diff options
author | Silc Renew <tokage.it.lab@gmail.com> | 2023-01-22 15:50:53 +0900 |
---|---|---|
committer | Silc Renew <tokage.it.lab@gmail.com> | 2023-01-22 15:50:53 +0900 |
commit | 8b04f58604cb0b134338a484b510adaba9bbc963 (patch) | |
tree | d700a2c8c4168b7591bcf4fb1688984cb2966c2a /scene/animation | |
parent | 4db3716d8d9bbc95c031818b190002602558b0f2 (diff) |
Expose fading_from_node from StateMachine
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_node_state_machine.cpp | 3 | ||||
-rw-r--r-- | scene/animation/animation_node_state_machine.h | 2 |
2 files changed, 3 insertions, 2 deletions
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index 2c79e5fe06..b1a8155359 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -212,7 +212,7 @@ StringName AnimationNodeStateMachinePlayback::get_current_node() const { return current; } -StringName AnimationNodeStateMachinePlayback::get_blend_from_node() const { +StringName AnimationNodeStateMachinePlayback::get_fading_from_node() const { return fading_from; } @@ -703,6 +703,7 @@ void AnimationNodeStateMachinePlayback::_bind_methods() { ClassDB::bind_method(D_METHOD("get_current_node"), &AnimationNodeStateMachinePlayback::get_current_node); ClassDB::bind_method(D_METHOD("get_current_play_position"), &AnimationNodeStateMachinePlayback::get_current_play_pos); ClassDB::bind_method(D_METHOD("get_current_length"), &AnimationNodeStateMachinePlayback::get_current_length); + ClassDB::bind_method(D_METHOD("get_fading_from_node"), &AnimationNodeStateMachinePlayback::get_fading_from_node); ClassDB::bind_method(D_METHOD("get_travel_path"), &AnimationNodeStateMachinePlayback::get_travel_path); } diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h index 8183d2025a..1b4e010a06 100644 --- a/scene/animation/animation_node_state_machine.h +++ b/scene/animation/animation_node_state_machine.h @@ -159,7 +159,7 @@ public: void stop(); bool is_playing() const; StringName get_current_node() const; - StringName get_blend_from_node() const; + StringName get_fading_from_node() const; Vector<StringName> get_travel_path() const; float get_current_play_pos() const; float get_current_length() const; |