.0;
-
-}
-
-EventPlayer::~EventPlayer() {
-
-
-}
diff --git a/scene/audio/event_player.h b/scene/audio/event_player.h
deleted file mode 100644
index 715017e0d6..0000000000
--- a/scene/audio/event_player.h
+++ /dev/null
@@ -1,109 +0,0 @@
-/*************************************************************************/
-/* event_player.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef EVENT_PLAYER_H
-#define EVENT_PLAYER_H
-
-
-#include "scene/main/node.h"
-#include "scene/resources/event_stream.h"
-class EventPlayer : public Node {
-
- GDCLASS(EventPlayer,Node);
-
-
- enum {
- MAX_CHANNELS=256
- };
-
- Ref<EventStreamPlayback> playback;
- Ref<EventStream> stream;
- bool paused;
- bool autoplay;
- bool loops;
- float volume;
-
- float tempo_scale;
- float pitch_scale;
-
- float channel_volume[MAX_CHANNELS];
- bool _play;
- void _set_play(bool p_play);
- bool _get_play() const;
-protected:
- void _notification(int p_what);
-
- static void _bind_methods();
-
-public:
-
- void set_stream(const Ref<EventStream> &p_stream);
- Ref<EventStream> get_stream() const;
-
- void play();
- void stop();
- bool is_playing() const;
-
- void set_paused(bool p_paused);
- bool is_paused() const;
-
- void set_loop(bool p_enable);
- bool has_loop() const;
-
- void set_volume(float p_vol);
- float get_volume() const;
-
- void set_volume_db(float p_db);
- float get_volume_db() const;
-
- void set_pitch_scale(float p_scale);
- float get_pitch_scale() const;
-
- void set_tempo_scale(float p_scale);
- float get_tempo_scale() const;
-
- String get_stream_name() const;
-
- int get_loop_count() const;
-
- float get_pos() const;
- void seek_pos(float p_time);
- float get_length() const;
- void set_autoplay(bool p_vol);
- bool has_autoplay() const;
-
- void set_channel_volume(int p_channel,float p_volume);
- float get_channel_volume(int p_channel) const;
-
- float get_channel_last_note_time(int p_channel) const;
-
- EventPlayer();
- ~EventPlayer();
-};
-
-#endif // EVENT_PLAYER_H
diff --git a/scene/audio/sample_player.cpp b/scene/audio/sample_player.cpp
deleted file mode 100644
index ba2d379311..0000000000
--- a/scene/audio/sample_player.cpp
+++ /dev/null
@@ -1,718 +0,0 @@
-/*************************************************************************/
-/* sample_player.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "sample_player.h"
-
-#include "servers/audio_server.h"
-
-
-bool SamplePlayer::_set(const StringName& p_name, const Variant& p_value) {
-
- String name=p_name;
-
- if (name=="play/play") {
- if (library.is_valid()) {
-
- String what=p_value;
- if (what=="")
- stop_all();
- else
- play(what);
-
- played_back=what;
- }
- } else if (name=="config/samples")
- set_sample_library(p_value);
- else if (name=="config/polyphony")
- set_polyphony(p_value);
- else if (name.begins_with("default/")) {
-
- String what=name.right(8);
-
- if (what=="volume_db")
- set_default_volume_db(p_value);
- else if (what=="pitch_scale")
- set_default_pitch_scale(p_value);
- else if (what=="pan")
- _default.pan=p_value;
- else if (what=="depth")
- _default.depth=p_value;
- else if (what=="height")
- _default.height=p_value;
- else if (what=="filter/type")
- _default.filter_type=FilterType(p_value.operator int());
- else if (what=="filter/cutoff")
- _default.filter_cutoff=p_value;
- else if (what=="filter/resonance")
- _default.filter_resonance=p_value;
- else if (what=="filter/gain")
- _default.filter_gain=p_value;
- else if (what=="reverb_room")
- _default.reverb_room=ReverbRoomType(p_value.operator int());
- else if (what=="reverb_send")
- _default.reverb_send=p_value;
- else if (what=="chorus_send")
- _default.chorus_send=p_value;
- else
- return false;
-
-
- } else
- return false;
-
- return true;
-}
-
-bool SamplePlayer::_get(const StringName& p_name,Variant &r_ret) const {
-
-
- String name=p_name;
-
- if (name=="play/play") {
- r_ret=played_back;
- } else if (name=="config/polyphony") {
- r_ret= get_polyphony();
- } else if (name=="config/samples") {
-
- r_ret= get_sample_library();
- } else if (name.begins_with("default/")) {
-
- String what=name.right(8);
-
- if (what=="volume_db")
- r_ret= get_default_volume_db();
- else if (what=="pitch_scale")
- r_ret= get_default_pitch_scale();
- else if (what=="pan")
- r_ret= _default.pan;
- else if (what=="depth")
- r_ret= _default.depth;
- else if (what=="height")
- r_ret= _default.height;
- else if (what=="filter/type")
- r_ret= _default.filter_type;
- else if (what=="filter/cutoff")
- r_ret= _default.filter_cutoff;
- else if (what=="filter/resonance")
- r_ret= _default.filter_resonance;
- else if (what=="filter/gain")
- r_ret= _default.filter_gain;
- else if (what=="reverb_room")
- r_ret= _default.reverb_room;
- else if (what=="reverb_send")
- r_ret= _default.reverb_send;
- else if (what=="chorus_send")
- r_ret= _default.chorus_send;
- else
- return false;
-
-
- } else
- return false;
-
- return true;
-}
-
-void SamplePlayer::_get_property_list(List<PropertyInfo> *p_list) const {
-
- String en="";
- if (library.is_valid()) {
- List<StringName> samples;
- Ref<SampleLibrary> ncl=library;
- ncl->get_sample_list(&samples);
- for (List<StringName>::Element *E=samples.front();E;E=E->next()) {
-
- en+=",";
- en+=E->get();
- }
- }
-
- p_list->push_back( PropertyInfo( Variant::STRING, "play/play", PROPERTY_HINT_ENUM, en,PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_ANIMATE_AS_TRIGGER));
- p_list->push_back( PropertyInfo( Variant::INT, "config/polyphony", PROPERTY_HINT_RANGE, "1,256,1"));
- p_list->push_back( PropertyInfo( Variant::OBJECT, "config/samples", PROPERTY_HINT_RESOURCE_TYPE, "SampleLibrary"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/pitch_scale", PROPERTY_HINT_RANGE, "0.01,48,0.01"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/depth", PROPERTY_HINT_RANGE, "-1,1,0.01"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/height", PROPERTY_HINT_RANGE, "-1,1,0.01"));
