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author | Ibrahn Sahir <ibrahn.sahir@gmail.com> | 2018-09-20 12:27:32 +0100 |
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committer | Ibrahn Sahir <ibrahn.sahir@gmail.com> | 2018-09-20 13:06:13 +0100 |
commit | ce15cf8ebc976c63cd19e0024102f67677c8c1ff (patch) | |
tree | 91fff4ccca0d89d42c39eb5b89ccfbc2452d532a /scene/animation | |
parent | a4f5daca67760daf40e0867c8b530ab085f62a71 (diff) |
fix branch on uninit in spatial_editor_plugin
Moved the initialisation of origin_enabled up a bit, to be inited before
it's accessed in _init_grid. A step towards cleaner valgrind output and
removes an opportunity for a random occurance of the origin/grid
z-fighting issue.
Also removed unused variable last_grid_snap to avoid later confusion.
Diffstat (limited to 'scene/animation')
0 files changed, 0 insertions, 0 deletions