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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2020-07-02 19:22:09 +0200 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2020-07-02 19:22:09 +0200 |
commit | fdf1977e8fe3683338dea68ff985bd511b86998f (patch) | |
tree | c968f96101c78d2062cbd4974b2aef9be5ce201f /scene/animation | |
parent | 719609522a30fa9e3b96b028ac5a1d1a65f1678f (diff) |
Ignore blend times for inexistent animations
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_player.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 319d0171b3..caf9aa8dc8 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1055,6 +1055,8 @@ void AnimationPlayer::get_animation_list(List<StringName> *p_animations) const { } void AnimationPlayer::set_blend_time(const StringName &p_animation1, const StringName &p_animation2, float p_time) { + ERR_FAIL_COND(!animation_set.has(p_animation1)); + ERR_FAIL_COND(!animation_set.has(p_animation2)); ERR_FAIL_COND_MSG(p_time < 0, "Blend time cannot be smaller than 0."); BlendKey bk; |