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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-12-12 16:10:59 +0100
committerGitHub <noreply@github.com>2018-12-12 16:10:59 +0100
commitde264a819901d92501a69e19bb84632e70b1b5a6 (patch)
tree2b7dcf4bf67ba4238c222a56dbda4bb249bcf29f /scene/animation
parent4d27b1fe4f5e56d53b9fcd13c08b7e2e497b2d8e (diff)
parent38d108aaa25fa56ac535f1cc655551a802d4e48c (diff)
Merge pull request #22739 from DualMatrix/autoplay_warn
Added warning when setting autoplay of AnimationPlayer that's inside the tree.
Diffstat (limited to 'scene/animation')
-rw-r--r--scene/animation/animation_player.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 7f9953ab43..cfc3b2f4ce 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1427,6 +1427,8 @@ StringName AnimationPlayer::find_animation(const Ref<Animation> &p_animation) co
}
void AnimationPlayer::set_autoplay(const String &p_name) {
+ if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint())
+ WARN_PRINT("Setting autoplay after the node has been added to the scene has no effect.");
autoplay = p_name;
}