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author | Anshul7sp1 <Anshul7sp1@users.noreply.github.com> | 2021-03-12 19:05:16 +0530 |
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committer | Anshul7sp1 <Anshul7sp1@users.noreply.github.com> | 2021-03-12 19:05:16 +0530 |
commit | 91181c20865d419decd78e022006074c9fd0faba (patch) | |
tree | 29f7cfdc5c544cfd6f3128588dd42f9ce3767c8e /scene/audio | |
parent | adf233ed0436a0564db7682b4ce0931656d4c392 (diff) |
Fixes small typos and grammar correction
Diffstat (limited to 'scene/audio')
-rw-r--r-- | scene/audio/audio_stream_player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp index 2853a8b9d9..1478cbf69e 100644 --- a/scene/audio/audio_stream_player.cpp +++ b/scene/audio/audio_stream_player.cpp @@ -171,7 +171,7 @@ void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) { if (active.is_set() && stream_playback.is_valid() && !stream_paused) { //changing streams out of the blue is not a great idea, but at least - //lets try to somehow avoid a click + //let's try to somehow avoid a click AudioFrame *buffer = fadeout_buffer.ptrw(); int buffer_size = fadeout_buffer.size(); |