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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /scene/audio/sample_player.cpp
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
GODOT IS OPEN SOURCE
Diffstat (limited to 'scene/audio/sample_player.cpp')
-rw-r--r--scene/audio/sample_player.cpp707
1 files changed, 707 insertions, 0 deletions
diff --git a/scene/audio/sample_player.cpp b/scene/audio/sample_player.cpp
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+++ b/scene/audio/sample_player.cpp
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+/*************************************************************************/
+/* sample_player.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "sample_player.h"
+
+#include "servers/audio_server.h"
+
+
+bool SamplePlayer::_set(const StringName& p_name, const Variant& p_value) {
+
+ String name=p_name;
+
+ if (name=="play/play") {
+ if (library.is_valid()) {
+
+ String what=p_value;
+ if (what=="")
+ stop_all();
+ else
+ play(what);
+
+ played_back=what;
+ }
+ } else if (name=="config/samples")
+ set_sample_library(p_value);
+ else if (name=="config/voices")
+ set_voice_count(p_value);
+ else if (name.begins_with("default/")) {
+
+ String what=name.right(7);
+
+ if (what=="volume_db")
+ set_default_volume_db(p_value);
+ else if (what=="pitch_scale")
+ set_default_pitch_scale(p_value);
+ else if (what=="pan")
+ _default.pan=p_value;
+ else if (what=="depth")
+ _default.depth=p_value;
+ else if (what=="height")
+ _default.height=p_value;
+ else if (what=="filter/type")
+ _default.filter_type=FilterType(p_value.operator int());
+ else if (what=="filter/cutoff")
+ _default.filter_cutoff=p_value;
+ else if (what=="filter/resonance")
+ _default.filter_resonance=p_value;
+ else if (what=="filter/gain")
+ _default.filter_gain=p_value;
+ else if (what=="reverb_room")
+ _default.reverb_room=ReverbRoomType(p_value.operator int());
+ else if (what=="reverb_send")
+ _default.reverb_send=p_value;
+ else if (what=="chorus_send")
+ _default.chorus_send=p_value;
+ else
+ return false;
+
+
+ } else
+ return false;
+
+ return true;
+}
+
+bool SamplePlayer::_get(const StringName& p_name,Variant &r_ret) const {
+
+
+ String name=p_name;
+
+ if (name=="play/play") {
+ r_ret=played_back;
+ } else if (name=="config/voices") {
+ r_ret= get_voice_count();
+ } else if (name=="config/samples") {
+
+ r_ret= get_sample_library();
+ } else if (name.begins_with("default/")) {
+
+ String what=name.get_slice("/",1);
+
+ if (what=="volume_db")
+ r_ret= get_default_volume_db();
+ else if (what=="pitch_scale")
+ r_ret= get_default_pitch_scale();
+ else if (what=="pan")
+ r_ret= _default.pan;
+ else if (what=="depth")
+ r_ret= _default.depth;
+ else if (what=="height")
+ r_ret= _default.height;
+ else if (what=="filter/type")
+ r_ret= _default.filter_type;
+ else if (what=="filter/cutoff")
+ r_ret= _default.filter_cutoff;
+ else if (what=="filter/resonance")
+ r_ret= _default.filter_resonance;
+ else if (what=="filter/gain")
