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authorHein-Pieter van Braam <hp@tmm.cx>2017-12-17 01:47:09 +0100
committerHein-Pieter van Braam <hp@tmm.cx>2017-12-17 13:10:30 +0100
commit9ba134b46381e0d2e65eb548384626da20bf09a3 (patch)
tree1b167cdc95000dce04afe3b2657b5333bc76aedf /scene/animation
parent83291eab3ae8940cc9da159774a1da6575196c89 (diff)
Add several unlikely() macros
Based off of perf-based prediction misses these seem to be the lowest-hanging fruit for quick (albeit small) improvements. These are based on: * baking a complex lightmap * running platformer 3d * running goltorus
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