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author | Yuri Rubinsky <chaosus89@gmail.com> | 2022-06-18 14:14:57 +0300 |
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committer | GitHub <noreply@github.com> | 2022-06-18 14:14:57 +0300 |
commit | f41cb30f9b7fe46a014162aba9c0e9a9697343d2 (patch) | |
tree | 9cfa843d3cbd24de7c7b668ca8f00ec0f71c8e85 /scene/animation | |
parent | 94e962e27f0700a425654b40f219b34ade6cf531 (diff) | |
parent | 0e4fd72ae62ef2d3b724f68f3d94a5f7c90017f2 (diff) |
Merge pull request #62172 from and-rad/animtree-state-valid
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_tree.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index d34e8db093..136285c4dc 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -919,7 +919,6 @@ void AnimationTree::_process_graph(double p_delta) { state.valid = true; state.invalid_reasons = ""; state.animation_states.clear(); //will need to be re-created - state.valid = true; state.player = player; state.last_pass = process_pass; state.tree = this; |