+ r_ret= _default.filter_gain;
+ else if (what=="reverb_room")
+ r_ret= _default.reverb_room;
+ else if (what=="reverb_send")
+ r_ret= _default.reverb_send;
+ else if (what=="chorus_send")
+ r_ret= _default.chorus_send;
+ else
+ return false;
+
+
+ } else
+ return false;
+
+ return true;
+}
+
+void SamplePlayer::_get_property_list(List<PropertyInfo> *p_list) const {
+
+ String en="";
+ if (library.is_valid()) {
+ List<StringName> samples;
+ Ref<SampleLibrary> ncl=library;
+ ncl->get_sample_list(&samples);
+ for (List<StringName>::Element *E=samples.front();E;E=E->next()) {
+
+ en+=",";
+ en+=E->get();
+ }
+ }
+
+ p_list->push_back( PropertyInfo( Variant::STRING, "play/play", PROPERTY_HINT_ENUM, en,PROPERTY_USAGE_EDITOR));
+ p_list->push_back( PropertyInfo( Variant::INT, "config/voices", PROPERTY_HINT_RANGE, "1,256,1"));
+ p_list->push_back( PropertyInfo( Variant::OBJECT, "config/samples", PROPERTY_HINT_RESOURCE_TYPE, "SampleLibrary"));
+ p_list->push_back( PropertyInfo( Variant::REAL, "default/volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"));
+ p_list->push_back( PropertyInfo( Variant::REAL, "default/pitch_scale", PROPERTY_HINT_RANGE, "0.01,48,0.01"));
+ p_list->push_back( PropertyInfo( Variant::REAL, "default/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"));
+ p_list->push_back( PropertyInfo( Variant::REAL, "default/depth", PROPERTY_HINT_RANGE, "-1,1,0.01"));
+ p_list->push_back( PropertyInfo( Variant::REAL, "default/height", PROPERTY_HINT_RANGE, "-1,1,0.01"));
+ p_list->push_back( PropertyInfo( Variant::INT, "default/filter/type", PROPERTY_HINT_ENUM, "Disabled,Lowpass,Bandpass,Highpass,Notch,Peak,BandLimit,LowShelf,HighShelf"));
+ p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/cutoff", PROPERTY_HINT_RANGE, "20,16384.0,0.01"));
+ p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/resonance", PROPERTY_HINT_RANGE, "0,4,0.01"));
+ p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/gain", PROPERTY_HINT_RANGE, "0,2,0.01"));
+ p_list->push_back( PropertyInfo( Variant::INT, "default/reverb_room", PROPERTY_HINT_ENUM, "Small,Medimum,Large,Hall"));
+ p_list->push_back( PropertyInfo( Variant::REAL, "default/reverb_send", PROPERTY_HINT_RANGE, "0,1,0.01"));
+ p_list->push_back( PropertyInfo( Variant::REAL, "default/chorus_send", PROPERTY_HINT_RANGE, "0,1,0.01"));
+
+
+}
+
+
+SamplePlayer::Voice::Voice() {
+
+ voice=AudioServer::get_singleton()->voice_create();
+ clear();
+}
+
+
+void SamplePlayer::Voice::clear() {
+
+ check=0;
+
+ mix_rate=44100;
+ volume=1;
+ pan=0;
+ pan_depth=0;
+ pan_height=0;
+ filter_type=FILTER_NONE;
+ filter_cutoff=0;
+ filter_resonance=0;
+ chorus_send=0;
+ reverb_room=REVERB_HALL;
+ reverb_send=0;
+ active=false;
+
+}
+SamplePlayer::Voice::~Voice() {
+
+ AudioServer::get_singleton()->free(voice);
+}
+
+
+void SamplePlayer::set_voice_count(int p_voice_count) {
+
+ ERR_FAIL_COND( p_voice_count <1 || p_voice_count >0xFFFE );
+
+ voices.resize(p_voice_count);
+}
+