- p_list->push_back( PropertyInfo( Variant::INT, "default/filter/type", PROPERTY_HINT_ENUM, "Disabled,Lowpass,Bandpass,Highpass,Notch,Peak,BandLimit,LowShelf,HighShelf"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/cutoff", PROPERTY_HINT_RANGE, "20,16384.0,0.01"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/resonance", PROPERTY_HINT_RANGE, "0,4,0.01"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/gain", PROPERTY_HINT_RANGE, "0,2,0.01"));
- p_list->push_back( PropertyInfo( Variant::INT, "default/reverb_room", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/reverb_send", PROPERTY_HINT_RANGE, "0,1,0.01"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/chorus_send", PROPERTY_HINT_RANGE, "0,1,0.01"));
-
-
-}
-
-
-SamplePlayer::Voice::Voice() {
-
- voice=AudioServer::get_singleton()->voice_create();
- clear();
-}
-
-
-void SamplePlayer::Voice::clear() {
-
- check=0;
-
- mix_rate=44100;
- volume=1;
- pan=0;
- pan_depth=0;
- pan_height=0;
- filter_type=FILTER_NONE;
- filter_cutoff=0;
- filter_resonance=0;
- chorus_send=0;
- reverb_room=REVERB_HALL;
- reverb_send=0;
- active=false;
-
-}
-SamplePlayer::Voice::~Voice() {
-
- AudioServer::get_singleton()->free(voice);
-}
-
-
-void SamplePlayer::set_polyphony(int p_voice_count) {
-
- ERR_FAIL_COND( p_voice_count <1 || p_voice_count >0xFFFE );
-
- voices.resize(p_voice_count);
-}
-
-int SamplePlayer::get_polyphony() const {
-
- return voices.size();
-}
-
-SamplePlayer::VoiceID SamplePlayer::play(const String& p_name,bool unique) {
-
- if (library.is_null())
- return INVALID_VOICE_ID;
- ERR_FAIL_COND_V( !library->has_sample(p_name), INVALID_VOICE_ID );
-
- Ref<Sample> sample = library->get_sample(p_name);
- float vol_change = library->sample_get_volume_db(p_name);
- float pitch_change = library->sample_get_pitch_scale(p_name);
-
- last_check++;
- last_id = (last_id + 1) % voices.size();
-
- Voice&v = voices[last_id];
- v.clear();
-
-
- v.mix_rate=sample->get_mix_rate()*(_default.pitch_scale*pitch_change);
- v.sample_mix_rate=sample->get_mix_rate();
- v.check=last_check;
- v.volume=Math::db2linear(_default.volume_db+vol_change);
- v.pan=_default.pan;
- v.pan_depth=_default.depth;
- v.pan_height=_default.height;
- v.filter_type=_default.filter_type;
- v.filter_cutoff=_default.filter_cutoff;
- v.filter_resonance=_default.filter_resonance;
- v.filter_gain=_default.filter_gain;
- v.chorus_send=_default.chorus_send;
- v.reverb_room=_default.reverb_room;
- v.reverb_send=_default.reverb_send;
-
- AudioServer::get_singleton()->voice_play(v.voice,sample->get_rid());
- AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate);
- AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume);
- AudioServer::get_singleton()->voice_set_pan(v.voice,v.pan,v.pan_depth,v.pan_height);
- AudioServer::get_singleton()->voice_set_filter(v.voice,(AudioServer::FilterType)v.filter_type,v.filter_cutoff,v.filter_resonance,v.filter_gain);
- AudioServer::get_singleton()->voice_set_chorus(v.voice,v.chorus_send);
- AudioServer::get_singleton()->voice_set_reverb(v.voice,(AudioServer::ReverbRoomType)v.reverb_room,v.reverb_send);
-
- v.active=true;
-
- if (unique) {
-
- for(int i=0;i<voices.size();i++) {
-
- if (!voices[i].active || uint32_t(i)==last_id)
- continue;
-
- AudioServer::get_singleton()->voice_stop(voices[i].voice);
-
- voices[i].clear();
- }
-
- }
-
- return last_id | (last_check<<16);
-}
-
-void SamplePlayer::stop_all() {
-
-
- for(int i=0;i<voices.size();i++) {
-
- if (!voices[i].active)
- continue;
-
- AudioServer::get_singleton()->voice_stop(voices[i].voice);
- voices[i].clear();
- }
-
-}
-
-#define _GET_VOICE\
- uint32_t voice=p_voice&0xFFFF;\
- ERR_FAIL_COND(voice >= (uint32_t)voices.size());\
- Voice &v=voices[voice];\
- if (v.check!=uint32_t(p_voice>>16))\
- return;\
- ERR_FAIL_COND(!v.active);
-
-void SamplePlayer::stop(VoiceID p_voice) {
-
- _GET_VOICE
-
- AudioServer::get_singleton()->voice_stop(v.voice);
- v.active=false;
-
-}
-
-void SamplePlayer::set_mix_rate(VoiceID p_voice, int p_mix_rate) {
-
- _GET_VOICE
-
- v.mix_rate=p_mix_rate;
- AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate);
-
-}
-void SamplePlayer::set_pitch_scale(VoiceID p_voice, float p_pitch_scale) {
-
- _GET_VOICE
-
- v.mix_rate=v.sample_mix_rate*p_pitch_scale;
- AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate);
-
-}
-void SamplePlayer::set_volume(VoiceID p_voice, float p_volume) {
-
-
- _GET_VOICE
- v.volume=p_volume;
- AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume);
-
-}
-
-void SamplePlayer::set_volume_db(VoiceID p_voice, float p_db) {
-
- //@TODO handle 0 volume as -80db or something
- _GET_VOICE
- v.volume=Math::db2linear(p_db);
- AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume);
-
-}
-
-void SamplePlayer::set_pan(VoiceID p_voice, float p_pan,float p_pan_depth,float p_pan_height) {
-
- _GET_VOICE
- v.pan=p_pan;
- v.pan_depth=p_pan_depth;
- v.pan_height=p_pan_height;
-
- AudioServer::get_singleton()->voice_set_pan(v.voice,v.pan,v.pan_depth,v.pan_height);
-
-}
-
-void SamplePlayer::set_filter(VoiceID p_voice,FilterType p_filter,float p_cutoff,float p_resonance,float p_gain) {
-
- _GET_VOICE
- v.filter_type=p_filter;
- v.filter_cutoff=p_cutoff;
- v.filter_resonance=p_resonance;
- v.filter_gain=p_gain;
-
- AudioServer::get_singleton()->voice_set_filter(v.voice,(AudioServer::FilterType)p_filter,p_cutoff,p_resonance);
-
-}
-void SamplePlayer::set_chorus(VoiceID p_voice,float p_send) {
-
- _GET_VOICE
- v.chorus_send=p_send;
-
- AudioServer::get_singleton()->voice_set_chorus(v.voice,p_send);
-
-}
-void SamplePlayer::set_reverb(VoiceID p_voice,ReverbRoomType p_room,float p_send) {
