diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-01-15 16:06:14 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-15 16:07:51 -0300 |
commit | b400c69cd487f70d8164dd5550eb994253d359d6 (patch) | |
tree | 3ff9a43ef2fb12fa16bf0aca0f3f56fb7a1cf212 /scene/audio | |
parent | b24b52d56bb3938bdeff9640b0730d7717f2b4c6 (diff) |
Oops! Audio engine has vanished :D
Diffstat (limited to 'scene/audio')
-rw-r--r-- | scene/audio/event_player.cpp | 357 | ||||
-rw-r--r-- | scene/audio/event_player.h | 109 | ||||
-rw-r--r-- | scene/audio/sample_player.cpp | 718 | ||||
-rw-r--r-- | scene/audio/sample_player.h | 200 | ||||
-rw-r--r-- | scene/audio/sound_room_params.cpp | 180 | ||||
-rw-r--r-- | scene/audio/sound_room_params.h | 100 | ||||
-rw-r--r-- | scene/audio/stream_player.cpp | 428 | ||||
-rw-r--r-- | scene/audio/stream_player.h | 124 |
8 files changed, 0 insertions, 2216 deletions
diff --git a/scene/audio/event_player.cpp b/scene/audio/event_player.cpp deleted file mode 100644 index c46f4e3b89..0000000000 --- a/scene/audio/event_player.cpp +++ /dev/null @@ -1,357 +0,0 @@ -/*************************************************************************/ -/* event_player.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "event_player.h" - - -void EventPlayer::_notification(int p_what) { - - switch(p_what) { - - case NOTIFICATION_ENTER_TREE: { - - //set_idle_process(false); //don't annoy - if (playback.is_valid() && autoplay && !get_tree()->is_editor_hint()) - play(); - } break; - case NOTIFICATION_EXIT_TREE: { - - stop(); //wathever it may be doing, stop - } break; - } -} - - - -void EventPlayer::set_stream(const Ref<EventStream> &p_stream) { - - stop(); - stream=p_stream; - if (stream.is_valid()) - playback=stream->instance_playback(); - else - playback.unref(); - - if (playback.is_valid()) { - - playback->set_loop(loops); - playback->set_paused(paused); - playback->set_volume(volume); - for(int i=0;i<(MIN(MAX_CHANNELS,stream->get_channel_count()));i++) - playback->set_channel_volume(i,channel_volume[i]); - } - - -} - -Ref<EventStream> EventPlayer::get_stream() const { - - return stream; -} - - -void EventPlayer::play() { - - ERR_FAIL_COND(!is_inside_tree()); - if (playback.is_null()) { - return; - } - if (playback->is_playing()) { - AudioServer::get_singleton()->lock(); - stop(); - AudioServer::get_singleton()->unlock(); - } - - AudioServer::get_singleton()->lock(); - playback->play(); - AudioServer::get_singleton()->unlock(); - -} - -void EventPlayer::stop() { - - if (!is_inside_tree()) - return; - if (playback.is_null()) - return; - - AudioServer::get_singleton()->lock(); - playback->stop(); - AudioServer::get_singleton()->unlock(); -} - -bool EventPlayer::is_playing() const { - - if (playback.is_null()) - return false; - - return playback->is_playing(); -} - -void EventPlayer::set_loop(bool p_enable) { - - loops=p_enable; - if (playback.is_null()) - return; - playback->set_loop(loops); - -} -bool EventPlayer::has_loop() const { - - return loops; -} - -void EventPlayer::set_volume(float p_volume) { - - volume=p_volume; - if (playback.is_valid()) - playback->set_volume(volume); -} - -float EventPlayer::get_volume() const { - - return volume; -} - - -void EventPlayer::set_volume_db(float p_db) { - - if (p_db<-79) - set_volume(0); - else - set_volume(Math::db2linear(p_db)); -} - -float EventPlayer::get_volume_db() const { - - if (volume==0) - return -80; - else - return Math::linear2db(volume); -} - -void EventPlayer::set_pitch_scale(float p_pitch_scale) { - - pitch_scale=p_pitch_scale; - if (playback.is_valid()) - playback->set_pitch_scale(pitch_scale); -} - -float EventPlayer::get_pitch_scale() const { - - return pitch_scale; -} - -void EventPlayer::set_tempo_scale(float p_tempo_scale) { - - tempo_scale=p_tempo_scale; - if (playback.is_valid()) - playback->set_tempo_scale(tempo_scale); -} - -float EventPlayer::get_tempo_scale() const { - - return tempo_scale; -} - - -String EventPlayer::get_stream_name() const { - - if (stream.is_null()) - return "<No Stream>"; - return stream->get_name(); - -} - -int EventPlayer::get_loop_count() const { - - if (playback.is_null()) - return 0; - return playback->get_loop_count(); - -} - -float EventPlayer::get_pos() const { - - if (playback.is_null()) - return 0; - return playback->get_pos(); - -} - -float EventPlayer::get_length() const { - - if (stream.is_null()) - return 0; - return stream->get_length(); -} -void EventPlayer::seek_pos(float p_time) { - - if (playback.is_null()) - return; - return playback->seek_pos(p_time); - -} - -void EventPlayer::set_autoplay(bool p_enable) { - - autoplay=p_enable; -} - -bool EventPlayer::has_autoplay() const { - - return autoplay; -} - -void EventPlayer::set_paused(bool p_paused) { - - paused=p_paused; - if (playback.is_valid()) - playback->set_paused(p_paused); -} - -bool EventPlayer::is_paused() const { - - return paused; -} - -void EventPlayer::_set_play(bool p_play) { - - _play=p_play; - if (is_inside_tree()) { - if(_play) - play(); - else - stop(); - } - -} - -bool EventPlayer::_get_play() const{ - - return _play; -} - -void EventPlayer::set_channel_volume(int p_channel,float p_volume) { - - ERR_FAIL_INDEX(p_channel,MAX_CHANNELS); - channel_volume[p_channel]=p_volume; - if (playback.is_valid()) - playback->set_channel_volume(p_channel,p_volume); -} - -float EventPlayer::get_channel_volume(int p_channel) const{ - - ERR_FAIL_INDEX_V(p_channel,MAX_CHANNELS,0); - return channel_volume[p_channel]; - -} - -float EventPlayer::get_channel_last_note_time(int p_channel) const { - - if (playback.is_valid()) - return playback->get_last_note_time(p_channel); - - return 0; -} - -void EventPlayer::_bind_methods() { - - ClassDB::bind_method(_MD("set_stream","stream:EventStream"),&EventPlayer::set_stream); - ClassDB::bind_method(_MD("get_stream:EventStream"),&EventPlayer::get_stream); - - ClassDB::bind_method(_MD("play"),&EventPlayer::play); - ClassDB::bind_method(_MD("stop"),&EventPlayer::stop); - - ClassDB::bind_method(_MD("is_playing"),&EventPlayer::is_playing); - - ClassDB::bind_method(_MD("set_paused","paused"),&EventPlayer::set_paused); - ClassDB::bind_method(_MD("is_paused"),&EventPlayer::is_paused); - - ClassDB::bind_method(_MD("set_loop","enabled"),&EventPlayer::set_loop); - ClassDB::bind_method(_MD("has_loop"),&EventPlayer::has_loop); - - ClassDB::bind_method(_MD("set_volume","volume"),&EventPlayer::set_volume); - ClassDB::bind_method(_MD("get_volume"),&EventPlayer::get_volume); - - ClassDB::bind_method(_MD("set_pitch_scale","pitch_scale"),&EventPlayer::set_pitch_scale); - ClassDB::bind_method(_MD("get_pitch_scale"),&EventPlayer::get_pitch_scale); - - ClassDB::bind_method(_MD("set_tempo_scale","tempo_scale"),&EventPlayer::set_tempo_scale); - ClassDB::bind_method(_MD("get_tempo_scale"),&EventPlayer::get_tempo_scale); - - ClassDB::bind_method(_MD("set_volume_db","db"),&EventPlayer::set_volume_db); - ClassDB::bind_method(_MD("get_volume_db"),&EventPlayer::get_volume_db); - - ClassDB::bind_method(_MD("get_stream_name"),&EventPlayer::get_stream_name); - ClassDB::bind_method(_MD("get_loop_count"),&EventPlayer::get_loop_count); - - ClassDB::bind_method(_MD("get_pos"),&EventPlayer::get_pos); - ClassDB::bind_method(_MD("seek_pos","time"),&EventPlayer::seek_pos); - - ClassDB::bind_method(_MD("get_length"),&EventPlayer::get_length); - - ClassDB::bind_method(_MD("set_autoplay","enabled"),&EventPlayer::set_autoplay); - ClassDB::bind_method(_MD("has_autoplay"),&EventPlayer::has_autoplay); - - ClassDB::bind_method(_MD("set_channel_volume","channel","channel_volume"),&EventPlayer::set_channel_volume); - ClassDB::bind_method(_MD("get_channel_volume","channel"),&EventPlayer::get_channel_volume); - ClassDB::bind_method(_MD("get_channel_last_note_time","channel"),&EventPlayer::get_channel_last_note_time); - - ClassDB::bind_method(_MD("_set_play","play"),&EventPlayer::_set_play); - ClassDB::bind_method(_MD("_get_play"),&EventPlayer::_get_play); - - ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE,"EventStream"), _SCS("set_stream"), _SCS("get_stream") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "play"), _SCS("_set_play"), _SCS("_get_play") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "loop"), _SCS("set_loop"), _SCS("has_loop") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE,"0.001,16,0.001"), _SCS("set_pitch_scale"), _SCS("get_pitch_scale") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "tempo_scale", PROPERTY_HINT_RANGE,"0.001,16,0.001"), _SCS("set_tempo_scale"), _SCS("get_tempo_scale") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "paused"), _SCS("set_paused"), _SCS("is_paused") ); -} - - -EventPlayer::EventPlayer() { - - volume=1; - loops=false; - paused=false; - autoplay=false; - _play=false; - pitch_scale=1.0; - tempo_scale=1.0; - for(int i=0;i<MAX_CHANNELS;i++) - channel_volume[i]=1.0; - -} - -EventPlayer::~EventPlayer() { - - -} diff --git a/scene/audio/event_player.h b/scene/audio/event_player.h deleted file mode 100644 index 715017e0d6..0000000000 --- a/scene/audio/event_player.h +++ /dev/null @@ -1,109 +0,0 @@ -/*************************************************************************/ -/* event_player.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef EVENT_PLAYER_H -#define EVENT_PLAYER_H - - -#include "scene/main/node.h" -#include "scene/resources/event_stream.h" -class EventPlayer : public Node { - - GDCLASS(EventPlayer,Node); - - - enum { - MAX_CHANNELS=256 - }; - - Ref<EventStreamPlayback> playback; - Ref<EventStream> stream; - bool paused; - bool autoplay; - bool loops; - float volume; - - float tempo_scale; - float pitch_scale; - - float channel_volume[MAX_CHANNELS]; - bool _play; - void _set_play(bool p_play); - bool _get_play() const; -protected: - void _notification(int p_what); - - static void _bind_methods(); - -public: - - void set_stream(const Ref<EventStream> &p_stream); - Ref<EventStream> get_stream() const; - - void play(); - void stop(); - bool is_playing() const; - - void set_paused(bool p_paused); - bool is_paused() const; - - void set_loop(bool p_enable); - bool has_loop() const; - - void set_volume(float p_vol); - float get_volume() const; - - void set_volume_db(float p_db); - float get_volume_db() const; - - void set_pitch_scale(float p_scale); - float get_pitch_scale() const; - - void set_tempo_scale(float p_scale); - float get_tempo_scale() const; - - String get_stream_name() const; - - int get_loop_count() const; - - float get_pos() const; - void seek_pos(float p_time); - float get_length() const; - void set_autoplay(bool p_vol); - bool has_autoplay() const; - - void set_channel_volume(int p_channel,float p_volume); - float get_channel_volume(int p_channel) const; - - float get_channel_last_note_time(int p_channel) const; - - EventPlayer(); - ~EventPlayer(); -}; - -#endif // EVENT_PLAYER_H diff --git a/scene/audio/sample_player.cpp b/scene/audio/sample_player.cpp deleted file mode 100644 index ba2d379311..0000000000 --- a/scene/audio/sample_player.cpp +++ /dev/null @@ -1,718 +0,0 @@ -/*************************************************************************/ -/* sample_player.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "sample_player.h" - -#include "servers/audio_server.h" - - -bool SamplePlayer::_set(const StringName& p_name, const Variant& p_value) { - - String name=p_name; - - if (name=="play/play") { - if (library.is_valid()) { - - String what=p_value; - if (what=="") - stop_all(); - else - play(what); - - played_back=what; - } - } else if (name=="config/samples") - set_sample_library(p_value); - else if (name=="config/polyphony") - set_polyphony(p_value); - else if (name.begins_with("default/")) { - - String what=name.right(8); - - if (what=="volume_db") - set_default_volume_db(p_value); - else if (what=="pitch_scale") - set_default_pitch_scale(p_value); - else if (what=="pan") - _default.pan=p_value; - else if (what=="depth") - _default.depth=p_value; - else if (what=="height") - _default.height=p_value; - else if (what=="filter/type") - _default.filter_type=FilterType(p_value.operator int()); - else if (what=="filter/cutoff") - _default.filter_cutoff=p_value; - else if (what=="filter/resonance") - _default.filter_resonance=p_value; - else if (what=="filter/gain") - _default.filter_gain=p_value; - else if (what=="reverb_room") - _default.reverb_room=ReverbRoomType(p_value.operator int()); - else if (what=="reverb_send") - _default.reverb_send=p_value; - else if (what=="chorus_send") - _default.chorus_send=p_value; - else - return false; - - - } else - return false; - - return true; -} - -bool SamplePlayer::_get(const StringName& p_name,Variant &r_ret) const { - - - String name=p_name; - - if (name=="play/play") { - r_ret=played_back; - } else if (name=="config/polyphony") { - r_ret= get_polyphony(); - } else if (name=="config/samples") { - - r_ret= get_sample_library(); - } else if (name.begins_with("default/")) { - - String what=name.right(8); - - if (what=="volume_db") - r_ret= get_default_volume_db(); - else if (what=="pitch_scale") - r_ret= get_default_pitch_scale(); - else if (what=="pan") - r_ret= _default.pan; - else if (what=="depth") - r_ret= _default.depth; - else if (what=="height") - r_ret= _default.height; - else if (what=="filter/type") - r_ret= _default.filter_type; - else if (what=="filter/cutoff") - r_ret= _default.filter_cutoff; - else if (what=="filter/resonance") - r_ret= _default.filter_resonance; - else if (what=="filter/gain") - r_ret= _default.filter_gain; - else if (what=="reverb_room") - r_ret= _default.reverb_room; - else if (what=="reverb_send") - r_ret= _default.reverb_send; - else if (what=="chorus_send") - r_ret= _default.chorus_send; - else - return false; - - - } else - return false; - - return true; -} - -void SamplePlayer::_get_property_list(List<PropertyInfo> *p_list) const { - - String en=""; - if (library.is_valid()) { - List<StringName> samples; - Ref<SampleLibrary> ncl=library; - ncl->get_sample_list(&samples); - for (List<StringName>::Element *E=samples.front();E;E=E->next()) { - - en+=","; - en+=E->get(); - } - } - - p_list->push_back( PropertyInfo( Variant::STRING, "play/play", PROPERTY_HINT_ENUM, en,PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_ANIMATE_AS_TRIGGER)); - p_list->push_back( PropertyInfo( Variant::INT, "config/polyphony", PROPERTY_HINT_RANGE, "1,256,1")); - p_list->push_back( PropertyInfo( Variant::OBJECT, "config/samples", PROPERTY_HINT_RESOURCE_TYPE, "SampleLibrary")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/pitch_scale", PROPERTY_HINT_RANGE, "0.01,48,0.01")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/pan", PROPERTY_HINT_RANGE, "-1,1,0.01")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/depth", PROPERTY_HINT_RANGE, "-1,1,0.01")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/height", PROPERTY_HINT_RANGE, "-1,1,0.01")); - p_list->push_back( PropertyInfo( Variant::INT, "default/filter/type", PROPERTY_HINT_ENUM, "Disabled,Lowpass,Bandpass,Highpass,Notch,Peak,BandLimit,LowShelf,HighShelf")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/cutoff", PROPERTY_HINT_RANGE, "20,16384.0,0.01")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/resonance", PROPERTY_HINT_RANGE, "0,4,0.01")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/gain", PROPERTY_HINT_RANGE, "0,2,0.01")); - p_list->push_back( PropertyInfo( Variant::INT, "default/reverb_room", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/reverb_send", PROPERTY_HINT_RANGE, "0,1,0.01")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/chorus_send", PROPERTY_HINT_RANGE, "0,1,0.01")); - - -} - - -SamplePlayer::Voice::Voice() { - - voice=AudioServer::get_singleton()->voice_create(); - clear(); -} - - -void SamplePlayer::Voice::clear() { - - check=0; - - mix_rate=44100; - volume=1; - pan=0; - pan_depth=0; - pan_height=0; - filter_type=FILTER_NONE; - filter_cutoff=0; - filter_resonance=0; - chorus_send=0; - reverb_room=REVERB_HALL; - reverb_send=0; - active=false; - -} -SamplePlayer::Voice::~Voice() { - - AudioServer::get_singleton()->free(voice); -} - - -void SamplePlayer::set_polyphony(int p_voice_count) { - - ERR_FAIL_COND( p_voice_count <1 || p_voice_count >0xFFFE ); - - voices.resize(p_voice_count); -} - -int SamplePlayer::get_polyphony() const { - - return voices.size(); -} - -SamplePlayer::VoiceID SamplePlayer::play(const String& p_name,bool unique) { - - if (library.is_null()) - return INVALID_VOICE_ID; - ERR_FAIL_COND_V( !library->has_sample(p_name), INVALID_VOICE_ID ); - - Ref<Sample> sample = library->get_sample(p_name); - float vol_change = library->sample_get_volume_db(p_name); - float pitch_change = library->sample_get_pitch_scale(p_name); - - last_check++; - last_id = (last_id + 1) % voices.size(); - - Voice&v = voices[last_id]; - v.clear(); - - - v.mix_rate=sample->get_mix_rate()*(_default.pitch_scale*pitch_change); - v.sample_mix_rate=sample->get_mix_rate(); - v.check=last_check; - v.volume=Math::db2linear(_default.volume_db+vol_change); - v.pan=_default.pan; - v.pan_depth=_default.depth; - v.pan_height=_default.height; - v.filter_type=_default.filter_type; - v.filter_cutoff=_default.filter_cutoff; - v.filter_resonance=_default.filter_resonance; - v.filter_gain=_default.filter_gain; - v.chorus_send=_default.chorus_send; - v.reverb_room=_default.reverb_room; - v.reverb_send=_default.reverb_send; - - AudioServer::get_singleton()->voice_play(v.voice,sample->get_rid()); - AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate); - AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume); - AudioServer::get_singleton()->voice_set_pan(v.voice,v.pan,v.pan_depth,v.pan_height); - AudioServer::get_singleton()->voice_set_filter(v.voice,(AudioServer::FilterType)v.filter_type,v.filter_cutoff,v.filter_resonance,v.filter_gain); - AudioServer::get_singleton()->voice_set_chorus(v.voice,v.chorus_send); - AudioServer::get_singleton()->voice_set_reverb(v.voice,(AudioServer::ReverbRoomType)v.reverb_room,v.reverb_send); - - v.active=true; - - if (unique) { - - for(int i=0;i<voices.size();i++) { - - if (!voices[i].active || uint32_t(i)==last_id) - continue; - - AudioServer::get_singleton()->voice_stop(voices[i].voice); - - voices[i].clear(); - } - - } - - return last_id | (last_check<<16); -} - -void SamplePlayer::stop_all() { - - - for(int i=0;i<voices.size();i++) { - - if (!voices[i].active) - continue; - - AudioServer::get_singleton()->voice_stop(voices[i].voice); - voices[i].clear(); - } - -} - -#define _GET_VOICE\ - uint32_t voice=p_voice&0xFFFF;\ - ERR_FAIL_COND(voice >= (uint32_t)voices.size());\ - Voice &v=voices[voice];\ - if (v.check!=uint32_t(p_voice>>16))\ - return;\ - ERR_FAIL_COND(!v.active); - -void SamplePlayer::stop(VoiceID p_voice) { - - _GET_VOICE - - AudioServer::get_singleton()->voice_stop(v.voice); - v.active=false; - -} - -void SamplePlayer::set_mix_rate(VoiceID p_voice, int p_mix_rate) { - - _GET_VOICE - - v.mix_rate=p_mix_rate; - AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate); - -} -void SamplePlayer::set_pitch_scale(VoiceID p_voice, float p_pitch_scale) { - - _GET_VOICE - - v.mix_rate=v.sample_mix_rate*p_pitch_scale; - AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate); - -} -void SamplePlayer::set_volume(VoiceID p_voice, float p_volume) { - - - _GET_VOICE - v.volume=p_volume; - AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume); - -} - -void SamplePlayer::set_volume_db(VoiceID p_voice, float p_db) { - - //@TODO handle 0 volume as -80db or something - _GET_VOICE - v.volume=Math::db2linear(p_db); - AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume); - -} - -void SamplePlayer::set_pan(VoiceID p_voice, float p_pan,float p_pan_depth,float p_pan_height) { - - _GET_VOICE - v.pan=p_pan; - v.pan_depth=p_pan_depth; - v.pan_height=p_pan_height; - - AudioServer::get_singleton()->voice_set_pan(v.voice,v.pan,v.pan_depth,v.pan_height); - -} - -void SamplePlayer::set_filter(VoiceID p_voice,FilterType p_filter,float p_cutoff,float p_resonance,float p_gain) { - - _GET_VOICE - v.filter_type=p_filter; - v.filter_cutoff=p_cutoff; - v.filter_resonance=p_resonance; - v.filter_gain=p_gain; - - AudioServer::get_singleton()->voice_set_filter(v.voice,(AudioServer::FilterType)p_filter,p_cutoff,p_resonance); - -} -void SamplePlayer::set_chorus(VoiceID p_voice,float p_send) { - - _GET_VOICE - v.chorus_send=p_send; - - AudioServer::get_singleton()->voice_set_chorus(v.voice,p_send); - -} -void SamplePlayer::set_reverb(VoiceID p_voice,ReverbRoomType p_room,float p_send) { - - _GET_VOICE - v.reverb_room=p_room; - v.reverb_send=p_send; - - AudioServer::get_singleton()->voice_set_reverb(v.voice,(AudioServer::ReverbRoomType)p_room,p_send); - -} - -#define _GET_VOICE_V(m_ret)\ - uint32_t voice=p_voice&0xFFFF;\ - ERR_FAIL_COND_V(voice >= (uint32_t)voices.size(),m_ret);\ - const Voice &v=voices[voice];\ - if (v.check!