+int SamplePlayer::get_voice_count() const {
+
+ return voices.size();
+}
+
+SamplePlayer::VoiceID SamplePlayer::play(const String& p_name,bool unique) {
+
+ if (library.is_null())
+ return INVALID_VOICE_ID;
+ ERR_FAIL_COND_V( !library->has_sample(p_name), INVALID_VOICE_ID );
+
+ Ref<Sample> sample = library->get_sample(p_name);
+ float vol_change = library->sample_get_volume_db(p_name);
+ float pitch_change = library->sample_get_pitch_scale(p_name);
+
+ last_check++;
+ last_id = (last_id + 1) % voices.size();
+
+ Voice&v = voices[last_id];
+ v.clear();
+
+
+ v.mix_rate=sample->get_mix_rate()*(_default.pitch_scale*pitch_change);
+ v.sample_mix_rate=sample->get_mix_rate();
+ v.check=last_check;
+ v.volume=Math::db2linear(_default.volume_db+vol_change);
+ v.pan=_default.pan;
+ v.pan_depth=_default.depth;
+ v.pan_height=_default.height;
+ v.filter_type=_default.filter_type;
+ v.filter_cutoff=_default.filter_cutoff;
+ v.filter_resonance=_default.filter_resonance;
+ v.filter_gain=_default.filter_gain;
+ v.chorus_send=_default.chorus_send;
+ v.reverb_room=_default.reverb_room;
+ v.reverb_send=_default.reverb_send;
+
+ AudioServer::get_singleton()->voice_play(v.voice,sample->get_rid());
+ AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate);
+ AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume);
+ AudioServer::get_singleton()->voice_set_pan(v.voice,v.pan,v.pan_depth,v.pan_height);
+ AudioServer::get_singleton()->voice_set_filter(v.voice,(AudioServer::FilterType)v.filter_type,v.filter_cutoff,v.filter_resonance,v.filter_gain);
+ AudioServer::get_singleton()->voice_set_chorus(v.voice,v.chorus_send);
+ AudioServer::get_singleton()->voice_set_reverb(v.voice,(AudioServer::ReverbRoomType)v.reverb_room,v.reverb_send);
+
+ v.active=true;
+
+ if (unique) {
+
+ for(int i=0;i<voices.size();i++) {
+
+ if (!voices[i].active || uint32_t(i)==last_id)
+ continue;
+
+ AudioServer::get_singleton()->voice_stop(voices[i].voice);
+
+ voices[i].clear();
+ }
+
+ }
+
+ return last_id | (last_check<<16);
+}
+
+void SamplePlayer::stop_all() {
+
+
+ for(int i=0;i<voices.size();i++) {
+
+ if (!voices[i].active)
+ continue;
+
+ AudioServer::get_singleton()->voice_stop(voices[i].voice);
+ voices[i].clear();
+ }
+
+}
+
+#define _GET_VOICE\
+ uint32_t voice=p_voice&0xFFFF;\
+ ERR_FAIL_COND(voice > (uint32_t)voices.size());\
+ Voice &v=voices[voice];\
+ if (v.check!=uint32_t(p_voice>>16))\
+ return;\
+ ERR_FAIL_COND(!v.active);
+
+void SamplePlayer::stop(VoiceID p_voice) {
+
+ _GET_VOICE
+
+ AudioServer::get_singleton()->voice_stop(v.voice);
+ v.active=false;
+
+}
+
+void SamplePlayer::set_mix_rate(VoiceID p_voice, int p_mix_rate) {
+
+ _GET_VOICE
+
+ v.mix_rate=p_mix_rate;
+ AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate);
+
+}
+void SamplePlayer::set_pitch_scale(VoiceID p_voice, float p_pitch_scale) {
+
+ _GET_VOICE
+
+ v.mix_rate=v.sample_mix_rate*p_pitch_scale;
+ AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate);
+
+}
+void SamplePlayer::set_volume(VoiceID p_voice, float p_volume) {