-
- _GET_VOICE
- v.reverb_room=p_room;
- v.reverb_send=p_send;
-
- AudioServer::get_singleton()->voice_set_reverb(v.voice,(AudioServer::ReverbRoomType)p_room,p_send);
-
-}
-
-#define _GET_VOICE_V(m_ret)\
- uint32_t voice=p_voice&0xFFFF;\
- ERR_FAIL_COND_V(voice >= (uint32_t)voices.size(),m_ret);\
- const Voice &v=voices[voice];\
- if (v.check!=(p_voice>>16))\
- return m_ret;\
- ERR_FAIL_COND_V(!v.active,m_ret);
-
-
-int SamplePlayer::get_mix_rate(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
-
- return v.mix_rate;
-}
-float SamplePlayer::get_pitch_scale(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
- return v.sample_mix_rate/(float)v.mix_rate;
-}
-float SamplePlayer::get_volume(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
- return v.volume;
-}
-
-
-float SamplePlayer::get_volume_db(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
- return Math::linear2db(v.volume);
-}
-
-float SamplePlayer::get_pan(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
- return v.pan;
-}
-float SamplePlayer::get_pan_depth(VoiceID p_voice) const {
-
-
- _GET_VOICE_V(0);
- return v.pan_depth;
-}
-float SamplePlayer::get_pan_height(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
-
- return v.pan_height;
-}
-SamplePlayer::FilterType SamplePlayer::get_filter_type(VoiceID p_voice) const {
-
- _GET_VOICE_V(FILTER_NONE);
-
- return v.filter_type;
-}
-float SamplePlayer::get_filter_cutoff(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
-
- return v.filter_cutoff;
-}
-float SamplePlayer::get_filter_resonance(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
-
- return v.filter_resonance;
-}
-
-float SamplePlayer::get_filter_gain(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
-
- return v.filter_gain;
-}
-float SamplePlayer::get_chorus(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
-
- return v.chorus_send;
-}
-SamplePlayer::ReverbRoomType SamplePlayer::get_reverb_room(VoiceID p_voice) const {
-
- _GET_VOICE_V(REVERB_SMALL);
-
- return v.reverb_room;
-}
-
-float SamplePlayer::get_reverb(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
-
- return v.reverb_send;
-}
-
-bool SamplePlayer::is_voice_active(VoiceID p_voice) const {
-
- _GET_VOICE_V(false);
- return v.active && AudioServer::get_singleton()->voice_is_active(v.voice);
-
-}
-bool SamplePlayer::is_active() const {
-
- for(int i=0;i<voices.size();i++) {
-
- if (voices[i].active && AudioServer::get_singleton()->voice_is_active(voices[i].voice))
- return true;
-
-
- }
-
- return false;
-}
-
-
-
-void SamplePlayer::set_sample_library(const Ref<SampleLibrary>& p_library) {
-
- library=p_library;
- _change_notify();
-}
-
-Ref<SampleLibrary> SamplePlayer::get_sample_library() const {
-
- return library;
-}
-
-
-
-void SamplePlayer::set_default_pitch_scale(float p_pitch_scale) {
-
- _default.pitch_scale=p_pitch_scale;
-}
-void SamplePlayer::set_default_volume(float p_volume) {
-
- _default.volume_db=Math::linear2db(p_volume);
-}
-void SamplePlayer::set_default_volume_db(float p_db) {
-
- _default.volume_db=p_db;
-}
-void SamplePlayer::set_default_pan(float p_pan,float p_pan_depth,float p_pan_height) {
-
- _default.pan=p_pan;
- _default.depth=p_pan_depth;
- _default.height=p_pan_height;
-
-}
-void SamplePlayer::set_default_filter(FilterType p_filter,float p_cutoff,float p_resonance,float p_gain) {
-
- _default.filter_type=p_filter;
- _default.filter_cutoff=p_cutoff;
- _default.filter_resonance=p_resonance;
- _default.filter_gain=p_gain;
-}
-void SamplePlayer::set_default_chorus(float p_send) {
-
- _default.chorus_send=p_send;
-
-}
-void SamplePlayer::set_default_reverb(ReverbRoomType p_room,float p_send) {
-
- _default.reverb_room=p_room;
- _default.reverb_send=p_send;
-}
-
-float SamplePlayer::get_default_volume() const {
-
- return Math::db2linear(_default.volume_db);
-}
-float SamplePlayer::get_default_volume_db() const {
-
- return _default.volume_db;
-}
-float SamplePlayer::get_default_pitch_scale() const {
-
- return _default.pitch_scale;
-}
-
-
-float SamplePlayer::get_default_pan() const {
-
- return _default.pan;
-}
-float SamplePlayer::get_default_pan_depth() const {
-
- return _default.depth;
-}
-float SamplePlayer::get_default_pan_height() const {
-
- return _default.height;
-}
-SamplePlayer::FilterType SamplePlayer::get_default_filter_type() const {
-
- return _default.filter_type;
-}
-float SamplePlayer::get_default_filter_cutoff() const {
-
- return _default.filter_cutoff;
-}
-float SamplePlayer::get_default_filter_resonance() const {
-
- return _default.filter_resonance;
-}
-float SamplePlayer::get_default_filter_gain() const {
-
- return _default.filter_gain;
-}
-float SamplePlayer::get_default_chorus() const {
-
- return _default.chorus_send;
-}
-SamplePlayer::ReverbRoomType SamplePlayer::get_default_reverb_room() const {
-
- return _default.reverb_room;
-}
-float SamplePlayer::get_default_reverb() const {
-
- return _default.reverb_send;
-}
-
-String SamplePlayer::get_configuration_warning() const {
-
- if (library.is_null()) {
- return TTR("A SampleLibrary resource must be created or set in the 'samples' property in order for SamplePlayer to play sound.");
- }
-
- return String();
-}
-
-void SamplePlayer::_bind_methods() {
-
- ClassDB::bind_method(_MD("set_sample_library","library:SampleLibrary"),&SamplePlayer::set_sample_library );
- ClassDB::bind_method(_MD("get_sample_library:SampleLibrary"),&SamplePlayer::get_sample_library );
-
- ClassDB::bind_method(_MD("set_polyphony","max_voices"),&SamplePlayer::set_polyphony );
- ClassDB::bind_method(_MD("get_polyphony"),&SamplePlayer::get_polyphony );
-
- ClassDB::bind_method(_MD("play","name","unique"),&SamplePlayer::play, DEFVAL(false) );
- ClassDB::bind_method(_MD("stop","voice"),&SamplePlayer::stop );
