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authorJuan Linietsky <reduzio@gmail.com>2017-01-21 19:00:25 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-21 19:01:00 -0300
commit0aa7242624fcd74eaf13db006274829c284fab3b (patch)
tree85ae8bc9d725f191da68f1b9ffe1e426025e8fb2 /scene/audio
parentc4d6e54e93431e94888c5594386bcd0aa22528ee (diff)
WIP new AudioServer, with buses, effects, etc.
Diffstat (limited to 'scene/audio')
-rw-r--r--scene/audio/audio_player.cpp301
-rw-r--r--scene/audio/audio_player.h75
2 files changed, 376 insertions, 0 deletions
diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp
new file mode 100644
index 0000000000..9fd005e6fb
--- /dev/null
+++ b/scene/audio/audio_player.cpp
@@ -0,0 +1,301 @@
+#include "audio_player.h"
+
+
+void AudioPlayer::_mix_audio() {
+
+ if (!stream_playback.is_valid()) {
+ return;
+ }
+
+ if (!active) {
+ return;
+ }
+
+ if (setseek>=0.0) {
+ stream_playback->start(setseek);
+ setseek=-1.0; //reset seek
+
+ }
+
+ int bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus);
+
+ //get data
+ AudioFrame *buffer = mix_buffer.ptr();
+ int buffer_size = mix_buffer.size();
+
+ //mix
+ stream_playback->mix(buffer,1.0,buffer_size);
+
+ //multiply volume interpolating to avoid clicks if this changes
+ float vol = Math::db2linear(mix_volume_db);
+ float vol_inc = (Math::db2linear(volume_db) - vol)/float(buffer_size);
+
+ for(int i=0;i<buffer_size;i++) {
+ buffer[i]*=vol;
+ vol+=vol_inc;
+ }
+ //set volume for next mix
+ mix_volume_db = volume_db;
+
+ AudioFrame * targets[3]={NULL,NULL,NULL};
+
+ if (AudioServer::get_singleton()->get_speaker_mode()==AudioServer::SPEAKER_MODE_STEREO) {
+ targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index,0);
+ } else {
+ switch(mix_target) {
+ case MIX_TARGET_STEREO: {
+ targets[0]=AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index,1);
+ } break;
+ case MIX_TARGET_SURROUND: {
+ targets[0]=AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index,1);
+ targets[1]=AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index,2);
+ if (AudioServer::get_singleton()->get_speaker_mode()==AudioServer::SPEAKER_SURROUND_71) {
+ targets[2]=AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index,3);
+ }
+ } break;
+ case MIX_TARGET_CENTER: {
+ targets[0]=AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index,0);
+ } break;
+
+ }
+ }
+
+ for(int c=0;c<3;c++) {
+ if (!targets[c])
+ break;
+ for(int i=0;i<buffer_size;i++) {
+ targets[c][i]+=buffer[i];
+ }
+ }
+
+
+}
+
+void AudioPlayer::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_ENTER_TREE) {
+
+ AudioServer::get_singleton()->add_callback(_mix_audios,this);
+ if (autoplay && !get_tree()->is_editor_hint()) {
+ play();
+ }
+ }
+
+ if (p_what==NOTIFICATION_EXIT_TREE) {
+
+ AudioServer::get_singleton()->remove_callback(_mix_audios,this);
+
+ }
+}
+
+void AudioPlayer::set_stream(Ref<AudioStream> p_stream) {
+
+ AudioServer::get_singleton()->lock();
+
+ mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
+
+ if (stream_playback.is_valid()) {
+ stream_playback.unref();
+ stream.unref();
+ active=false;
+ setseek=-1;
+ }
+
+ stream=p_stream;
+ stream_playback=p_stream->instance_playback();
+
+ if (stream_playback.is_null()) {
+ stream.unref();
