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authorMichael Alexsander Silva Dias <michaelalexsander@protonmail.com>2018-05-07 12:28:55 -0300
committerMichael Alexsander Silva Dias <michaelalexsander@protonmail.com>2018-05-07 12:28:55 -0300
commit863eb0e1e0d6346beb211906b1308aaf28fc1bdc (patch)
treecb744c6d88f5871b99687f735f476beea57dba96 /scene/animation
parent14e9a6ae164158cf5416be4a474f478029f94e54 (diff)
Added "play_backwards" to the list o functions to autocomplete.
Diffstat (limited to 'scene/animation')
-rw-r--r--scene/animation/animation_player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index eca7caeaf0..eb3954af20 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1208,7 +1208,7 @@ NodePath AnimationPlayer::get_root() const {
void AnimationPlayer::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
String pf = p_function;
- if (p_function == "play" || p_function == "remove_animation" || p_function == "has_animation" || p_function == "queue") {
+ if (p_function == "play" || p_function == "play_backwards" || p_function == "remove_animation" || p_function == "has_animation" || p_function == "queue") {
List<StringName> al;
get_animation_list(&al);
for (List<StringName>::Element *E = al.front(); E; E = E->next()) {