- ClassDB::bind_method(_MD("stop_all"),&SamplePlayer::stop_all );
-
- ClassDB::bind_method(_MD("set_mix_rate","voice","hz"),&SamplePlayer::set_mix_rate );
- ClassDB::bind_method(_MD("set_pitch_scale","voice","ratio"),&SamplePlayer::set_pitch_scale );
- ClassDB::bind_method(_MD("set_volume","voice","volume"),&SamplePlayer::set_volume );
- ClassDB::bind_method(_MD("set_volume_db","voice","db"),&SamplePlayer::set_volume_db );
- ClassDB::bind_method(_MD("set_pan","voice","pan","depth","height"),&SamplePlayer::set_pan,DEFVAL(0),DEFVAL(0) );
- ClassDB::bind_method(_MD("set_filter","voice","type","cutoff_hz","resonance","gain"),&SamplePlayer::set_filter,DEFVAL(0) );
- ClassDB::bind_method(_MD("set_chorus","voice","send"),&SamplePlayer::set_chorus );
- ClassDB::bind_method(_MD("set_reverb","voice","room_type","send"),&SamplePlayer::set_reverb );
-
- ClassDB::bind_method(_MD("get_mix_rate","voice"),&SamplePlayer::get_mix_rate );
- ClassDB::bind_method(_MD("get_pitch_scale","voice"),&SamplePlayer::get_pitch_scale );
- ClassDB::bind_method(_MD("get_volume","voice"),&SamplePlayer::get_volume );
- ClassDB::bind_method(_MD("get_volume_db","voice"),&SamplePlayer::get_volume_db );
- ClassDB::bind_method(_MD("get_pan","voice"),&SamplePlayer::get_pan );
- ClassDB::bind_method(_MD("get_pan_depth","voice"),&SamplePlayer::get_pan_depth );
- ClassDB::bind_method(_MD("get_pan_height","voice"),&SamplePlayer::get_pan_height );
- ClassDB::bind_method(_MD("get_filter_type","voice"),&SamplePlayer::get_filter_type );
- ClassDB::bind_method(_MD("get_filter_cutoff","voice"),&SamplePlayer::get_filter_cutoff );
- ClassDB::bind_method(_MD("get_filter_resonance","voice"),&SamplePlayer::get_filter_resonance );
- ClassDB::bind_method(_MD("get_filter_gain","voice"),&SamplePlayer::get_filter_gain );
- ClassDB::bind_method(_MD("get_chorus","voice"),&SamplePlayer::get_chorus );
- ClassDB::bind_method(_MD("get_reverb_room","voice"),&SamplePlayer::get_reverb_room );
- ClassDB::bind_method(_MD("get_reverb","voice"),&SamplePlayer::get_reverb );
-
- ClassDB::bind_method(_MD("set_default_pitch_scale","ratio"),&SamplePlayer::set_default_pitch_scale );
- ClassDB::bind_method(_MD("set_default_volume","volume"),&SamplePlayer::set_default_volume );
- ClassDB::bind_method(_MD("set_default_volume_db","db"),&SamplePlayer::set_default_volume_db );
- ClassDB::bind_method(_MD("set_default_pan","pan","depth","height"),&SamplePlayer::set_default_pan,DEFVAL(0),DEFVAL(0) );
- ClassDB::bind_method(_MD("set_default_filter","type","cutoff_hz","resonance","gain"),&SamplePlayer::set_default_filter,DEFVAL(0) );
- ClassDB::bind_method(_MD("set_default_chorus","send"),&SamplePlayer::set_default_chorus );
- ClassDB::bind_method(_MD("set_default_reverb","room_type","send"),&SamplePlayer::set_default_reverb );
-
- ClassDB::bind_method(_MD("get_default_pitch_scale"),&SamplePlayer::get_default_pitch_scale );
- ClassDB::bind_method(_MD("get_default_volume"),&SamplePlayer::get_default_volume );
- ClassDB::bind_method(_MD("get_default_volume_db"),&SamplePlayer::get_default_volume_db );
- ClassDB::bind_method(_MD("get_default_pan"),&SamplePlayer::get_default_pan );
- ClassDB::bind_method(_MD("get_default_pan_depth"),&SamplePlayer::get_default_pan_depth );
- ClassDB::bind_method(_MD("get_default_pan_height"),&SamplePlayer::get_default_pan_height );
- ClassDB::bind_method(_MD("get_default_filter_type"),&SamplePlayer::get_default_filter_type );
- ClassDB::bind_method(_MD("get_default_filter_cutoff"),&SamplePlayer::get_default_filter_cutoff );
- ClassDB::bind_method(_MD("get_default_filter_resonance"),&SamplePlayer::get_default_filter_resonance );
- ClassDB::bind_method(_MD("get_default_filter_gain"),&SamplePlayer::get_default_filter_gain );
- ClassDB::bind_method(_MD("get_default_chorus"),&SamplePlayer::get_default_chorus );
- ClassDB::bind_method(_MD("get_default_reverb_room"),&SamplePlayer::get_default_reverb_room );
- ClassDB::bind_method(_MD("get_default_reverb"),&SamplePlayer::get_default_reverb );
-
- ClassDB::bind_method(_MD("is_active"),&SamplePlayer::is_active );
- ClassDB::bind_method(_MD("is_voice_active","voice"),&SamplePlayer::is_voice_active );
-
- BIND_CONSTANT( FILTER_NONE);
- BIND_CONSTANT( FILTER_LOWPASS);
- BIND_CONSTANT( FILTER_BANDPASS);
- BIND_CONSTANT( FILTER_HIPASS);
- BIND_CONSTANT( FILTER_NOTCH);
- BIND_CONSTANT( FILTER_PEAK);
- BIND_CONSTANT( FILTER_BANDLIMIT); ///< cutoff is LP resonace is HP
- BIND_CONSTANT( FILTER_LOW_SHELF);
- BIND_CONSTANT( FILTER_HIGH_SHELF);
-
- BIND_CONSTANT( REVERB_SMALL );
- BIND_CONSTANT( REVERB_MEDIUM );
- BIND_CONSTANT( REVERB_LARGE );
- BIND_CONSTANT( REVERB_HALL );
-
- BIND_CONSTANT( INVALID_VOICE_ID );
-
-}
-
-
-SamplePlayer::SamplePlayer() {
-
- voices.resize(1);
-
- _default.pitch_scale=1;
- _default.volume_db=0;
- _default.pan=0;
- _default.depth=0;
- _default.height=0;
- _default.filter_type=FILTER_NONE;
- _default.filter_cutoff=5000;
- _default.filter_resonance=1;
- _default.filter_gain=1;
- _default.chorus_send=0;
- _default.reverb_room=REVERB_LARGE;
- _default.reverb_send=0;
- last_id=0;
- last_check=0;
-
-
-}
-
-SamplePlayer::~SamplePlayer() {
-
-
-}
diff --git a/scene/audio/sample_player.h b/scene/audio/sample_player.h
deleted file mode 100644
index 8c4e6418aa..0000000000
--- a/scene/audio/sample_player.h
+++ /dev/null
@@ -1,200 +0,0 @@
-/*************************************************************************/
-/* sample_player.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SAMPLE_PLAYER_H
-#define SAMPLE_PLAYER_H
-
-#include "scene/main/node.h"
-#include "scene/resources/sample_library.h"
-
-class SamplePlayer : public Node {
-
- GDCLASS( SamplePlayer, Node );
- OBJ_CATEGORY("Audio Nodes");
-public:
-
-
- enum FilterType {
- FILTER_NONE,
