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authorSilc Renew <tokage.it.lab@gmail.com>2022-12-05 09:30:47 +0900
committerSilc Renew <tokage.it.lab@gmail.com>2022-12-05 15:59:08 +0900
commit8c540b1d7194e41caa11975cb6f71fe988d10447 (patch)
treeeeddaff77d4887c21b824065a6086a578a0c6a29 /scene/animation
parent55da3c1631906d7daabcc8bb5b43a74235567f39 (diff)
Fix animation play backward doesn't process current key&animtrack seek
Diffstat (limited to 'scene/animation')
-rw-r--r--scene/animation/animation_player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index ca1befc135..f7baa7facc 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -955,7 +955,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
break;
}
- if (player->is_playing() || p_seeked) {
+ if (player->is_playing()) {
player->play(anim_name);
player->seek(at_anim_pos);
nc->animation_playing = true;