summaryrefslogtreecommitdiff
path: root/scene/animation
diff options
context:
space:
mode:
authortagcup <tagcup@yahoo.com>2018-04-14 15:53:25 -0400
committertagcup <tagcup@yahoo.com>2018-04-14 15:53:25 -0400
commita5e0bb447c339365d99dba772ea733c997c21200 (patch)
tree5b8642f6207485bc8dff4796489bef6fe05cdc7a /scene/animation
parente7445c3d82b60eae2d02e201d21990f0aac096ae (diff)
Avoid converting Quat to Euler angles when not necessary.
Also ensure that get_scale doesn't arbitrarlity change the signs of scales, ensuring that the combination of get_rotation and get_scale gives the correct basis. Added various missing functions and constructors. Should close #17968.
Diffstat (limited to 'scene/animation')
-rw-r--r--scene/animation/animation_player.cpp4
-rw-r--r--scene/animation/animation_tree_player.cpp3
2 files changed, 2 insertions, 5 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 63580bcae6..eca7caeaf0 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -590,9 +590,7 @@ void AnimationPlayer::_animation_update_transforms() {
Transform t;
t.origin = nc->loc_accum;
- t.basis.scale(nc->scale_accum);
- t.basis.rotate(nc->rot_accum.get_euler());
-
+ t.basis.set_quat_scale(nc->rot_accum, nc->scale_accum);
if (nc->skeleton && nc->bone_idx >= 0) {
nc->skeleton->set_bone_pose(nc->bone_idx, t);
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index e811b7a7b3..42fa20068b 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -900,8 +900,7 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
t.scale.x += 1.0;
t.scale.y += 1.0;
t.scale.z += 1.0;
- xform.basis.scale(t.scale);
- xform.basis.rotate(t.rot.get_euler());
+ xform.basis.set_quat_scale(t.rot, t.scale);
if (t.bone_idx >= 0) {
if (t.skeleton)