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authorAnshul7sp1 <Anshul7sp1@users.noreply.github.com>2021-03-12 19:05:16 +0530
committerAnshul7sp1 <Anshul7sp1@users.noreply.github.com>2021-03-12 19:05:16 +0530
commit91181c20865d419decd78e022006074c9fd0faba (patch)
tree29f7cfdc5c544cfd6f3128588dd42f9ce3767c8e /scene/audio
parentadf233ed0436a0564db7682b4ce0931656d4c392 (diff)
Fixes small typos and grammar correction
Diffstat (limited to 'scene/audio')
-rw-r--r--scene/audio/audio_stream_player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index 2853a8b9d9..1478cbf69e 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -171,7 +171,7 @@ void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
if (active.is_set() && stream_playback.is_valid() && !stream_paused) {
//changing streams out of the blue is not a great idea, but at least
- //lets try to somehow avoid a click
+ //let's try to somehow avoid a click
AudioFrame *buffer = fadeout_buffer.ptrw();
int buffer_size = fadeout_buffer.size();