diff options
author | MinusKube <minuskube@gmail.com> | 2022-06-29 06:18:45 +0200 |
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committer | MinusKube <minuskube@gmail.com> | 2022-06-29 06:18:45 +0200 |
commit | a73882305ce1eacb9795e95b48118b7bb745b796 (patch) | |
tree | e6a4ef9e4a7f389e9bf39c17aaff0a8703103e09 /scene/animation | |
parent | caa9ec8aca80e34944f2f725dd39f154007d3f77 (diff) |
Fix animation player crashing when caching disabled tracks
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_player.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 2afe9ac35f..2e87dbf9da 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -283,10 +283,12 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov setup_pass++; for (int i = 0; i < a->get_track_count(); i++) { + p_anim->node_cache.write[i] = nullptr; + if (!a->track_is_enabled(i)) { continue; } - p_anim->node_cache.write[i] = nullptr; + Ref<Resource> resource; Vector<StringName> leftover_path; Node *child = parent->get_node_and_resource(a->track_get_path(i), resource, leftover_path); |