=(p_voice>>16))\ - return m_ret;\ - ERR_FAIL_COND_V(!v.active,m_ret); - - -int SamplePlayer::get_mix_rate(VoiceID p_voice) const { - - _GET_VOICE_V(0); - - return v.mix_rate; -} -float SamplePlayer::get_pitch_scale(VoiceID p_voice) const { - - _GET_VOICE_V(0); - return v.sample_mix_rate/(float)v.mix_rate; -} -float SamplePlayer::get_volume(VoiceID p_voice) const { - - _GET_VOICE_V(0); - return v.volume; -} - - -float SamplePlayer::get_volume_db(VoiceID p_voice) const { - - _GET_VOICE_V(0); - return Math::linear2db(v.volume); -} - -float SamplePlayer::get_pan(VoiceID p_voice) const { - - _GET_VOICE_V(0); - return v.pan; -} -float SamplePlayer::get_pan_depth(VoiceID p_voice) const { - - - _GET_VOICE_V(0); - return v.pan_depth; -} -float SamplePlayer::get_pan_height(VoiceID p_voice) const { - - _GET_VOICE_V(0); - - return v.pan_height; -} -SamplePlayer::FilterType SamplePlayer::get_filter_type(VoiceID p_voice) const { - - _GET_VOICE_V(FILTER_NONE); - - return v.filter_type; -} -float SamplePlayer::get_filter_cutoff(VoiceID p_voice) const { - - _GET_VOICE_V(0); - - return v.filter_cutoff; -} -float SamplePlayer::get_filter_resonance(VoiceID p_voice) const { - - _GET_VOICE_V(0); - - return v.filter_resonance; -} - -float SamplePlayer::get_filter_gain(VoiceID p_voice) const { - - _GET_VOICE_V(0); - - return v.filter_gain; -} -float SamplePlayer::get_chorus(VoiceID p_voice) const { - - _GET_VOICE_V(0); - - return v.chorus_send; -} -SamplePlayer::ReverbRoomType SamplePlayer::get_reverb_room(VoiceID p_voice) const { - - _GET_VOICE_V(REVERB_SMALL); - - return v.reverb_room; -} - -float SamplePlayer::get_reverb(VoiceID p_voice) const { - - _GET_VOICE_V(0); - - return v.reverb_send; -} - -bool SamplePlayer::is_voice_active(VoiceID p_voice) const { - - _GET_VOICE_V(false); - return v.active && AudioServer::get_singleton()->voice_is_active(v.voice); - -} -bool SamplePlayer::is_active() const { - - for(int i=0;i<voices.size();i++) { - - if (voices[i].active && AudioServer::get_singleton()->voice_is_active(voices[i].voice)) - return true; - - - } - - return false; -} - - - -void SamplePlayer::set_sample_library(const Ref<SampleLibrary>& p_library) { - - library=p_library; - _change_notify(); -} - -Ref<SampleLibrary> SamplePlayer::get_sample_library() const { - - return library; -} - - - -void SamplePlayer::set_default_pitch_scale(float p_pitch_scale) { - - _default.pitch_scale=p_pitch_scale; -} -void SamplePlayer::set_default_volume(float p_volume) { - - _default.volume_db=Math::linear2db(p_volume); -} -void SamplePlayer::set_default_volume_db(float p_db) { - - _default.volume_db=p_db; -} -void SamplePlayer::set_default_pan(float p_pan,float p_pan_depth,float p_pan_height) { - - _default.pan=p_pan; - _default.depth=p_pan_depth; - _default.height=p_pan_height; - -} -void SamplePlayer::set_default_filter(FilterType p_filter,float p_cutoff,float p_resonance,float p_gain) { - - _default.filter_type=p_filter; - _default.filter_cutoff=p_cutoff; - _default.filter_resonance=p_resonance; - _default.filter_gain=p_gain; -} -void SamplePlayer::set_default_chorus(float p_send) { - - _default.chorus_send=p_send; - -} -void SamplePlayer::set_default_reverb(ReverbRoomType p_room,float p_send) { - - _default.reverb_room=p_room; - _default.reverb_send=p_send; -} - -float SamplePlayer::get_default_volume() const { - - return Math::db2linear(_default.volume_db); -} -float SamplePlayer::get_default_volume_db() const { - - return _default.volume_db; -} -float SamplePlayer::get_default_pitch_scale() const { - - return _default.pitch_scale; -} - - -float SamplePlayer::get_default_pan() const { - - return _default.pan; -} -float SamplePlayer::get_default_pan_depth() const { - - return _default.depth; -} -float SamplePlayer::get_default_pan_height() const { - - return _default.height; -} -SamplePlayer::FilterType SamplePlayer::get_default_filter_type() const { - - return _default.filter_type; -} -float SamplePlayer::get_default_filter_cutoff() const { - - return _default.filter_cutoff; -} -float SamplePlayer::get_default_filter_resonance() const { - - return _default.filter_resonance; -} -float SamplePlayer::get_default_filter_gain() const { - - return _default.filter_gain; -} -float SamplePlayer::get_default_chorus() const { - - return _default.chorus_send; -} -SamplePlayer::ReverbRoomType SamplePlayer::get_default_reverb_room() const { - - return _default.reverb_room; -} -float SamplePlayer::get_default_reverb() const { - - return _default.reverb_send; -} - -String SamplePlayer::get_configuration_warning() const { - - if (library.is_null()) { - return TTR("A SampleLibrary resource must be created or set in the 'samples' property in order for SamplePlayer to play sound."); - } - - return String(); -} - -void SamplePlayer::_bind_methods() { - - ClassDB::bind_method(_MD("set_sample_library","library:SampleLibrary"),&SamplePlayer::set_sample_library ); - ClassDB::bind_method(_MD("get_sample_library:SampleLibrary"),&SamplePlayer::get_sample_library ); - - ClassDB::bind_method(_MD("set_polyphony","max_voices"),&SamplePlayer::set_polyphony ); - ClassDB::bind_method(_MD("get_polyphony"),&SamplePlayer::get_polyphony ); - - ClassDB::bind_method(_MD("play","name","unique"),&SamplePlayer::play, DEFVAL(false) ); - ClassDB::bind_method(_MD("stop","voice"),&SamplePlayer::stop ); - ClassDB::bind_method(_MD("stop_all"),&SamplePlayer::stop_all ); - - ClassDB::bind_method(_MD("set_mix_rate","voice","hz"),&SamplePlayer::set_mix_rate ); - ClassDB::bind_method(_MD("set_pitch_scale","voice","ratio"),&SamplePlayer::set_pitch_scale ); - ClassDB::bind_method(_MD("set_volume","voice","volume"),&SamplePlayer::set_volume ); - ClassDB::bind_method(_MD("set_volume_db","voice","db"),&SamplePlayer::set_volume_db ); - ClassDB::bind_method(_MD("set_pan","voice","pan","depth","height"),&SamplePlayer::set_pan,DEFVAL(0),DEFVAL(0) ); - ClassDB::bind_method(_MD("set_filter","voice","type","cutoff_hz","resonance","gain"),&SamplePlayer::set_filter,DEFVAL(0) ); - ClassDB::bind_method(_MD("set_chorus","voice","send"),&SamplePlayer::set_chorus ); - ClassDB::bind_method(_MD("set_reverb","voice","room_type","send"),&SamplePlayer::set_reverb ); - - ClassDB::bind_method(_MD("get_mix_rate","voice"),&SamplePlayer::get_mix_rate ); - ClassDB::bind_method(_MD("get_pitch_scale","voice"),&SamplePlayer::get_pitch_scale ); - ClassDB::bind_method(_MD("get_volume","voice"),&SamplePlayer::get_volume ); - ClassDB::bind_method(_MD("get_volume_db","voice"),&SamplePlayer::get_volume_db ); - ClassDB::bind_method(_MD("get_pan","voice"),&SamplePlayer::get_pan ); - ClassDB::bind_method(_MD("get_pan_depth","voice"),&SamplePlayer::get_pan_depth ); - ClassDB::bind_method(_MD("get_pan_height","voice"),&SamplePlayer::get_pan_height ); - ClassDB::bind_method(_MD("get_filter_type","voice"),&SamplePlayer::get_filter_type ); - ClassDB::bind_method(_MD("get_filter_cutoff","voice"),&SamplePlayer::get_filter_cutoff ); - ClassDB::bind_method(_MD("get_filter_resonance","voice"),&SamplePlayer::get_filter_resonance ); - ClassDB::bind_method(_MD("get_filter_gain","voice"),&SamplePlayer::get_filter_gain ); - ClassDB::bind_method(_MD("get_chorus","voice"),&SamplePlayer::get_chorus ); - ClassDB::bind_method(_MD("get_reverb_room","voice"),&SamplePlayer::get_reverb_room ); - ClassDB::bind_method(_MD("get_reverb","voice"),&SamplePlayer::get_reverb ); - - ClassDB::bind_method(_MD("set_default_pitch_scale","ratio"),&SamplePlayer::set_default_pitch_scale ); - ClassDB::bind_method(_MD("set_default_volume","volume"),&SamplePlayer::set_default_volume ); - ClassDB::bind_method(_MD("set_default_volume_db","db"),&SamplePlayer::set_default_volume_db ); - ClassDB::bind_method(_MD("set_default_pan","pan","depth","height"),&SamplePlayer::set_default_pan,DEFVAL(0),DEFVAL(0) ); - ClassDB::bind_method(_MD("set_default_filter","type","cutoff_hz","resonance","gain"),&SamplePlayer::set_default_filter,DEFVAL(0) ); - ClassDB::bind_method(_MD("set_default_chorus","send"),&SamplePlayer::set_default_chorus ); - ClassDB::bind_method(_MD("set_default_reverb","room_type","send"),&SamplePlayer::set_default_reverb ); - - ClassDB::bind_method(_MD("get_default_pitch_scale"),&SamplePlayer::get_default_pitch_scale ); - ClassDB::bind_method(_MD("get_default_volume"),&SamplePlayer::get_default_volume ); - ClassDB::bind_method(_MD("get_default_volume_db"),&SamplePlayer::get_default_volume_db ); - ClassDB::bind_method(_MD("get_default_pan"),&SamplePlayer::get_default_pan ); - ClassDB::bind_method(_MD("get_default_pan_depth"),&SamplePlayer::get_default_pan_depth ); - ClassDB::bind_method(_MD("get_default_pan_height"),&SamplePlayer::get_default_pan_height ); - ClassDB::bind_method(_MD("get_default_filter_type"),&SamplePlayer::get_default_filter_type ); - ClassDB::bind_method(_MD("get_default_filter_cutoff"),&SamplePlayer::get_default_filter_cutoff ); - ClassDB::bind_method(_MD("get_default_filter_resonance"),&SamplePlayer::get_default_filter_resonance ); - ClassDB::bind_method(_MD("get_default_filter_gain"),&SamplePlayer::get_default_filter_gain ); - ClassDB::bind_method(_MD("get_default_chorus"),&SamplePlayer::get_default_chorus ); - ClassDB::bind_method(_MD("get_default_reverb_room"),&SamplePlayer::get_default_reverb_room ); - ClassDB::bind_method(_MD("get_default_reverb"),&SamplePlayer::get_default_reverb ); - - ClassDB::bind_method(_MD("is_active"),&SamplePlayer::is_active ); - ClassDB::bind_method(_MD("is_voice_active","voice"),&SamplePlayer::is_voice_active ); - - BIND_CONSTANT( FILTER_NONE); - BIND_CONSTANT( FILTER_LOWPASS); - BIND_CONSTANT( FILTER_BANDPASS); - BIND_CONSTANT( FILTER_HIPASS); - BIND_CONSTANT( FILTER_NOTCH); - BIND_CONSTANT( FILTER_PEAK); - BIND_CONSTANT( FILTER_BANDLIMIT); ///< cutoff is LP resonace is HP - BIND_CONSTANT( FILTER_LOW_SHELF); - BIND_CONSTANT( FILTER_HIGH_SHELF); - - BIND_CONSTANT( REVERB_SMALL ); - BIND_CONSTANT( REVERB_MEDIUM ); - BIND_CONSTANT( REVERB_LARGE ); - BIND_CONSTANT( REVERB_HALL ); - - BIND_CONSTANT( INVALID_VOICE_ID ); - -} - - -SamplePlayer::SamplePlayer() { - - voices.resize(1); - - _default.pitch_scale=1; - _default.volume_db=0; - _default.pan=0; - _default.depth=0; - _default.height=0; - _default.filter_type=FILTER_NONE; - _default.filter_cutoff=5000; - _default.filter_resonance=1; - _default.filter_gain=1; - _default.chorus_send=0; - _default.reverb_room=REVERB_LARGE; - _default.reverb_send=0; - last_id=0; - last_check=0; - - -} - -SamplePlayer::~SamplePlayer() { - - -} diff --git a/scene/audio/sample_player.h b/scene/audio/sample_player.h deleted file mode 100644 index 8c4e6418aa..0000000000 --- a/scene/audio/sample_player.h +++ /dev/null @@ -1,200 +0,0 @@ -/*************************************************************************/ -/* sample_player.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SAMPLE_PLAYER_H -#define SAMPLE_PLAYER_H - -#include "scene/main/node.h" -#include "scene/resources/sample_library.h" - -class SamplePlayer : public Node { - - GDCLASS( SamplePlayer, Node ); - OBJ_CATEGORY("Audio Nodes"); -public: - - - enum FilterType { - FILTER_NONE, - FILTER_LOWPASS, - FILTER_BANDPASS, - FILTER_HIPASS, - FILTER_NOTCH, - FILTER_PEAK, - FILTER_BANDLIMIT, ///< cutoff is LP resonace is HP - FILTER_LOW_SHELF, - FILTER_HIGH_SHELF, - }; - - enum ReverbRoomType { - - REVERB_SMALL, - REVERB_MEDIUM, - REVERB_LARGE, - REVERB_HALL - }; - - enum { - - INVALID_VOICE_ID=0xFFFFFFFF - }; - - typedef uint32_t VoiceID; - -private: - - Ref<SampleLibrary> library; - - struct Voice { - - RID voice; - uint32_t check; - bool active; - - int sample_mix_rate; - int mix_rate; - float volume; - float pan; - float pan_depth; - float pan_height; - FilterType filter_type; - float filter_cutoff; - float filter_resonance; - float filter_gain; - float chorus_send; - ReverbRoomType reverb_room; - float reverb_send; - - void clear(); - Voice(); - ~Voice(); - }; - - Vector<Voice> voices; - - struct Default { - - float reverb_send; - float pitch_scale; - float volume_db; - float pan; - float depth; - float height; - FilterType filter_type; - float filter_cutoff; - float filter_resonance; - float filter_gain; - float chorus_send; - ReverbRoomType reverb_room; - - } _default; - - uint32_t last_id; - uint16_t last_check; - String played_back; -protected: - - bool _set(const StringName& p_name, const Variant& p_value); - bool _get(const StringName& p_name,Variant &r_ret) const; - void _get_property_list(List<PropertyInfo> *p_list) const; - - static void _bind_methods(); - -public: - - void set_sample_library(const Ref<SampleLibrary>& p_library); - Ref<SampleLibrary> get_sample_library() const; - - void set_polyphony(int p_voice_count); - int get_polyphony() const; - - VoiceID play(const String& p_name,bool unique=false); - void stop(VoiceID p_voice); - void stop_all(); - bool is_voice_active(VoiceID) const; - bool is_active() const; - - void set_mix_rate(VoiceID p_voice, int p_mix_rate); - void set_pitch_scale(VoiceID p_voice, float p_pitch_scale); - void set_volume(VoiceID p_voice, float p_volume); - void set_volume_db(VoiceID p_voice, float p_db); - void set_pan(VoiceID p_voice, float p_pan,float p_pan_depth=0,float p_pan_height=0); - void set_filter(VoiceID p_voice,FilterType p_filter,float p_cutoff,float p_resonance,float p_gain); - void set_chorus(VoiceID p_voice,float p_send); - void set_reverb(VoiceID p_voice,ReverbRoomType p_room,float p_send); - - int get_mix_rate(VoiceID p_voice) const; - float get_pitch_scale(VoiceID p_voice) const; - float get_volume(VoiceID p_voice) const; - float get_volume_db(VoiceID p_voice) const; - - float get_pan(VoiceID p_voice) const; - float get_pan_depth(VoiceID p_voice) const; - float get_pan_height(VoiceID p_voice) const; - FilterType get_filter_type(VoiceID p_voice) const; - float get_filter_cutoff(VoiceID p_voice) const; - float get_filter_resonance(VoiceID p_voice) const; - float get_filter_gain(VoiceID p_voice) const; - float get_chorus(VoiceID p_voice) const; - ReverbRoomType