- FILTER_LOWPASS,
- FILTER_BANDPASS,
- FILTER_HIPASS,
- FILTER_NOTCH,
- FILTER_PEAK,
- FILTER_BANDLIMIT, ///< cutoff is LP resonace is HP
- FILTER_LOW_SHELF,
- FILTER_HIGH_SHELF,
- };
-
- enum ReverbRoomType {
-
- REVERB_SMALL,
- REVERB_MEDIUM,
- REVERB_LARGE,
- REVERB_HALL
- };
-
- enum {
-
- INVALID_VOICE_ID=0xFFFFFFFF
- };
-
- typedef uint32_t VoiceID;
-
-private:
-
- Ref<SampleLibrary> library;
-
- struct Voice {
-
- RID voice;
- uint32_t check;
- bool active;
-
- int sample_mix_rate;
- int mix_rate;
- float volume;
- float pan;
- float pan_depth;
- float pan_height;
- FilterType filter_type;
- float filter_cutoff;
- float filter_resonance;
- float filter_gain;
- float chorus_send;
- ReverbRoomType reverb_room;
- float reverb_send;
-
- void clear();
- Voice();
- ~Voice();
- };
-
- Vector<Voice> voices;
-
- struct Default {
-
- float reverb_send;
- float pitch_scale;
- float volume_db;
- float pan;
- float depth;
- float height;
- FilterType filter_type;
- float filter_cutoff;
- float filter_resonance;
- float filter_gain;
- float chorus_send;
- ReverbRoomType reverb_room;
-
- } _default;
-
- uint32_t last_id;
- uint16_t last_check;
- String played_back;
-protected:
-
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
-
- static void _bind_methods();
-
-public:
-
- void set_sample_library(const Ref<SampleLibrary>& p_library);
- Ref<SampleLibrary> get_sample_library() const;
-
- void set_polyphony(int p_voice_count);
- int get_polyphony() const;
-
- VoiceID play(const String& p_name,bool unique=false);
- void stop(VoiceID p_voice);
- void stop_all();
- bool is_voice_active(VoiceID) const;
- bool is_active() const;
-
- void set_mix_rate(VoiceID p_voice, int p_mix_rate);
- void set_pitch_scale(VoiceID p_voice, float p_pitch_scale);
- void set_volume(VoiceID p_voice, float p_volume);
- void set_volume_db(VoiceID p_voice, float p_db);
- void set_pan(VoiceID p_voice, float p_pan,float p_pan_depth=0,float p_pan_height=0);
- void set_filter(VoiceID p_voice,FilterType p_filter,float p_cutoff,float p_resonance,float p_gain);
- void set_chorus(VoiceID p_voice,float p_send);
- void set_reverb(VoiceID p_voice,ReverbRoomType p_room,float p_send);
-
- int get_mix_rate(VoiceID p_voice) const;
- float get_pitch_scale(VoiceID p_voice) const;
- float get_volume(VoiceID p_voice) const;
- float get_volume_db(VoiceID p_voice) const;
-
- float get_pan(VoiceID p_voice) const;
- float get_pan_depth(VoiceID p_voice) const;
- float get_pan_height(VoiceID p_voice) const;
- FilterType get_filter_type(VoiceID p_voice) const;
- float get_filter_cutoff(VoiceID p_voice) const;
- float get_filter_resonance(VoiceID p_voice) const;
- float get_filter_gain(VoiceID p_voice) const;
- float get_chorus(VoiceID p_voice) const;
- ReverbRoomType get_reverb_room(VoiceID p_voice) const;
- float get_reverb(VoiceID p_voice) const;
-
-
-
- void set_default_pitch_scale(float p_pitch_scale);
- void set_default_volume(float p_volume);
- void set_default_volume_db(float p_db);
- void set_default_pan(float p_pan,float p_pan_depth=0,float p_pan_height=0);
- void set_default_filter(FilterType p_filter,float p_cutoff,float p_resonance,float p_gain);
- void set_default_chorus(float p_send);
- void set_default_reverb(ReverbRoomType p_room,float p_send);
-
- float get_default_volume() const;
- float get_default_volume_db() const;
- float get_default_pitch_scale() const;
- float get_default_pan() const;
- float get_default_pan_depth() const;
- float get_default_pan_height() const;
- FilterType get_default_filter_type() const;
- float get_default_filter_cutoff() const;
- float get_default_filter_resonance() const;
- float get_default_filter_gain() const;
- float get_default_chorus() const;
- ReverbRoomType get_default_reverb_room() const;
- float get_default_reverb() const;
-
- String get_configuration_warning() const;
-
- SamplePlayer();
- ~SamplePlayer();
-};
-
-VARIANT_ENUM_CAST( SamplePlayer::FilterType );
-VARIANT_ENUM_CAST( SamplePlayer::ReverbRoomType );
-
-#endif // SAMPLE_PLAYER_H
diff --git a/scene/audio/sound_room_params.cpp b/scene/audio/sound_room_params.cpp
deleted file mode 100644
index d08bc5d6b8..0000000000
--- a/scene/audio/sound_room_params.cpp
+++ /dev/null
@@ -1,180 +0,0 @@
-/*************************************************************************/
-/* sound_room_params.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "sound_room_params.h"
-
-#include "scene/main/viewport.h"
-
-#ifndef _3D_DISABLED
-void SoundRoomParams::_update_sound_room() {
-
- if (!room.is_valid())
- return;
-
- for(int i=0;i<PARAM_MAX;i++) {
-
- SpatialSoundServer::get_singleton()->room_set_param(room,SpatialSoundServer::RoomParam(i),params[i]);
-
- }
-
- SpatialSoundServer::get_singleton()->room_set_reverb(room,SpatialSoundServer::RoomReverb(reverb));
- SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room,force_params_for_all_sources);
-}
-
-
-void SoundRoomParams::_notification(int p_what) {
-
-
- switch(p_what) {
-
-
- case NOTIFICATION_ENTER_TREE: {
-//#if 0
- Node *n=this;
- Room *room_instance=NULL;
- while(n) {
-
- room_instance=n->cast_to<Room>();
- if (room_instance) {
-
- break;
- }
- if (n->cast_to<Viewport>())
- break;
-
- n=n->get_parent();
- }
-
-
- if (room_instance) {
- room=room_instance->get_sound_room();
- } else {
- room=get_viewport()->find_world()->get_sound_space();
- }
-
- _update_sound_room();
-//#endif
-
- } break;
- case NOTIFICATION_EXIT_TREE: {
-
- room=RID();
-
- } break;
- }
-}
-
-
-void SoundRoomParams::set_param(Params p_param, float p_value) {
-
- ERR_FAIL_INDEX(p_param,PARAM_MAX);
- params[p_param]=p_value;
- if (room.is_valid())
- SpatialSoundServer::get_singleton()->room_set_param(room,SpatialSoundServer::RoomParam(p_param),p_value);
-}
-