+ ERR_FAIL_COND(stream_playback.is_null());
+ }
+
+ AudioServer::get_singleton()->unlock();
+
+}
+
+Ref<AudioStream> AudioPlayer::get_stream() const {
+
+ return stream;
+}
+
+void AudioPlayer::set_volume_db(float p_volume) {
+
+ volume_db=p_volume;
+}
+float AudioPlayer::get_volume_db() const {
+
+ return volume_db;
+}
+
+void AudioPlayer::play(float p_from_pos) {
+
+ if (stream_playback.is_valid()) {
+ mix_volume_db=volume_db; //reset volume ramp
+ setseek=p_from_pos;
+ active=true;
+ }
+}
+
+void AudioPlayer::seek(float p_seconds) {
+
+ if (stream_playback.is_valid()) {
+ setseek=p_seconds;
+ }
+}
+
+void AudioPlayer::stop() {
+
+ if (stream_playback.is_valid()) {
+ active=false;
+ }
+
+
+}
+
+bool AudioPlayer::is_playing() const {
+
+ if (stream_playback.is_valid()) {
+ return active && stream_playback->is_playing();
+ }
+
+ return false;
+}
+
+float AudioPlayer::get_pos() {
+
+ if (stream_playback.is_valid()) {
+ return stream_playback->get_pos();
+ }
+
+ return 0;
+}
+
+void AudioPlayer::set_bus(const StringName& p_bus) {
+
+ //if audio is active, must lock this
+ AudioServer::get_singleton()->lock();
+ bus=p_bus;
+ AudioServer::get_singleton()->unlock();
+
+}
+StringName AudioPlayer::get_bus() const {
+
+ for(int i=0;i<AudioServer::get_singleton()->get_bus_count();i++) {
+ if (AudioServer::get_singleton()->get_bus_name(i)==bus) {
+ return bus;
+ }
+ }
+ return "Master";
+}
+
+void AudioPlayer::set_autoplay(bool p_enable) {
+
+ autoplay=p_enable;
+}
+bool AudioPlayer::is_autoplay_enabled() {
+
+ return autoplay;
+}
+
+void AudioPlayer::set_mix_target(MixTarget p_target) {
+
+ mix_target=p_target;
+}
+
+AudioPlayer::MixTarget AudioPlayer::get_mix_target() const{
+
+ return mix_target;
+}
+
+void AudioPlayer::_set_playing(bool p_enable) {
+
+ if (p_enable)
+ play();
+ else
+ stop();
+}
+bool AudioPlayer::_is_active() const {
+
+ return active;
+}
+
+
+void AudioPlayer::_validate_property(PropertyInfo& property) const {
+
+ if (property.name=="bus") {
+
+ String options;
+ for(int i=0;i<AudioServer::get_singleton()->get_bus_count();i++) {
+ if (i>0)
+ options+=",";
+ String name = AudioServer::get_singleton()->get_bus_name(i);
+ options+=name;
+ }
+
+ property.hint_string=options;
+ }
+}
+
+void AudioPlayer::_bus_layout_changed() {
+
+ _change_notify();
+}
+
+void AudioPlayer::_bind_methods() {
+
+ ClassDB::bind_method(_MD("set_stream","stream:AudioStream"),&AudioPlayer::set_stream);
+ ClassDB::bind_method(_MD("get_stream"),&AudioPlayer::get_stream);
+
+ ClassDB::bind_method(_MD("set_volume_db","volume_db"),&AudioPlayer::set_volume_db);
+ ClassDB::bind_method(_MD("get_volume_db"),&AudioPlayer::get_volume_db);
+
+ ClassDB::bind_method(_MD("play","from_pos"),&AudioPlayer::play,DEFVAL(0.0));
+ ClassDB::bind_method(_MD("seek","to_pos"),&AudioPlayer::seek);
+ ClassDB::bind_method(_MD("stop"),&AudioPlayer::stop);
+
+ ClassDB::bind_method(_MD("is_playing"),&AudioPlayer::is_playing);
+ ClassDB::bind_method(_MD("get_pos"),&AudioPlayer::get_pos);
+
+ ClassDB::bind_method(_MD("set_bus","bus"),&AudioPlayer::set_bus);
+ ClassDB::bind_method(_MD("get_bus"),&AudioPlayer::get_bus);
+
+ ClassDB::bind_method(_MD("set_autoplay","enable"),&AudioPlayer::set_autoplay);
+ ClassDB::bind_method(_MD("is_autoplay_enabled"),&AudioPlayer::is_autoplay_enabled);