get_reverb_room(VoiceID p_voice) const; - float get_reverb(VoiceID p_voice) const; - - - - void set_default_pitch_scale(float p_pitch_scale); - void set_default_volume(float p_volume); - void set_default_volume_db(float p_db); - void set_default_pan(float p_pan,float p_pan_depth=0,float p_pan_height=0); - void set_default_filter(FilterType p_filter,float p_cutoff,float p_resonance,float p_gain); - void set_default_chorus(float p_send); - void set_default_reverb(ReverbRoomType p_room,float p_send); - - float get_default_volume() const; - float get_default_volume_db() const; - float get_default_pitch_scale() const; - float get_default_pan() const; - float get_default_pan_depth() const; - float get_default_pan_height() const; - FilterType get_default_filter_type() const; - float get_default_filter_cutoff() const; - float get_default_filter_resonance() const; - float get_default_filter_gain() const; - float get_default_chorus() const; - ReverbRoomType get_default_reverb_room() const; - float get_default_reverb() const; - - String get_configuration_warning() const; - - SamplePlayer(); - ~SamplePlayer(); -}; - -VARIANT_ENUM_CAST( SamplePlayer::FilterType ); -VARIANT_ENUM_CAST( SamplePlayer::ReverbRoomType ); - -#endif // SAMPLE_PLAYER_H diff --git a/scene/audio/sound_room_params.cpp b/scene/audio/sound_room_params.cpp deleted file mode 100644 index d08bc5d6b8..0000000000 --- a/scene/audio/sound_room_params.cpp +++ /dev/null @@ -1,180 +0,0 @@ -/*************************************************************************/ -/* sound_room_params.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "sound_room_params.h" - -#include "scene/main/viewport.h" - -#ifndef _3D_DISABLED -void SoundRoomParams::_update_sound_room() { - - if (!room.is_valid()) - return; - - for(int i=0;i<PARAM_MAX;i++) { - - SpatialSoundServer::get_singleton()->room_set_param(room,SpatialSoundServer::RoomParam(i),params[i]); - - } - - SpatialSoundServer::get_singleton()->room_set_reverb(room,SpatialSoundServer::RoomReverb(reverb)); - SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room,force_params_for_all_sources); -} - - -void SoundRoomParams::_notification(int p_what) { - - - switch(p_what) { - - - case NOTIFICATION_ENTER_TREE: { -//#if 0 - Node *n=this; - Room *room_instance=NULL; - while(n) { - - room_instance=n->cast_to<Room>(); - if (room_instance) { - - break; - } - if (n->cast_to<Viewport>()) - break; - - n=n->get_parent(); - } - - - if (room_instance) { - room=room_instance->get_sound_room(); - } else { - room=get_viewport()->find_world()->get_sound_space(); - } - - _update_sound_room(); -//#endif - - } break; - case NOTIFICATION_EXIT_TREE: { - - room=RID(); - - } break; - } -} - - -void SoundRoomParams::set_param(Params p_param, float p_value) { - - ERR_FAIL_INDEX(p_param,PARAM_MAX); - params[p_param]=p_value; - if (room.is_valid()) - SpatialSoundServer::get_singleton()->room_set_param(room,SpatialSoundServer::RoomParam(p_param),p_value); -} - -float SoundRoomParams::get_param(Params p_param) const { - - ERR_FAIL_INDEX_V(p_param,PARAM_MAX,0); - return params[p_param]; -} - - -void SoundRoomParams::set_reverb_mode(Reverb p_mode) { - - ERR_FAIL_INDEX(p_mode,4); - reverb=p_mode; - if (room.is_valid()) - SpatialSoundServer::get_singleton()->room_set_reverb(room,SpatialSoundServer::RoomReverb(p_mode)); -} - -SoundRoomParams::Reverb SoundRoomParams::get_reverb_mode() const { - - return reverb; -} - - -void SoundRoomParams::set_force_params_to_all_sources(bool p_force) { - - force_params_for_all_sources=p_force; - if (room.is_valid()) - SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room,p_force); -} - -bool SoundRoomParams::is_forcing_params_to_all_sources() { - - return force_params_for_all_sources; -} - - -void SoundRoomParams::_bind_methods() { - - ClassDB::bind_method(_MD("set_param","param","value"),&SoundRoomParams::set_param ); - ClassDB::bind_method(_MD("get_param","param"),&SoundRoomParams::get_param ); - - ClassDB::bind_method(_MD("set_reverb_mode","reverb_mode","value"),&SoundRoomParams::set_reverb_mode ); - ClassDB::bind_method(_MD("get_reverb_mode","reverb_mode"),&SoundRoomParams::get_reverb_mode ); - - ClassDB::bind_method(_MD("set_force_params_to_all_sources","enabled"),&SoundRoomParams::set_force_params_to_all_sources ); - ClassDB::bind_method(_MD("is_forcing_params_to_all_sources"),&SoundRoomParams::is_forcing_params_to_all_sources ); - - - ADD_PROPERTY( PropertyInfo( Variant::INT, "reverb/mode", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall"), _SCS("set_reverb_mode"), _SCS("get_reverb_mode") ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/speed_of_scale", PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SPEED_OF_SOUND_SCALE); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/doppler_factor",PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_DOPPLER_FACTOR ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/pitch_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_PITCH_SCALE ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/volume_scale_db",PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_VOLUME_SCALE_DB ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/reverb_send",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_REVERB_SEND ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/chorus_send",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_CHORUS_SEND ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_SCALE ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_cutoff",PROPERTY_HINT_RANGE, "30,16384,1"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_CUTOFF ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_floor_db",PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_FLOOR_DB ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_ratio_exp",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_RATIO_EXP ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_reverb_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_REVERB_SCALE ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "force_to_all_sources"),_SCS("set_force_params_to_all_sources"),_SCS("is_forcing_params_to_all_sources") ); - -} - - -SoundRoomParams::SoundRoomParams() { - - reverb=REVERB_HALL; - params[PARAM_SPEED_OF_SOUND_SCALE]=1; - params[PARAM_DOPPLER_FACTOR]=1.0; - params[PARAM_PITCH_SCALE]=1.0; - params[PARAM_VOLUME_SCALE_DB]=0; - params[PARAM_REVERB_SEND]=0; - params[PARAM_CHORUS_SEND]=0; - params[PARAM_ATTENUATION_SCALE]=1.0; - params[PARAM_ATTENUATION_HF_CUTOFF]=5000; - params[PARAM_ATTENUATION_HF_FLOOR_DB]=-24.0; - params[PARAM_ATTENUATION_HF_RATIO_EXP]=1.0; - params[PARAM_ATTENUATION_REVERB_SCALE]=0.0; - force_params_for_all_sources=false; -} -#endif diff --git a/scene/audio/sound_room_params.h b/scene/audio/sound_room_params.h deleted file mode 100644 index 3cdffda652..0000000000 --- a/scene/audio/sound_room_params.h +++ /dev/null @@ -1,100 +0,0 @@ -/*************************************************************************/ -/* sound_room_params.