+
+
+ _GET_VOICE
+ v.volume=p_volume;
+ AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume);
+
+}
+
+void SamplePlayer::set_volume_db(VoiceID p_voice, float p_db) {
+
+ //@TODO handle 0 volume as -80db or something
+ _GET_VOICE
+ v.volume=Math::db2linear(p_db);
+ AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume);
+
+}
+
+void SamplePlayer::set_pan(VoiceID p_voice, float p_pan,float p_pan_depth,float p_pan_height) {
+
+ _GET_VOICE
+ v.pan=p_pan;
+ v.pan_depth=p_pan_depth;
+ v.pan_height=p_pan_height;
+
+ AudioServer::get_singleton()->voice_set_pan(v.voice,v.pan,v.pan_depth,v.pan_height);
+
+}
+
+void SamplePlayer::set_filter(VoiceID p_voice,FilterType p_filter,float p_cutoff,float p_resonance,float p_gain) {
+
+ _GET_VOICE
+ v.filter_type=p_filter;
+ v.filter_cutoff=p_cutoff;
+ v.filter_resonance=p_resonance;
+ v.filter_gain=p_gain;
+
+ AudioServer::get_singleton()->voice_set_filter(v.voice,(AudioServer::FilterType)p_filter,p_cutoff,p_resonance);
+
+}
+void SamplePlayer::set_chorus(VoiceID p_voice,float p_send) {
+
+ _GET_VOICE
+ v.chorus_send=p_send;
+
+ AudioServer::get_singleton()->voice_set_chorus(v.voice,p_send);
+
+}
+void SamplePlayer::set_reverb(VoiceID p_voice,ReverbRoomType p_room,float p_send) {
+
+ _GET_VOICE
+ v.reverb_room=p_room;
+ v.reverb_send=p_send;
+
+ AudioServer::get_singleton()->voice_set_reverb(v.voice,(AudioServer::ReverbRoomType)p_room,p_send);
+
+}
+
+#define _GET_VOICE_V(m_ret)\
+ uint32_t voice=p_voice&0xFFFF;\
+ ERR_FAIL_COND_V(voice > (uint32_t)voices.size(),m_ret);\
+ const Voice &v=voices[voice];\
+ if (v.check!=(p_voice>>16))\
+ return m_ret;\
+ ERR_FAIL_COND_V(!v.active,m_ret);
+
+
+int SamplePlayer::get_mix_rate(VoiceID p_voice) const {
+
+ _GET_VOICE_V(0);
+
+ return v.mix_rate;
+}
+float SamplePlayer::get_pitch_scale(VoiceID p_voice) const {
+
+ _GET_VOICE_V(0);
+ return v.sample_mix_rate/(float)v.mix_rate;
+}
+float SamplePlayer::get_volume(VoiceID p_voice) const {
+
+ _GET_VOICE_V(0);
+ return v.volume;
+}
+
+
+float SamplePlayer::get_volume_db(VoiceID p_voice) const {
+
+ _GET_VOICE_V(0);
+ return Math::linear2db(v.volume);
+}
+
+float SamplePlayer::get_pan(VoiceID p_voice) const {
+
+ _GET_VOICE_V(0);
+ return v.pan;
+}
+float SamplePlayer::get_pan_depth(VoiceID p_voice) const {
+
+
+ _GET_VOICE_V(0);
+ return v.pan_depth;
+}
+float SamplePlayer::get_pan_height(VoiceID p_voice) const {
+
+ _GET_VOICE_V(0);
+
+ return v.pan_height;
+}
+SamplePlayer::FilterType SamplePlayer::get_filter_type(VoiceID p_voice) const {
+
+ _GET_VOICE_V(FILTER_NONE);
+
+ return v.filter_type;
+}
+float SamplePlayer::get_filter_cutoff(VoiceID p_voice) const {
+
+ _GET_VOICE_V(0);
+
+ return v.filter_cutoff;
+}
+float SamplePlayer::get_filter_resonance(VoiceID p_voice) const {
+
+ _GET_VOICE_V(0);
+
+ return v.filter_resonance;
+}
+
+float SamplePlayer::get_filter_gain(VoiceID p_voice) const {
+
+ _GET_VOICE_V(0);
+
+ return v.filter_gain;
+}
+float SamplePlayer::get_chorus(VoiceID p_voice) const {
