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authornemerle <nemerle5@gmail.com>2018-05-17 00:35:47 +0200
committernemerle <nemerle5@gmail.com>2018-05-17 00:35:47 +0200
commit2bbe6144ff4eb6b68b8b06144bca21bffdf1e8b5 (patch)
treebe75a0a379ac6fdd10fd6eb5af0403f1fc6b4516 /scene/audio
parent41f79a6f14843406ea3c7f464a899fdc290e4bb0 (diff)
Fix PoolAllocator::resize for too large p_new_size
The code had a subtle signed/unsigned bug - ```cpp if( signed - unsigned < 0) // signed - unsigned is unsigned in c++, so if( unsigned < 0) // and thus the if block will never be executed ``` Thus all the following code would be ran, including unnecessary retries of compacting the pool.
Diffstat (limited to 'scene/audio')
0 files changed, 0 insertions, 0 deletions