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SOUND_ROOM_PARAMS_H -#define SOUND_ROOM_PARAMS_H - -#include "scene/main/node.h" -#include "servers/spatial_sound_server.h" - - -#ifndef _3D_DISABLED - -#include "scene/3d/room_instance.h" -class SoundRoomParams : public Node { - - GDCLASS( SoundRoomParams, Node ); -public: - - enum Params { - PARAM_SPEED_OF_SOUND_SCALE=SpatialSoundServer::ROOM_PARAM_SPEED_OF_SOUND_SCALE, - PARAM_DOPPLER_FACTOR=SpatialSoundServer::ROOM_PARAM_DOPPLER_FACTOR, - PARAM_PITCH_SCALE=SpatialSoundServer::ROOM_PARAM_PITCH_SCALE, - PARAM_VOLUME_SCALE_DB=SpatialSoundServer::ROOM_PARAM_VOLUME_SCALE_DB, - PARAM_REVERB_SEND=SpatialSoundServer::ROOM_PARAM_REVERB_SEND, - PARAM_CHORUS_SEND=SpatialSoundServer::ROOM_PARAM_CHORUS_SEND, - PARAM_ATTENUATION_SCALE=SpatialSoundServer::ROOM_PARAM_ATTENUATION_SCALE, - PARAM_ATTENUATION_HF_CUTOFF=SpatialSoundServer::ROOM_PARAM_ATTENUATION_HF_CUTOFF, - PARAM_ATTENUATION_HF_FLOOR_DB=SpatialSoundServer::ROOM_PARAM_ATTENUATION_HF_FLOOR_DB, - PARAM_ATTENUATION_HF_RATIO_EXP=SpatialSoundServer::ROOM_PARAM_ATTENUATION_HF_RATIO_EXP, - PARAM_ATTENUATION_REVERB_SCALE=SpatialSoundServer::ROOM_PARAM_ATTENUATION_REVERB_SCALE, - PARAM_MAX=SpatialSoundServer::ROOM_PARAM_MAX - }; - - enum Reverb { - REVERB_SMALL, - REVERB_MEDIUM, - REVERB_LARGE, - REVERB_HALL - }; -private: - - RID room; - - float params[PARAM_MAX]; - Reverb reverb; - bool force_params_for_all_sources; - void _update_sound_room(); - - -protected: - - void _notification(int p_what); - static void _bind_methods(); - -public: - - - void set_param(Params p_param, float p_value); - float get_param(Params p_param) const; - - void set_reverb_mode(Reverb p_mode); - Reverb get_reverb_mode() const; - - void set_force_params_to_all_sources(bool p_force); - bool is_forcing_params_to_all_sources(); - - SoundRoomParams(); -}; - -VARIANT_ENUM_CAST(SoundRoomParams::Params); -VARIANT_ENUM_CAST(SoundRoomParams::Reverb); - -#endif - -#endif // SOUND_ROOM_PARAMS_H diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp deleted file mode 100644 index 9e506034a6..0000000000 --- a/scene/audio/stream_player.cpp +++ /dev/null @@ -1,428 +0,0 @@ -/*************************************************************************/ -/* stream_player.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "stream_player.h" - -int StreamPlayer::InternalStream::get_channel_count() const { - - return player->sp_get_channel_count(); -} -void StreamPlayer::InternalStream::set_mix_rate(int p_rate){ - - return player->sp_set_mix_rate(p_rate); -} -bool StreamPlayer::InternalStream::mix(int32_t *p_buffer,int p_frames){ - - return player->sp_mix(p_buffer,p_frames); -} -void StreamPlayer::InternalStream::update(){ - - player->sp_update(); -} - - -int StreamPlayer::sp_get_channel_count() const { - - return playback->get_channels(); -} - -void StreamPlayer::sp_set_mix_rate(int p_rate){ - - server_mix_rate=p_rate; -} - -bool StreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) { - - if (resampler.is_ready() && !paused) { - return resampler.mix(p_buffer,p_frames); - } - - return false; -} - -void StreamPlayer::sp_update() { - - //_THREAD_SAFE_METHOD_ - if (!paused && resampler.is_ready() && playback.is_valid()) { - - if (!playback->is_playing()) { - //stream depleted data, but there's still audio in the ringbuffer - //check that all this audio has been flushed before stopping the stream - int to_mix = resampler.get_total() - resampler.get_todo(); - if (to_mix==0) { - if (!stop_request) { - stop_request=true; - call_deferred("_do_stop"); - } - return; - } - - return; - } - - int todo =resampler.get_todo(); - int wrote = playback->mix(resampler.get_write_buffer(),todo); - resampler.write(wrote); - } -} - -void StreamPlayer::_do_stop() { - stop(); - emit_signal("finished"); -} - -void StreamPlayer::_notification(int p_what) { - - switch(p_what) { - - case NOTIFICATION_ENTER_TREE: { - - //set_idle_process(false); //don't annoy - if (stream.is_valid() && !get_tree()->is_editor_hint()) { - if (resume_pos>=0) { - play(resume_pos); - resume_pos=-1; - } else if (autoplay) { - play(); - autoplay = false; //this line fix autoplay issues - } - } - - } break; - case NOTIFICATION_EXIT_TREE: { - - if (is_playing()) { - resume_pos=get_pos(); - } - stop(); //wathever it may be doing, stop - } break; - } -} - - - -void StreamPlayer::set_stream(const Ref<AudioStream> &p_stream) { - - stop(); - - stream=p_stream; - - if (!stream.is_null()) { - playback=stream->instance_playback(); - playback->set_loop(loops); - playback->set_loop_restart_time(loop_point); - AudioServer::get_singleton()->lock(); - resampler.setup(playback->get_channels(),playback->get_mix_rate(),server_mix_rate,buffering_ms,playback->get_minimum_buffer_size()); - AudioServer::get_singleton()->unlock(); - } else { - AudioServer::get_singleton()->lock(); - resampler.clear(); - playback.unref(); - AudioServer::get_singleton()->unlock(); - } -} - -Ref<AudioStream> StreamPlayer::get_stream() const { - - return stream; -} - - -void StreamPlayer::play(float p_from_offset) { - - ERR_FAIL_COND(!is_inside_tree()); - if (playback.is_null()) - return; - //if (is_playing()) - stop(); - - //_THREAD_SAFE_METHOD_ - playback->play(p_from_offset); - //feed the ringbuffer as long as no update callback is going on - sp_update(); - AudioServer::get_singleton()->stream_set_active(stream_rid,true); - AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume); - /* - if (stream->get_update_mode()!=AudioStream::UPDATE_NONE) - set_idle_process(true); - */ - -} - -void StreamPlayer::stop() { - - if (!is_inside_tree()) - return; - if (playback.is_null()) - return; - - //_THREAD_SAFE_METHOD_ - AudioServer::get_singleton()->stream_set_active(stream_rid,false); - stop_request=false; - playback->stop(); - resampler.flush(); - - - //set_idle_process(false); -} - -bool StreamPlayer::is_playing() const { - - if (playback.is_null()) - return false; - - return playback->is_playing() || resampler.has_data(); -} - -void StreamPlayer::set_loop(bool p_enable) { - - loops=p_enable; - if (playback.is_null()) - return; - playback->set_loop(loops); - -} -bool StreamPlayer::has_loop() const { - - return loops; -} - -void StreamPlayer::set_volume(float p_vol) { - - volume=p_vol; - if (stream_rid.is_valid()) - AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume); -} - -float StreamPlayer::get_volume() const { - - return volume; -} - -void StreamPlayer::set_loop_restart_time(float p_secs) { - - loop_point=p_secs; - if (playback.is_valid()) - playback->set_loop_restart_time(p_secs); -} - -float StreamPlayer::get_loop_restart_time() const { - - return loop_point; -} - - -void StreamPlayer::set_volume_db(float p_db) { - - if (p_db<-79) - set_volume(0); - else - set_volume(Math::db2linear(p_db)); -} - -float StreamPlayer::get_volume_db() const { - - if (volume==0) - return -80; - else - return