-float SoundRoomParams::get_param(Params p_param) const {
-
- ERR_FAIL_INDEX_V(p_param,PARAM_MAX,0);
- return params[p_param];
-}
-
-
-void SoundRoomParams::set_reverb_mode(Reverb p_mode) {
-
- ERR_FAIL_INDEX(p_mode,4);
- reverb=p_mode;
- if (room.is_valid())
- SpatialSoundServer::get_singleton()->room_set_reverb(room,SpatialSoundServer::RoomReverb(p_mode));
-}
-
-SoundRoomParams::Reverb SoundRoomParams::get_reverb_mode() const {
-
- return reverb;
-}
-
-
-void SoundRoomParams::set_force_params_to_all_sources(bool p_force) {
-
- force_params_for_all_sources=p_force;
- if (room.is_valid())
- SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room,p_force);
-}
-
-bool SoundRoomParams::is_forcing_params_to_all_sources() {
-
- return force_params_for_all_sources;
-}
-
-
-void SoundRoomParams::_bind_methods() {
-
- ClassDB::bind_method(_MD("set_param","param","value"),&SoundRoomParams::set_param );
- ClassDB::bind_method(_MD("get_param","param"),&SoundRoomParams::get_param );
-
- ClassDB::bind_method(_MD("set_reverb_mode","reverb_mode","value"),&SoundRoomParams::set_reverb_mode );
- ClassDB::bind_method(_MD("get_reverb_mode","reverb_mode"),&SoundRoomParams::get_reverb_mode );
-
- ClassDB::bind_method(_MD("set_force_params_to_all_sources","enabled"),&SoundRoomParams::set_force_params_to_all_sources );
- ClassDB::bind_method(_MD("is_forcing_params_to_all_sources"),&SoundRoomParams::is_forcing_params_to_all_sources );
-
-
- ADD_PROPERTY( PropertyInfo( Variant::INT, "reverb/mode", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall"), _SCS("set_reverb_mode"), _SCS("get_reverb_mode") );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/speed_of_scale", PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SPEED_OF_SOUND_SCALE);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/doppler_factor",PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_DOPPLER_FACTOR );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/pitch_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_PITCH_SCALE );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/volume_scale_db",PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_VOLUME_SCALE_DB );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/reverb_send",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_REVERB_SEND );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/chorus_send",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_CHORUS_SEND );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_SCALE );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_cutoff",PROPERTY_HINT_RANGE, "30,16384,1"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_CUTOFF );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_floor_db",PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_FLOOR_DB );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_ratio_exp",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_RATIO_EXP );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_reverb_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_REVERB_SCALE );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "force_to_all_sources"),_SCS("set_force_params_to_all_sources"),_SCS("is_forcing_params_to_all_sources") );
-
-}
-
-
-SoundRoomParams::SoundRoomParams() {
-
- reverb=REVERB_HALL;
- params[PARAM_SPEED_OF_SOUND_SCALE]=1;
- params[PARAM_DOPPLER_FACTOR]=1.0;
- params[PARAM_PITCH_SCALE]=1.0;
- params[PARAM_VOLUME_SCALE_DB]=0;
- params[PARAM_REVERB_SEND]=0;
- params[PARAM_CHORUS_SEND]=0;
- params[PARAM_ATTENUATION_SCALE]=1.0;
- params[PARAM_ATTENUATION_HF_CUTOFF]=5000;
- params[PARAM_ATTENUATION_HF_FLOOR_DB]=-24.0;
- params[PARAM_ATTENUATION_HF_RATIO_EXP]=1.0;
- params[PARAM_ATTENUATION_REVERB_SCALE]=0.0;
- force_params_for_all_sources=false;
-}
-#endif
diff --git a/scene/audio/sound_room_params.h b/scene/audio/sound_room_params.h
deleted file mode 100644
index 3cdffda652..0000000000
--- a/scene/audio/sound_room_params.h
+++ /dev/null
@@ -1,100 +0,0 @@
-/*************************************************************************/
-/* sound_room_params.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SOUND_ROOM_PARAMS_H
-#define SOUND_ROOM_PARAMS_H
-
-#include "scene/main/node.h"
-#include "servers/spatial_sound_server.h"
-
-
-#ifndef _3D_DISABLED
-
-#include "scene/3d/room_instance.h"
-class SoundRoomParams : public Node {
-
- GDCLASS( SoundRoomParams, Node );
-public:
-
- enum Params {
- PARAM_SPEED_OF_SOUND_SCALE=SpatialSoundServer::ROOM_PARAM_SPEED_OF_SOUND_SCALE,
- PARAM_DOPPLER_FACTOR=SpatialSoundServer::ROOM_PARAM_DOPPLER_FACTOR,
- PARAM_PITCH_SCALE=SpatialSoundServer::ROOM_PARAM_PITCH_SCALE,
- PARAM_VOLUME_SCALE_DB=SpatialSoundServer::ROOM_PARAM_VOLUME_SCALE_DB,
- PARAM_REVERB_SEND=SpatialSoundServer::ROOM_PARAM_REVERB_SEND,
- PARAM_CHORUS_SEND=SpatialSoundServer::ROOM_PARAM_CHORUS_SEND,
- PARAM_ATTENUATION_SCALE=SpatialSoundServer::ROOM_PARAM_ATTENUATION_SCALE,
- PARAM_ATTENUATION_HF_CUTOFF=SpatialSoundServer::ROOM_PARAM_ATTENUATION_HF_CUTOFF,
- PARAM_ATTENUATION_HF_FLOOR_DB=SpatialSoundServer::ROOM_PARAM_ATTENUATION_HF_FLOOR_DB,
- PARAM_ATTENUATION_HF_RATIO_EXP=SpatialSoundServer::ROOM_PARAM_ATTENUATION_HF_RATIO_EXP,
- PARAM_ATTENUATION_REVERB_SCALE=SpatialSoundServer::ROOM_PARAM_ATTENUATION_REVERB_SCALE,
- PARAM_MAX=SpatialSoundServer::ROOM_PARAM_MAX
- };
-
- enum Reverb {
- REVERB_SMALL,
- REVERB_MEDIUM,
- REVERB_LARGE,
- REVERB_HALL
- };
-private:
-
- RID room;
-
- float params[PARAM_MAX];
- Reverb reverb;
- bool force_params_for_all_sources;
- void _update_sound_room();
-
-
-protected:
-
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
-
-
- void set_param(Params p_param, float p_value);
- float get_param(Params p_param) const;
-
- void set_reverb_mode(Reverb p_mode);
- Reverb get_reverb_mode() const;
-
