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authorMicky <micheledevita2@gmail.com>2022-09-05 16:37:15 +0200
committerMicky <micheledevita2@gmail.com>2022-09-05 16:52:46 +0200
commita7ce7b1d3fdda49d6616dfff0bfdebeeb66170e4 (patch)
tree9dab2c3197a0f3f410359f92ff089f0e5c75838a /scene/audio
parent48cfa0da70022189e6e8499f0bde785547726e04 (diff)
Fix AudioStreamPlayer not resuming after returning to SceneTree
Diffstat (limited to 'scene/audio')
-rw-r--r--scene/audio/audio_stream_player.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index 04feb0dc6f..03115e765f 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -40,6 +40,7 @@ void AudioStreamPlayer::_notification(int p_what) {
if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
play();
}
+ set_stream_paused(false);
} break;
case NOTIFICATION_INTERNAL_PROCESS: {
@@ -64,6 +65,10 @@ void AudioStreamPlayer::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_TREE: {
+ set_stream_paused(true);
+ } break;
+
+ case NOTIFICATION_PREDELETE: {
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
AudioServer::get_singleton()->stop_playback_stream(playback);
}