+
+ _GET_VOICE_V(0);
+
+ return v.chorus_send;
+}
+float SamplePlayer::get_reverb_room(VoiceID p_voice) const {
+
+ _GET_VOICE_V(0);
+
+ return v.reverb_room;
+}
+
+float SamplePlayer::get_reverb(VoiceID p_voice) const {
+
+ _GET_VOICE_V(0);
+
+ return v.reverb_send;
+}
+
+bool SamplePlayer::is_voice_active(VoiceID p_voice) const {
+
+ _GET_VOICE_V(false);
+ return v.active && AudioServer::get_singleton()->voice_is_active(v.voice);
+
+}
+bool SamplePlayer::is_active() const {
+
+ for(int i=0;i<voices.size();i++) {
+
+ if (voices[i].active && AudioServer::get_singleton()->voice_is_active(voices[i].voice))
+ return true;
+
+
+ }
+
+ return false;
+}
+
+
+
+void SamplePlayer::set_sample_library(const Ref<SampleLibrary>& p_library) {
+
+ library=p_library;
+}
+
+Ref<SampleLibrary> SamplePlayer::get_sample_library() const {
+
+ return library;
+}
+
+
+
+void SamplePlayer::set_default_pitch_scale(float p_pitch_scale) {
+
+ _default.pitch_scale=p_pitch_scale;
+}
+void SamplePlayer::set_default_volume(float p_volume) {
+
+ _default.volume_db=Math::linear2db(p_volume);
+}
+void SamplePlayer::set_default_volume_db(float p_db) {
+
+ _default.volume_db=p_db;
+}
+void SamplePlayer::set_default_pan(float p_pan,float p_pan_depth,float p_pan_height) {
+
+ _default.pan=p_pan;
+ _default.depth=p_pan_depth;
+ _default.height=p_pan_height;
+
+}
+void SamplePlayer::set_default_filter(FilterType p_filter,float p_cutoff,float p_resonance,float p_gain) {
+
+ _default.filter_type=p_filter;
+ _default.filter_cutoff=p_cutoff;
+ _default.filter_resonance=p_resonance;
+ _default.filter_gain=p_gain;
+}
+void SamplePlayer::set_default_chorus(float p_send) {
+
+ _default.chorus_send=p_send;
+
+}
+void SamplePlayer::set_default_reverb(ReverbRoomType p_room,float p_send) {
+
+ _default.reverb_room=p_room;
+ _default.reverb_send=p_send;
+}
+
+float SamplePlayer::get_default_volume() const {
+
+ return Math::db2linear(_default.volume_db);
+}
+float SamplePlayer::get_default_volume_db() const {
+
+ return _default.volume_db;
+}
+float SamplePlayer::get_default_pitch_scale() const {
+
+ return _default.pitch_scale;
+}
+
+
+float SamplePlayer::get_default_pan() const {
+
+ return _default.pan;
+}
+float SamplePlayer::get_default_pan_depth() const {
+
+ return _default.depth;
+}
+float SamplePlayer::get_default_pan_height() const {
+
+ return _default.height;
+}
+SamplePlayer::FilterType SamplePlayer::get_default_filter_type() const {
+
+ return _default.filter_type;
+}
+float SamplePlayer::get_default_filter_cutoff() const {
+
+ return _default.filter_cutoff;
+}
+float SamplePlayer::get_default_filter_resonance() const {
+
+ return _default.filter_resonance;
+}
+float SamplePlayer::get_default_filter_gain() const {
+
+ return _default.filter_gain;
+}
+float SamplePlayer::get_default_chorus() const {
+
+ return _default.chorus_send;
+}
+float SamplePlayer::get_default_reverb_room() const {
+
+ return _default.reverb_room;
+}
+float SamplePlayer::get_default_reverb() const {