+
+ ClassDB::bind_method(_MD("set_mix_target","mix_target"),&AudioPlayer::set_mix_target);
+ ClassDB::bind_method(_MD("get_mix_target"),&AudioPlayer::get_mix_target);
+
+ ClassDB::bind_method(_MD("_set_playing","enable"),&AudioPlayer::_set_playing);
+ ClassDB::bind_method(_MD("_is_active"),&AudioPlayer::_is_active);
+
+ ClassDB::bind_method(_MD("_bus_layout_changed"),&AudioPlayer::_bus_layout_changed);
+
+
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"stream",PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"),_SCS("set_stream"),_SCS("get_stream") );
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"volume_db",PROPERTY_HINT_RANGE,"-80,24"),_SCS("set_volume_db"),_SCS("get_volume_db") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"playing",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR),_SCS("_set_playing"),_SCS("_is_active" ));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"autoplay"),_SCS("set_autoplay"),_SCS("is_autoplay_enabled") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"mix_target",PROPERTY_HINT_ENUM,"Stereo,Surround,Center"),_SCS("set_mix_target"),_SCS("get_mix_target"));
+ ADD_PROPERTY( PropertyInfo(Variant::STRING,"bus",PROPERTY_HINT_ENUM,""),_SCS("set_bus"),_SCS("get_bus"));
+
+}
+
+AudioPlayer::AudioPlayer() {
+
+ mix_volume_db=0;
+ volume_db=0;
+ autoplay=false;
+ setseek=-1;
+ active=false;
+ mix_target=MIX_TARGET_STEREO;
+
+ AudioServer::get_singleton()->connect("bus_layout_changed",this,"_bus_layout_changed");
+}
+
+
+
+AudioPlayer::~AudioPlayer() {
+
+
+}
+
diff --git a/scene/audio/audio_player.h b/scene/audio/audio_player.h
new file mode 100644
index 0000000000..249e5d0381
--- /dev/null
+++ b/scene/audio/audio_player.h
@@ -0,0 +1,75 @@
+#ifndef AUDIOPLAYER_H
+#define AUDIOPLAYER_H
+
+#include "scene/main/node.h"
+#include "servers/audio/audio_stream.h"
+
+
+class AudioPlayer : public Node {
+
+ GDCLASS( AudioPlayer, Node )
+
+public:
+
+ enum MixTarget {
+ MIX_TARGET_STEREO,
+ MIX_TARGET_SURROUND,
+ MIX_TARGET_CENTER
+ };
+private:
+ Ref<AudioStreamPlayback> stream_playback;
+ Ref<AudioStream> stream;
+ Vector<AudioFrame> mix_buffer;
+
+ volatile float setseek;
+ volatile bool active;
+
+ float mix_volume_db;
+ float volume_db;
+ bool autoplay;
+ StringName bus;
+
+ MixTarget mix_target;
+
+ void _mix_audio();
+ static void _mix_audios(void *self) { reinterpret_cast<AudioPlayer*>(self)->_mix_audio(); }
+
+ void _set_playing(bool p_enable);
+ bool _is_active() const;
+
+ void _bus_layout_changed();
+
+protected:
+
+ void _validate_property(PropertyInfo& property) const;
+ void _notification(int p_what);
+ static void _bind_methods();
+public:
+
+ void set_stream(Ref<AudioStream> p_stream);
+ Ref<AudioStream> get_stream() const;
+
+ void set_volume_db(float p_volume);
+ float get_volume_db() const;
+
+ void play(float p_from_pos=0.0);
+ void seek(float p_seconds);
+ void stop();
+ bool is_playing() const;
+ float get_pos();
+
+ void set_bus(const StringName& p_bus);
+ StringName get_bus() const;
+
+ void set_autoplay(bool p_enable);
+ bool is_autoplay_enabled();
+
+ void set_mix_target(MixTarget p_target);
+ MixTarget get_mix_target() const;
+
+ AudioPlayer();
+ ~AudioPlayer();
+};
+
+VARIANT_ENUM_CAST(AudioPlayer::MixTarget)
+#endif // AUDIOPLAYER_H