Math::linear2db(volume); -} - - -String StreamPlayer::get_stream_name() const { - - if (stream.is_null()) - return "<No Stream>"; - return stream->get_name(); - -} - -int StreamPlayer::get_loop_count() const { - - if (playback.is_null()) - return 0; - return playback->get_loop_count(); - -} - -float StreamPlayer::get_pos() const { - - if (playback.is_null()) - return 0; - return playback->get_pos(); - -} - -float StreamPlayer::get_length() const { - - if (playback.is_null()) - return 0; - return playback->get_length(); -} -void StreamPlayer::seek_pos(float p_time) { - - if (playback.is_null()) - return; - //works better... - stop(); - playback->play(p_time); - -} - -void StreamPlayer::set_autoplay(bool p_enable) { - - autoplay=p_enable; -} - -bool StreamPlayer::has_autoplay() const { - - return autoplay; -} - -void StreamPlayer::set_paused(bool p_paused) { - - paused=p_paused; - /* - if (stream.is_valid()) - stream->set_paused(p_paused); - */ -} - -bool StreamPlayer::is_paused() const { - - return paused; -} - -void StreamPlayer::_set_play(bool p_play) { - - _play=p_play; - if (is_inside_tree()) { - if(_play) - play(); - else - stop(); - } - -} - -bool StreamPlayer::_get_play() const{ - - return _play; -} - -void StreamPlayer::set_buffering_msec(int p_msec) { - - buffering_ms=p_msec; -} - -int StreamPlayer::get_buffering_msec() const{ - - return buffering_ms; -} - - - -void StreamPlayer::_bind_methods() { - - ClassDB::bind_method(_MD("set_stream","stream:AudioStream"),&StreamPlayer::set_stream); - ClassDB::bind_method(_MD("get_stream:AudioStream"),&StreamPlayer::get_stream); - - ClassDB::bind_method(_MD("play","offset"),&StreamPlayer::play,DEFVAL(0)); - ClassDB::bind_method(_MD("stop"),&StreamPlayer::stop); - - ClassDB::bind_method(_MD("is_playing"),&StreamPlayer::is_playing); - - ClassDB::bind_method(_MD("set_paused","paused"),&StreamPlayer::set_paused); - ClassDB::bind_method(_MD("is_paused"),&StreamPlayer::is_paused); - - ClassDB::bind_method(_MD("set_loop","enabled"),&StreamPlayer::set_loop); - ClassDB::bind_method(_MD("has_loop"),&StreamPlayer::has_loop); - - ClassDB::bind_method(_MD("set_volume","volume"),&StreamPlayer::set_volume); - ClassDB::bind_method(_MD("get_volume"),&StreamPlayer::get_volume); - - ClassDB::bind_method(_MD("set_volume_db","db"),&StreamPlayer::set_volume_db); - ClassDB::bind_method(_MD("get_volume_db"),&StreamPlayer::get_volume_db); - - ClassDB::bind_method(_MD("set_buffering_msec","msec"),&StreamPlayer::set_buffering_msec); - ClassDB::bind_method(_MD("get_buffering_msec"),&StreamPlayer::get_buffering_msec); - - ClassDB::bind_method(_MD("set_loop_restart_time","secs"),&StreamPlayer::set_loop_restart_time); - ClassDB::bind_method(_MD("get_loop_restart_time"),&StreamPlayer::get_loop_restart_time); - - ClassDB::bind_method(_MD("get_stream_name"),&StreamPlayer::get_stream_name); - ClassDB::bind_method(_MD("get_loop_count"),&StreamPlayer::get_loop_count); - - ClassDB::bind_method(_MD("get_pos"),&StreamPlayer::get_pos); - ClassDB::bind_method(_MD("seek_pos","time"),&StreamPlayer::seek_pos); - - ClassDB::bind_method(_MD("set_autoplay","enabled"),&StreamPlayer::set_autoplay); - ClassDB::bind_method(_MD("has_autoplay"),&StreamPlayer::has_autoplay); - - ClassDB::bind_method(_MD("get_length"),&StreamPlayer::get_length); - - ClassDB::bind_method(_MD("_set_play","play"),&StreamPlayer::_set_play); - ClassDB::bind_method(_MD("_get_play"),&StreamPlayer::_get_play); - ClassDB::bind_method(_MD("_do_stop"),&StreamPlayer::_do_stop); - - ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"), _SCS("get_stream") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "play"), _SCS("_set_play"), _SCS("_get_play") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "loop"), _SCS("set_loop"), _SCS("has_loop") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "paused"), _SCS("set_paused"), _SCS("is_paused") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") ); - ADD_PROPERTY( PropertyInfo(Variant::INT, "buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") ); - - ADD_SIGNAL(MethodInfo("finished")); -} - - -StreamPlayer::StreamPlayer() { - - volume=1; - loops=false; - paused=false; - autoplay=false; - _play=false; - server_mix_rate=1; - internal_stream.player=this; - stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream); - buffering_ms=500; - loop_point=0; - stop_request=false; - resume_pos=-1; - -} - -StreamPlayer::~StreamPlayer() { - AudioServer::get_singleton()->free(stream_rid); - resampler.clear(); - - -} diff --git a/scene/audio/stream_player.h b/scene/audio/stream_player.h deleted file mode 100644 index 6031d86aa2..0000000000 --- a/scene/audio/stream_player.h +++ /dev/null @@ -1,124 +0,0 @@ -/*************************************************************************/ -/* stream_player.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef STREAM_PLAYER_H -#define STREAM_PLAYER_H - -#include "scene/resources/audio_stream.h" -#include "scene/main/node.h" -#include "servers/audio/audio_rb_resampler.h" - -class StreamPlayer : public Node { - - GDCLASS(StreamPlayer,Node); - - //_THREAD_SAFE_CLASS_ - - struct InternalStream : public AudioServer::AudioStream { - StreamPlayer *player; - virtual int get_channel_count() const; - virtual void set_mix_rate(int p_rate); //notify the stream of the mix rate - virtual bool mix(int32_t *p_buffer,int p_frames); - virtual void update(); - }; - - - InternalStream internal_stream; - Ref<AudioStreamPlayback> playback; - Ref<AudioStream> stream; - - int sp_get_channel_count() const; - void sp_set_mix_rate(int p_rate); //notify the stream of the mix rate - bool sp_mix(int32_t *p_buffer,int p_frames); - void sp_update(); - - int server_mix_rate; - - RID stream_rid; - bool paused; - bool autoplay; - bool loops; - float volume; - float loop_point; - int buffering_ms; - volatile bool stop_request; - float resume_pos; - - AudioRBResampler resampler; - - void _do_stop(); - - bool _play; - void _set_play(bool p_play); - bool _get_play() const; -protected: - void _notification(int p_what); - - static void _bind_methods(); -public: - - void set_stream(const Ref<AudioStream> &p_stream); - Ref<AudioStream> get_stream() const; - - void play(float p_from_offset=0); - void stop(); - bool is_playing() const; - - void set_paused(bool p_paused); - bool is_paused() const; - - void set_loop(bool p_enable); - bool has_loop() const; - - void set_volume(float p_vol); - float get_volume() const; - - void set_loop_restart_time(float p_secs); - float get_loop_restart_time() const; - - void set_volume_db(float p_db); - float get_volume_db() const; - - String get_stream_name() const; - - int get_loop_count() const; - - float get_pos() const; - void seek_pos(float p_time); - float get_length() const; - void set_autoplay(bool p_vol); - bool has_autoplay() const; - - void set_buffering_msec(int p_msec); - int get_buffering_msec() const; - - StreamPlayer(); - ~StreamPlayer(); -}; - -#endif // AUDIO_STREAM_PLAYER_H |