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authorreduz <reduzio@gmail.com>2021-08-23 14:53:27 -0300
committerreduz <reduzio@gmail.com>2021-08-23 19:58:40 -0300
commit44d62a9f4b6ac892b1fb9b8998be4162409952e3 (patch)
treecbc5ffa6979314def8adbc229cd94b4adf8afb1c /scene/audio
parent679b9be9d30001e8ffc8087e412097f7394cacdd (diff)
Implement NativeExtension pointer arguments
* Allows calling into native extensions directly with a pointer * Makes it easier to implement some APIs more efficiently * Appears with a "*" in the documentation for the argument. * Implementing the pointer handling is entirely up to the implementation, although the extension API provides some hint. * AudioStream has been implemented as an example, allowing to create NativeExtension based AudioStreams.
Diffstat (limited to 'scene/audio')
-rw-r--r--scene/audio/audio_stream_player.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index 298d75b668..9383355292 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -202,8 +202,12 @@ void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
}
if (p_stream.is_valid()) {
- stream = p_stream;
stream_playback = p_stream->instance_playback();
+ if (stream_playback.is_valid()) {
+ stream = p_stream;
+ } else {
+ stream.unref();
+ }
}
AudioServer::get_singleton()->unlock();