- void set_force_params_to_all_sources(bool p_force);
- bool is_forcing_params_to_all_sources();
-
- SoundRoomParams();
-};
-
-VARIANT_ENUM_CAST(SoundRoomParams::Params);
-VARIANT_ENUM_CAST(SoundRoomParams::Reverb);
-
-#endif
-
-#endif // SOUND_ROOM_PARAMS_H
diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp
deleted file mode 100644
index 9e506034a6..0000000000
--- a/scene/audio/stream_player.cpp
+++ /dev/null
@@ -1,428 +0,0 @@
-/*************************************************************************/
-/* stream_player.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "stream_player.h"
-
-int StreamPlayer::InternalStream::get_channel_count() const {
-
- return player->sp_get_channel_count();
-}
-void StreamPlayer::InternalStream::set_mix_rate(int p_rate){
-
- return player->sp_set_mix_rate(p_rate);
-}
-bool StreamPlayer::InternalStream::mix(int32_t *p_buffer,int p_frames){
-
- return player->sp_mix(p_buffer,p_frames);
-}
-void StreamPlayer::InternalStream::update(){
-
- player->sp_update();
-}
-
-
-int StreamPlayer::sp_get_channel_count() const {
-
- return playback->get_channels();
-}
-
-void StreamPlayer::sp_set_mix_rate(int p_rate){
-
- server_mix_rate=p_rate;
-}
-
-bool StreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) {
-
- if (resampler.is_ready() && !paused) {
- return resampler.mix(p_buffer,p_frames);
- }
-
- return false;
-}
-
-void StreamPlayer::sp_update() {
-
- //_THREAD_SAFE_METHOD_
- if (!paused && resampler.is_ready() && playback.is_valid()) {
-
- if (!playback->is_playing()) {
- //stream depleted data, but there's still audio in the ringbuffer
- //check that all this audio has been flushed before stopping the stream
- int to_mix = resampler.get_total() - resampler.get_todo();
- if (to_mix==0) {
- if (!stop_request) {
- stop_request=true;
- call_deferred("_do_stop");
- }
- return;
- }
-
- return;
- }
-
- int todo =resampler.get_todo();
- int wrote = playback->mix(resampler.get_write_buffer(),todo);
- resampler.write(wrote);
- }
-}
-
-void StreamPlayer::_do_stop() {
- stop();
- emit_signal("finished");
-}
-
-void StreamPlayer::_notification(int p_what) {
-
- switch(p_what) {
-
- case NOTIFICATION_ENTER_TREE: {
-
- //set_idle_process(false); //don't annoy
- if (stream.is_valid() && !get_tree()->is_editor_hint()) {
- if (resume_pos>=0) {
- play(resume_pos);
- resume_pos=-1;
- } else if (autoplay) {
- play();
- autoplay = false; //this line fix autoplay issues
- }
- }
-
- } break;
- case NOTIFICATION_EXIT_TREE: {
-
- if (is_playing()) {
- resume_pos=get_pos();
- }
- stop(); //wathever it may be doing, stop
- } break;
- }
-}
-
-
-
-void StreamPlayer::set_stream(const Ref<AudioStream> &p_stream) {
-
- stop();
-
- stream=p_stream;
-
- if (!stream.is_null()) {
- playback=stream->instance_playback();
- playback->set_loop(loops);
- playback->set_loop_restart_time(loop_point);
- AudioServer::get_singleton()->lock();
- resampler.setup(playback->get_channels(),playback->get_mix_rate(),server_mix_rate,buffering_ms,playback->get_minimum_buffer_size());
- AudioServer::get_singleton()->unlock();
- } else {
- AudioServer::get_singleton()->lock();
- resampler.clear();
- playback.unref();
- AudioServer::get_singleton()->unlock();
- }
-}
-
-Ref<AudioStream> StreamPlayer::get_stream() const {
-
- return stream;
-}
-
-
-void StreamPlayer::play(float p_from_offset) {
-
- ERR_FAIL_COND(!is_inside_tree());
- if (playback.is_null())
- return;
- //if (is_playing())
- stop();
-
- //_THREAD_SAFE_METHOD_
- playback->play(p_from_offset);
- //feed the ringbuffer as long as no update callback is going on
- sp_update();
- AudioServer::get_singleton()->stream_set_active(stream_rid,true);
- AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
- /*
- if (stream->get_update_mode()!=AudioStream::UPDATE_NONE)
- set_idle_process(true);
- */
-
-}
-
-void StreamPlayer::stop() {
-
- if (!is_inside_tree())
- return;
- if (playback.is_null())
- return;
-
- //_THREAD_SAFE_METHOD_
- AudioServer::get_singleton()->stream_set_active(stream_rid,false);
- stop_request=false;
- playback->stop();
- resampler.flush();
-
-
- //set_idle_process(false);
-}
-
-bool StreamPlayer::is_playing() const {
-
- if (playback.is_null())
- return false;
-
- return playback->is_playing() || resampler.has_data();
-}
-
-void StreamPlayer::set_loop(bool p_enable) {
-
- loops=p_enable;
- if (playback.is_null())
- return;
- playback->set_loop(loops);
-
-}
-bool StreamPlayer::has_loop() const {
-
- return loops;
-}
-
-void StreamPlayer::set_volume(float p_vol) {
-
- volume=p_vol;
- if (stream_rid.is_valid())
- AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
-}
-
-float StreamPlayer::get_volume() const {
-
- return volume;
-}
-
-void StreamPlayer::set_loop_restart_time(float p_secs) {
-
- loop_point=p_secs;
- if (playback.is_valid())
- playback->set_loop_restart_time(p_secs);
-}
-
-float StreamPlayer::get_loop_restart_time() const {
-
- return loop_point;
-}
-
-
-void StreamPlayer::set_volume_db(float p_db) {
-
- if (p_db<-79)
- set_volume(0);
- else
- set_volume(Math::db2linear(p_db));
-}
-
-float StreamPlayer::get_volume_db() const {
-
- if (volume==0)
- return -80;
- else
- return Math::linear2db(volume);
-}
-
-
-String StreamPlayer::get_stream_name() const {
-
- if (stream.is_null())
- return "<No Stream>";
- return stream->get_name();
-
-}
-
-int StreamPlayer::get_loop_count() const {
-
- if (playback.is_null())
- return 0;
- return playback->get_loop_count();
-
-}
-
-float StreamPlayer::get_pos() const {
-
- if (playback.is_null())
- return 0;
- return playback->get_pos();
-
-}
-
-float StreamPlayer::get_length() const {
-
- if (playback.is_null())
- return 0;
- return playback->get_length();
-}
-void StreamPlayer::seek_pos(float p_time) {
-
- if (playback.is_null())
- return;
- //works better...
