diff options
author | Bojidar Marinov <bojidar.marinov.bg@gmail.com> | 2018-01-14 12:28:57 +0200 |
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committer | Bojidar Marinov <bojidar.marinov.bg@gmail.com> | 2018-01-14 12:28:57 +0200 |
commit | f2355949c458bcc0eaf967f57d782520a168f563 (patch) | |
tree | 221dacd8362c487f248be8718aed992851fd81d7 /scene/animation | |
parent | 859ac6233d79a8e699de7f8cd2d16238d8887dfe (diff) |
Fix an issue with the animation editor not seeking to the target time properly.
Fixes #15646.
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_player.cpp | 28 | ||||
-rw-r--r-- | scene/animation/animation_player.h | 2 |
2 files changed, 23 insertions, 7 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index d1829ce4d4..b20bc64d41 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -977,6 +977,7 @@ bool AnimationPlayer::is_playing() const { return true; */ } + void AnimationPlayer::set_current_animation(const String &p_anim) { if (p_anim == "[stop]" || p_anim == "") { @@ -986,13 +987,6 @@ void AnimationPlayer::set_current_animation(const String &p_anim) { } else { // Same animation, do not replay from start } - - /* - ERR_FAIL_COND(!animation_set.has(p_anim)); - playback.current.pos = 0; - playback.current.from = &animation_set[p_anim]; - playback.assigned = p_anim; - */ } String AnimationPlayer::get_current_animation() const { @@ -1000,6 +994,23 @@ String AnimationPlayer::get_current_animation() const { return (is_playing() ? playback.assigned : ""); } +void AnimationPlayer::set_assigned_animation(const String &p_anim) { + + if (is_playing()) { + play(p_anim); + } else { + ERR_FAIL_COND(!animation_set.has(p_anim)); + playback.current.pos = 0; + playback.current.from = &animation_set[p_anim]; + playback.assigned = p_anim; + } +} + +String AnimationPlayer::get_assigned_animation() const { + + return playback.assigned; +} + void AnimationPlayer::stop(bool p_reset) { Playback &c = playback; @@ -1301,6 +1312,8 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_current_animation", "anim"), &AnimationPlayer::set_current_animation); ClassDB::bind_method(D_METHOD("get_current_animation"), &AnimationPlayer::get_current_animation); + ClassDB::bind_method(D_METHOD("set_assigned_animation", "anim"), &AnimationPlayer::set_assigned_animation); + ClassDB::bind_method(D_METHOD("get_assigned_animation"), &AnimationPlayer::get_assigned_animation); ClassDB::bind_method(D_METHOD("queue", "name"), &AnimationPlayer::queue); ClassDB::bind_method(D_METHOD("clear_queue"), &AnimationPlayer::clear_queue); @@ -1331,6 +1344,7 @@ void AnimationPlayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_node"), "set_root", "get_root"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "current_animation", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ANIMATE_AS_TRIGGER), "set_current_animation", "get_current_animation"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "assigned_animation", PROPERTY_HINT_NONE, "", 0), "set_assigned_animation", "get_assigned_animation"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "autoplay", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_autoplay", "get_autoplay"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "current_animation_length", PROPERTY_HINT_NONE, "", 0), "", "get_current_animation_length"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "current_animation_position", PROPERTY_HINT_NONE, "", 0), "", "get_current_animation_position"); diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index ef1720443f..ef758bac44 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -284,6 +284,8 @@ public: bool is_playing() const; String get_current_animation() const; void set_current_animation(const String &p_anim); + String get_assigned_animation() const; + void set_assigned_animation(const String &p_anim); void stop_all(); void set_active(bool p_active); bool is_active() const; |