+
+ return _default.reverb_send;
+}
+
+
+void SamplePlayer::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_sample_library","library:SampleLibrary"),&SamplePlayer::set_sample_library );
+ ObjectTypeDB::bind_method(_MD("get_sample_library:SampleLibrary"),&SamplePlayer::get_sample_library );
+
+ ObjectTypeDB::bind_method(_MD("set_voice_count","max_voices"),&SamplePlayer::set_voice_count );
+ ObjectTypeDB::bind_method(_MD("get_voice_count"),&SamplePlayer::get_voice_count );
+
+ ObjectTypeDB::bind_method(_MD("play","name","unique"),&SamplePlayer::play, DEFVAL(false) );
+ ObjectTypeDB::bind_method(_MD("stop","voice"),&SamplePlayer::stop );
+ ObjectTypeDB::bind_method(_MD("stop_all"),&SamplePlayer::stop_all );
+
+ ObjectTypeDB::bind_method(_MD("set_mix_rate","voice","hz"),&SamplePlayer::set_mix_rate );
+ ObjectTypeDB::bind_method(_MD("set_pitch_scale","voice","ratio"),&SamplePlayer::set_pitch_scale );
+ ObjectTypeDB::bind_method(_MD("set_volume","voice","nrg"),&SamplePlayer::set_volume );
+ ObjectTypeDB::bind_method(_MD("set_volume_db","voice","nrg"),&SamplePlayer::set_volume_db );
+ ObjectTypeDB::bind_method(_MD("set_pan","voice","pan","depth","height"),&SamplePlayer::set_pan,DEFVAL(0),DEFVAL(0) );
+ ObjectTypeDB::bind_method(_MD("set_filter","voice","type","cutoff_hz","resonance","gain"),&SamplePlayer::set_filter,DEFVAL(0) );
+ ObjectTypeDB::bind_method(_MD("set_chorus","voice","send"),&SamplePlayer::set_chorus );
+ ObjectTypeDB::bind_method(_MD("set_reverb","voice","room_type","send"),&SamplePlayer::set_reverb );
+
+ ObjectTypeDB::bind_method(_MD("get_mix_rate","voice"),&SamplePlayer::get_mix_rate );
+ ObjectTypeDB::bind_method(_MD("get_pitch_scale","voice"),&SamplePlayer::get_pitch_scale );
+ ObjectTypeDB::bind_method(_MD("get_volume","voice"),&SamplePlayer::get_volume );
+ ObjectTypeDB::bind_method(_MD("get_volume_db","voice"),&SamplePlayer::get_volume_db );
+ ObjectTypeDB::bind_method(_MD("get_pan","voice"),&SamplePlayer::get_pan );
+ ObjectTypeDB::bind_method(_MD("get_pan_depth","voice"),&SamplePlayer::get_pan_depth );
+ ObjectTypeDB::bind_method(_MD("get_pan_height","voice"),&SamplePlayer::get_pan_height );
+ ObjectTypeDB::bind_method(_MD("get_filter_type","voice"),&SamplePlayer::get_filter_type );
+ ObjectTypeDB::bind_method(_MD("get_filter_cutoff","voice"),&SamplePlayer::get_filter_cutoff );
+ ObjectTypeDB::bind_method(_MD("get_filter_resonance","voice"),&SamplePlayer::get_filter_resonance );
+ ObjectTypeDB::bind_method(_MD("get_filter_gain","voice"),&SamplePlayer::get_filter_gain );
+ ObjectTypeDB::bind_method(_MD("get_chorus","voice"),&SamplePlayer::get_chorus );
+ ObjectTypeDB::bind_method(_MD("get_reverb_room","voice"),&SamplePlayer::get_reverb_room );
+ ObjectTypeDB::bind_method(_MD("get_reverb","voice"),&SamplePlayer::get_reverb );
+
+ ObjectTypeDB::bind_method(_MD("set_default_pitch_scale","ratio"),&SamplePlayer::set_default_pitch_scale );
+ ObjectTypeDB::bind_method(_MD("set_default_volume","nrg"),&SamplePlayer::set_default_volume );
