diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/audio | |
parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'scene/audio')
-rw-r--r-- | scene/audio/audio_player.cpp | 184 | ||||
-rw-r--r-- | scene/audio/audio_player.h | 16 |
2 files changed, 90 insertions, 110 deletions
diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp index 97eaea70b1..1ee31a94d8 100644 --- a/scene/audio/audio_player.cpp +++ b/scene/audio/audio_player.cpp @@ -28,7 +28,6 @@ /*************************************************************************/ #include "audio_player.h" - void AudioPlayer::_mix_audio() { if (!stream_playback.is_valid()) { @@ -39,10 +38,9 @@ void AudioPlayer::_mix_audio() { return; } - if (setseek>=0.0) { + if (setseek >= 0.0) { stream_playback->start(setseek); - setseek=-1.0; //reset seek - + setseek = -1.0; //reset seek } int bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus); @@ -52,67 +50,63 @@ void AudioPlayer::_mix_audio() { int buffer_size = mix_buffer.size(); //mix - stream_playback->mix(buffer,1.0,buffer_size); + stream_playback->mix(buffer, 1.0, buffer_size); //multiply volume interpolating to avoid clicks if this changes float vol = Math::db2linear(mix_volume_db); - float vol_inc = (Math::db2linear(volume_db) - vol)/float(buffer_size); + float vol_inc = (Math::db2linear(volume_db) - vol) / float(buffer_size); - for(int i=0;i<buffer_size;i++) { - buffer[i]*=vol; - vol+=vol_inc; + for (int i = 0; i < buffer_size; i++) { + buffer[i] *= vol; + vol += vol_inc; } //set volume for next mix mix_volume_db = volume_db; - AudioFrame * targets[3]={NULL,NULL,NULL}; + AudioFrame *targets[3] = { NULL, NULL, NULL }; - if (AudioServer::get_singleton()->get_speaker_mode()==AudioServer::SPEAKER_MODE_STEREO) { - targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index,0); + if (AudioServer::get_singleton()->get_speaker_mode() == AudioServer::SPEAKER_MODE_STEREO) { + targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0); } else { - switch(mix_target) { + switch (mix_target) { case MIX_TARGET_STEREO: { - targets[0]=AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index,1); + targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 1); } break; case MIX_TARGET_SURROUND: { - targets[0]=AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index,1); - targets[1]=AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index,2); - if (AudioServer::get_singleton()->get_speaker_mode()==AudioServer::SPEAKER_SURROUND_71) { - targets[2]=AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index,3); + targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 1); + targets[1] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 2); + if (AudioServer::get_singleton()->get_speaker_mode() == AudioServer::SPEAKER_SURROUND_71) { + targets[2] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 3); } } break; case MIX_TARGET_CENTER: { - targets[0]=AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index,0); + targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0); } break; - } } - for(int c=0;c<3;c++) { + for (int c = 0; c < 3; c++) { if (!targets[c]) break; - for(int i=0;i<buffer_size;i++) { - targets[c][i]+=buffer[i]; + for (int i = 0; i < buffer_size; i++) { + targets[c][i] += buffer[i]; } } - - } void AudioPlayer::_notification(int p_what) { - if (p_what==NOTIFICATION_ENTER_TREE) { + if (p_what == NOTIFICATION_ENTER_TREE) { - AudioServer::get_singleton()->add_callback(_mix_audios,this); + AudioServer::get_singleton()->add_callback(_mix_audios, this); if (autoplay && !get_tree()->is_editor_hint()) { play(); } } - if (p_what==NOTIFICATION_EXIT_TREE) { - - AudioServer::get_singleton()->remove_callback(_mix_audios,this); + if (p_what == NOTIFICATION_EXIT_TREE) { + AudioServer::get_singleton()->remove_callback(_mix_audios, this); } } @@ -125,12 +119,12 @@ void AudioPlayer::set_stream(Ref<AudioStream> p_stream) { if (stream_playback.is_valid()) { stream_playback.unref(); stream.unref(); - active=false; - setseek=-1; + active = false; + setseek = -1; } - stream=p_stream; - stream_playback=p_stream->instance_playback(); + stream = p_stream; + stream_playback = p_stream->instance_playback(); if (stream_playback.is_null()) { stream.unref(); @@ -138,7 +132,6 @@ void AudioPlayer::set_stream(Ref<AudioStream> p_stream) { } AudioServer::get_singleton()->unlock(); - } Ref<AudioStream> AudioPlayer::get_stream() const { @@ -148,7 +141,7 @@ Ref<AudioStream> AudioPlayer::get_stream() const { void AudioPlayer::set_volume_db(float p_volume) { - volume_db=p_volume; + volume_db = p_volume; } float AudioPlayer::get_volume_db() const { @@ -158,26 +151,24 @@ float AudioPlayer::get_volume_db() const { void AudioPlayer::play(float p_from_pos) { if (stream_playback.is_valid()) { - mix_volume_db=volume_db; //reset volume ramp - setseek=p_from_pos; - active=true; + mix_volume_db = volume_db; //reset volume ramp + setseek = p_from_pos; + active = true; } } void AudioPlayer::seek(float p_seconds) { if (stream_playback.is_valid()) { - setseek=p_seconds; + setseek = p_seconds; } } -void AudioPlayer::stop() { +void AudioPlayer::stop() { if (stream_playback.is_valid()) { - active=false; + active = false; } - - } bool AudioPlayer::is_playing() const { @@ -189,7 +180,7 @@ bool AudioPlayer::is_playing() const { return false; } -float AudioPlayer::get_pos() { +float AudioPlayer::get_pos() { if (stream_playback.is_valid()) { return stream_playback->get_pos(); @@ -198,39 +189,38 @@ float AudioPlayer::get_pos() { return 0; } -void AudioPlayer::set_bus(const StringName& p_bus) { +void AudioPlayer::set_bus(const StringName &p_bus) { //if audio is active, must lock this AudioServer::get_singleton()->lock(); - bus=p_bus; + bus = p_bus; AudioServer::get_singleton()->unlock(); - } StringName AudioPlayer::get_bus() const { - for(int i=0;i<AudioServer::get_singleton()->get_bus_count();i++) { - if (AudioServer::get_singleton()->get_bus_name(i)==bus) { + for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { + if (AudioServer::get_singleton()->get_bus_name(i) == bus) { return bus; } } return "Master"; } -void AudioPlayer::set_autoplay(bool p_enable) { +void AudioPlayer::set_autoplay(bool p_enable) { - autoplay=p_enable; + autoplay = p_enable; } -bool AudioPlayer::is_autoplay_enabled() { +bool AudioPlayer::is_autoplay_enabled() { return autoplay; } void AudioPlayer::set_mix_target(MixTarget p_target) { - mix_target=p_target; + mix_target = p_target; } -AudioPlayer::MixTarget AudioPlayer::get_mix_target() const{ +AudioPlayer::MixTarget AudioPlayer::get_mix_target() const { return mix_target; } @@ -247,20 +237,19 @@ bool AudioPlayer::_is_active() const { return active; } +void AudioPlayer::_validate_property(PropertyInfo &property) const { -void AudioPlayer::_validate_property(PropertyInfo& property) const { - - if (property.name=="bus") { + if (property.name == "bus") { String options; - for(int i=0;i<AudioServer::get_singleton()->get_bus_count();i++) { - if (i>0) - options+=","; + for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { + if (i > 0) + options += ","; String name = AudioServer::get_singleton()->get_bus_name(i); - options+=name; + options += name; } - property.hint_string=options; + property.hint_string = options; } } @@ -271,59 +260,52 @@ void AudioPlayer::_bus_layout_changed() { void AudioPlayer::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_stream","stream:AudioStream"),&AudioPlayer::set_stream); - ClassDB::bind_method(D_METHOD("get_stream"),&AudioPlayer::get_stream); - - ClassDB::bind_method(D_METHOD("set_volume_db","volume_db"),&AudioPlayer::set_volume_db); - ClassDB::bind_method(D_METHOD("get_volume_db"),&AudioPlayer::get_volume_db); + ClassDB::bind_method(D_METHOD("set_stream", "stream:AudioStream"), &AudioPlayer::set_stream); + ClassDB::bind_method(D_METHOD("get_stream"), &AudioPlayer::get_stream); - ClassDB::bind_method(D_METHOD("play","from_pos"),&AudioPlayer::play,DEFVAL(0.0)); - ClassDB::bind_method(D_METHOD("seek","to_pos"),&AudioPlayer::seek); - ClassDB::bind_method(D_METHOD("stop"),&AudioPlayer::stop); + ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioPlayer::set_volume_db); + ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioPlayer::get_volume_db); - ClassDB::bind_method(D_METHOD("is_playing"),&AudioPlayer::is_playing); - ClassDB::bind_method(D_METHOD("get_pos"),&AudioPlayer::get_pos); + ClassDB::bind_method(D_METHOD("play", "from_pos"), &AudioPlayer::play, DEFVAL(0.0)); + ClassDB::bind_method(D_METHOD("seek", "to_pos"), &AudioPlayer::seek); + ClassDB::bind_method(D_METHOD("stop"), &AudioPlayer::stop); - ClassDB::bind_method(D_METHOD("set_bus","bus"),&AudioPlayer::set_bus); - ClassDB::bind_method(D_METHOD("get_bus"),&AudioPlayer::get_bus); + ClassDB::bind_method(D_METHOD("is_playing"), &AudioPlayer::is_playing); + ClassDB::bind_method(D_METHOD("get_pos"), &AudioPlayer::get_pos); - ClassDB::bind_method(D_METHOD("set_autoplay","enable"),&AudioPlayer::set_autoplay); - ClassDB::bind_method(D_METHOD("is_autoplay_enabled"),&AudioPlayer::is_autoplay_enabled); + ClassDB::bind_method(D_METHOD("set_bus", "bus"), &AudioPlayer::set_bus); + ClassDB::bind_method(D_METHOD("get_bus"), &AudioPlayer::get_bus); - ClassDB::bind_method(D_METHOD("set_mix_target","mix_target"),&AudioPlayer::set_mix_target); - ClassDB::bind_method(D_METHOD("get_mix_target"),&AudioPlayer::get_mix_target); + ClassDB::bind_method(D_METHOD("set_autoplay", "enable"), &AudioPlayer::set_autoplay); + ClassDB::bind_method(D_METHOD("is_autoplay_enabled"), &AudioPlayer::is_autoplay_enabled); - ClassDB::bind_method(D_METHOD("_set_playing","enable"),&AudioPlayer::_set_playing); - ClassDB::bind_method(D_METHOD("_is_active"),&AudioPlayer::_is_active); + ClassDB::bind_method(D_METHOD("set_mix_target", "mix_target"), &AudioPlayer::set_mix_target); + ClassDB::bind_method(D_METHOD("get_mix_target"), &AudioPlayer::get_mix_target); - ClassDB::bind_method(D_METHOD("_bus_layout_changed"),&AudioPlayer::_bus_layout_changed); + ClassDB::bind_method(D_METHOD("_set_playing", "enable"), &AudioPlayer::_set_playing); + ClassDB::bind_method(D_METHOD("_is_active"), &AudioPlayer::_is_active); + ClassDB::bind_method(D_METHOD("_bus_layout_changed"), &AudioPlayer::_bus_layout_changed); - ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"stream",PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"),"set_stream","get_stream") ; - ADD_PROPERTY( PropertyInfo(Variant::REAL,"volume_db",PROPERTY_HINT_RANGE,"-80,24"),"set_volume_db","get_volume_db") ; - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"playing",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR),"_set_playing","_is_active" ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"autoplay"),"set_autoplay","is_autoplay_enabled") ; - ADD_PROPERTY( PropertyInfo(Variant::INT,"mix_target",PROPERTY_HINT_ENUM,"Stereo,Surround,Center"),"set_mix_target","get_mix_target"); - ADD_PROPERTY( PropertyInfo(Variant::STRING,"bus",PROPERTY_HINT_ENUM,""),"set_bus","get_bus"); - + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "_is_active"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_target", PROPERTY_HINT_ENUM, "Stereo,Surround,Center"), "set_mix_target", "get_mix_target"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus"); } AudioPlayer::AudioPlayer() { - mix_volume_db=0; - volume_db=0; - autoplay=false; - setseek=-1; - active=false; - mix_target=MIX_TARGET_STEREO; + mix_volume_db = 0; + volume_db = 0; + autoplay = false; + setseek = -1; + active = false; + mix_target = MIX_TARGET_STEREO; - AudioServer::get_singleton()->connect("bus_layout_changed",this,"_bus_layout_changed"); + AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed"); } - - AudioPlayer::~AudioPlayer() { - - } - diff --git a/scene/audio/audio_player.h b/scene/audio/audio_player.h index 6e34dfce19..0d78626189 100644 --- a/scene/audio/audio_player.h +++ b/scene/audio/audio_player.h @@ -32,18 +32,17 @@ #include "scene/main/node.h" #include "servers/audio/audio_stream.h" - class AudioPlayer : public Node { - GDCLASS( AudioPlayer, Node ) + GDCLASS(AudioPlayer, Node) public: - enum MixTarget { MIX_TARGET_STEREO, MIX_TARGET_SURROUND, MIX_TARGET_CENTER }; + private: Ref<AudioStreamPlayback> stream_playback; Ref<AudioStream> stream; @@ -60,7 +59,7 @@ private: MixTarget mix_target; void _mix_audio(); - static void _mix_audios(void *self) { reinterpret_cast<AudioPlayer*>(self)->_mix_audio(); } + static void _mix_audios(void *self) { reinterpret_cast<AudioPlayer *>(self)->_mix_audio(); } void _set_playing(bool p_enable); bool _is_active() const; @@ -68,25 +67,24 @@ private: void _bus_layout_changed(); protected: - - void _validate_property(PropertyInfo& property) const; + void _validate_property(PropertyInfo &property) const; void _notification(int p_what); static void _bind_methods(); -public: +public: void set_stream(Ref<AudioStream> p_stream); Ref<AudioStream> get_stream() const; void set_volume_db(float p_volume); float get_volume_db() const; - void play(float p_from_pos=0.0); + void play(float p_from_pos = 0.0); void seek(float p_seconds); void stop(); bool is_playing() const; float get_pos(); - void set_bus(const StringName& p_bus); + void set_bus(const StringName &p_bus); StringName get_bus() const; void set_autoplay(bool p_enable); |