- stop();
- playback->play(p_time);
-
-}
-
-void StreamPlayer::set_autoplay(bool p_enable) {
-
- autoplay=p_enable;
-}
-
-bool StreamPlayer::has_autoplay() const {
-
- return autoplay;
-}
-
-void StreamPlayer::set_paused(bool p_paused) {
-
- paused=p_paused;
- /*
- if (stream.is_valid())
- stream->set_paused(p_paused);
- */
-}
-
-bool StreamPlayer::is_paused() const {
-
- return paused;
-}
-
-void StreamPlayer::_set_play(bool p_play) {
-
- _play=p_play;
- if (is_inside_tree()) {
- if(_play)
- play();
- else
- stop();
- }
-
-}
-
-bool StreamPlayer::_get_play() const{
-
- return _play;
-}
-
-void StreamPlayer::set_buffering_msec(int p_msec) {
-
- buffering_ms=p_msec;
-}
-
-int StreamPlayer::get_buffering_msec() const{
-
- return buffering_ms;
-}
-
-
-
-void StreamPlayer::_bind_methods() {
-
- ClassDB::bind_method(_MD("set_stream","stream:AudioStream"),&StreamPlayer::set_stream);
- ClassDB::bind_method(_MD("get_stream:AudioStream"),&StreamPlayer::get_stream);
-
- ClassDB::bind_method(_MD("play","offset"),&StreamPlayer::play,DEFVAL(0));
- ClassDB::bind_method(_MD("stop"),&StreamPlayer::stop);
-
- ClassDB::bind_method(_MD("is_playing"),&StreamPlayer::is_playing);
-
- ClassDB::bind_method(_MD("set_paused","paused"),&StreamPlayer::set_paused);
- ClassDB::bind_method(_MD("is_paused"),&StreamPlayer::is_paused);
-
- ClassDB::bind_method(_MD("set_loop","enabled"),&StreamPlayer::set_loop);
- ClassDB::bind_method(_MD("has_loop"),&StreamPlayer::has_loop);
-
- ClassDB::bind_method(_MD("set_volume","volume"),&StreamPlayer::set_volume);
- ClassDB::bind_method(_MD("get_volume"),&StreamPlayer::get_volume);
-
- ClassDB::bind_method(_MD("set_volume_db","db"),&StreamPlayer::set_volume_db);
- ClassDB::bind_method(_MD("get_volume_db"),&StreamPlayer::get_volume_db);
-
- ClassDB::bind_method(_MD("set_buffering_msec","msec"),&StreamPlayer::set_buffering_msec);
- ClassDB::bind_method(_MD("get_buffering_msec"),&StreamPlayer::get_buffering_msec);
-
- ClassDB::bind_method(_MD("set_loop_restart_time","secs"),&StreamPlayer::set_loop_restart_time);
- ClassDB::bind_method(_MD("get_loop_restart_time"),&StreamPlayer::get_loop_restart_time);
-
- ClassDB::bind_method(_MD("get_stream_name"),&StreamPlayer::get_stream_name);
- ClassDB::bind_method(_MD("get_loop_count"),&StreamPlayer::get_loop_count);
-
- ClassDB::bind_method(_MD("get_pos"),&StreamPlayer::get_pos);
- ClassDB::bind_method(_MD("seek_pos","time"),&StreamPlayer::seek_pos);
-
- ClassDB::bind_method(_MD("set_autoplay","enabled"),&StreamPlayer::set_autoplay);
- ClassDB::bind_method(_MD("has_autoplay"),&StreamPlayer::has_autoplay);
-
- ClassDB::bind_method(_MD("get_length"),&StreamPlayer::get_length);
-
- ClassDB::bind_method(_MD("_set_play","play"),&StreamPlayer::_set_play);
- ClassDB::bind_method(_MD("_get_play"),&StreamPlayer::_get_play);
- ClassDB::bind_method(_MD("_do_stop"),&StreamPlayer::_do_stop);
-
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"), _SCS("get_stream") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "play"), _SCS("_set_play"), _SCS("_get_play") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "loop"), _SCS("set_loop"), _SCS("has_loop") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "paused"), _SCS("set_paused"), _SCS("is_paused") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL, "loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") );
- ADD_PROPERTY( PropertyInfo(Variant::INT, "buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") );
-
- ADD_SIGNAL(MethodInfo("finished"));
-}
-
-
-StreamPlayer::StreamPlayer() {
-
- volume=1;
- loops=false;
- paused=false;
- autoplay=false;
- _play=false;
- server_mix_rate=1;
- internal_stream.player=this;
- stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream);
- buffering_ms=500;
- loop_point=0;
- stop_request=false;
- resume_pos=-1;
-
-}
-
-StreamPlayer::~StreamPlayer() {
- AudioServer::get_singleton()->free(stream_rid);
- resampler.clear();
-
-
-}
diff --git a/scene/audio/stream_player.h b/scene/audio/stream_player.h
deleted file mode 100644
index 6031d86aa2..0000000000
--- a/scene/audio/stream_player.h
+++ /dev/null
@@ -1,124 +0,0 @@
-/*************************************************************************/
-/* stream_player.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef STREAM_PLAYER_H
-#define STREAM_PLAYER_H
-
-#include "scene/resources/audio_stream.h"
-#include "scene/main/node.h"
-#include "servers/audio/audio_rb_resampler.h"
-
-class StreamPlayer : public Node {
-
- GDCLASS(StreamPlayer,Node);
-
- //_THREAD_SAFE_CLASS_
-
- struct InternalStream : public AudioServer::AudioStream {
- StreamPlayer *player;
- virtual int get_channel_count() const;
- virtual void set_mix_rate(int p_rate); //notify the stream of the mix rate
- virtual bool mix(int32_t *p_buffer,int p_frames);
- virtual void update();
- };
-
-
- InternalStream internal_stream;
- Ref<AudioStreamPlayback> playback;
- Ref<AudioStream> stream;
-
- int sp_get_channel_count() const;
- void sp_set_mix_rate(int p_rate); //notify the stream of the mix rate
- bool sp_mix(int32_t *p_buffer,int p_frames);
- void sp_update();
-
- int server_mix_rate;
-
- RID stream_rid;
- bool paused;
- bool autoplay;
- bool loops;
- float volume;
- float loop_point;
- int buffering_ms;
- volatile bool stop_request;
- float resume_pos;
-
- AudioRBResampler resampler;
-
- void _do_stop();
-
- bool _play;
- void _set_play(bool p_play);
- bool _get_play() const;
-protected:
- void _notification(int p_what);
-
- static void _bind_methods();
-public:
-
- void set_stream(const Ref<AudioStream> &p_stream);
- Ref<AudioStream> get_stream() const;
-
- void play(float p_from_offset=0);
- void stop();
- bool is_playing() const;
-
- void set_paused(bool p_paused);
- bool is_paused() const;
-
- void set_loop(bool p_enable);
- bool has_loop() const;
-
- void set_volume(float p_vol);
- float get_volume() const;
-
- void set_loop_restart_time(float p_secs);
- float get_loop_restart_time() const;
-
- void set_volume_db(float p_db);
- float get_volume_db() const;
-
- String get_stream_name() const;
-
- int get_loop_count() const;
-
- float get_pos() const;
- void seek_pos(float p_time);
- float get_length() const;
- void set_autoplay(bool p_vol);
- bool has_autoplay() const;
-
- void set_buffering_msec(int p_msec);
- int get_buffering_msec() const;
-
- StreamPlayer();
- ~StreamPlayer();
-};
-
-#endif // AUDIO_STREAM_PLAYER_H