+ ObjectTypeDB::bind_method(_MD("set_default_volume_db","db"),&SamplePlayer::set_default_volume );
+ ObjectTypeDB::bind_method(_MD("set_default_pan","pan","depth","height"),&SamplePlayer::set_default_pan,DEFVAL(0),DEFVAL(0) );
+ ObjectTypeDB::bind_method(_MD("set_default_filter","type","cutoff_hz","resonance","gain"),&SamplePlayer::set_default_filter,DEFVAL(0) );
+ ObjectTypeDB::bind_method(_MD("set_default_chorus","send"),&SamplePlayer::set_default_chorus );
+ ObjectTypeDB::bind_method(_MD("set_default_reverb","room_type","send"),&SamplePlayer::set_default_reverb );
+
+ ObjectTypeDB::bind_method(_MD("get_default_pitch_scale"),&SamplePlayer::get_default_pitch_scale );
+ ObjectTypeDB::bind_method(_MD("get_default_volume"),&SamplePlayer::get_default_volume );
+ ObjectTypeDB::bind_method(_MD("get_default_volume_db"),&SamplePlayer::get_default_volume );
+ ObjectTypeDB::bind_method(_MD("get_default_pan"),&SamplePlayer::get_default_pan );
+ ObjectTypeDB::bind_method(_MD("get_default_pan_depth"),&SamplePlayer::get_default_pan_depth );
+ ObjectTypeDB::bind_method(_MD("get_default_pan_height"),&SamplePlayer::get_default_pan_height );
+ ObjectTypeDB::bind_method(_MD("get_default_filter_type"),&SamplePlayer::get_default_filter_type );
+ ObjectTypeDB::bind_method(_MD("get_default_filter_cutoff"),&SamplePlayer::get_default_filter_cutoff );
+ ObjectTypeDB::bind_method(_MD("get_default_filter_resonance"),&SamplePlayer::get_default_filter_resonance );
+ ObjectTypeDB::bind_method(_MD("get_default_filter_gain"),&SamplePlayer::get_default_filter_gain );
+ ObjectTypeDB::bind_method(_MD("get_default_chorus"),&SamplePlayer::get_default_chorus );
+ ObjectTypeDB::bind_method(_MD("get_default_reverb_room"),&SamplePlayer::get_default_reverb_room );
+ ObjectTypeDB::bind_method(_MD("get_default_reverb"),&SamplePlayer::get_default_reverb );
+
+ ObjectTypeDB::bind_method(_MD("is_active"),&SamplePlayer::is_active );
+ ObjectTypeDB::bind_method(_MD("is_voice_active","voice"),&SamplePlayer::is_voice_active );
+
+ BIND_CONSTANT( FILTER_NONE);
+ BIND_CONSTANT( FILTER_LOWPASS);
+ BIND_CONSTANT( FILTER_BANDPASS);
+ BIND_CONSTANT( FILTER_HIPASS);
+ BIND_CONSTANT( FILTER_NOTCH);
+ BIND_CONSTANT( FILTER_PEAK);
+ BIND_CONSTANT( FILTER_BANDLIMIT); ///< cutoff is LP resonace is HP
+ BIND_CONSTANT( FILTER_LOW_SHELF);
+ BIND_CONSTANT( FILTER_HIGH_SHELF);
+
+ BIND_CONSTANT( REVERB_SMALL );
+ BIND_CONSTANT( REVERB_MEDIUM );
+ BIND_CONSTANT( REVERB_LARGE );
+ BIND_CONSTANT( REVERB_HALL );
+
+}
+
+
+SamplePlayer::SamplePlayer() {
+
+ voices.resize(1);
+
+ _default.pitch_scale=1;
+ _default.volume_db=0;
+ _default.pan=0;
+ _default.depth=0;
+ _default.height=0;
+ _default.filter_type=FILTER_NONE;
+ _default.filter_cutoff=5000;
+ _default.filter_resonance=1;
+ _default.filter_gain=1;
+ _default.chorus_send=0;
+ _default.reverb_room=REVERB_LARGE;
+ _default.reverb_send=0;
+ last_id=0;
+ last_check=0;
+
+
+}
+
+SamplePlayer::~SamplePlayer() {
+
+
+}