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authorSilc Renew <tokage.it.lab@gmail.com>2023-02-08 06:57:00 +0900
committerSilc Renew <tokage.it.lab@gmail.com>2023-02-10 01:22:00 +0900
commit7b18ad7d9825ec425375f6e46d031cfc79660453 (patch)
tree4f5037b2c78b00b74ffcb5eab8b766cd6bcbe80c /scene/animation
parent2572f6800aef09bd6ea96f3b1c7a999a962eecb7 (diff)
Add root motion accumulator to fix broken RootMotionView
Diffstat (limited to 'scene/animation')
-rw-r--r--scene/animation/animation_tree.cpp73
-rw-r--r--scene/animation/animation_tree.h14
-rw-r--r--scene/animation/root_motion_view.cpp7
3 files changed, 68 insertions, 26 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 7c2edef1de..9f9916c1c6 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -567,6 +567,10 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
List<StringName> sname;
player->get_animation_list(&sname);
+ root_motion_cache.loc = Vector3(0, 0, 0);
+ root_motion_cache.rot = Quaternion(0, 0, 0, 1);
+ root_motion_cache.scale = Vector3(1, 1, 1);
+
Ref<Animation> reset_anim;
bool has_reset_anim = player->has_animation(SceneStringNames::get_singleton()->RESET);
if (has_reset_anim) {
@@ -1035,14 +1039,13 @@ void AnimationTree::_process_graph(double p_delta) {
case Animation::TYPE_POSITION_3D: {
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (track->root_motion) {
- t->loc = Vector3(0, 0, 0);
- t->rot = Quaternion(0, 0, 0, 1);
- t->scale = Vector3(1, 1, 1);
- } else {
- t->loc = t->init_loc;
- t->rot = t->init_rot;
- t->scale = t->init_scale;
+ root_motion_cache.loc = Vector3(0, 0, 0);
+ root_motion_cache.rot = Quaternion(0, 0, 0, 1);
+ root_motion_cache.scale = Vector3(1, 1, 1);
}
+ t->loc = t->init_loc;
+ t->rot = t->init_rot;
+ t->scale = t->init_scale;
} break;
case Animation::TYPE_BLEND_SHAPE: {
TrackCacheBlendShape *t = static_cast<TrackCacheBlendShape *>(track);
@@ -1117,6 +1120,7 @@ void AnimationTree::_process_graph(double p_delta) {
continue; // Nothing to blend.
}
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
+
if (track->root_motion && calc_root) {
double prev_time = time - delta;
if (!backward) {
@@ -1164,7 +1168,7 @@ void AnimationTree::_process_graph(double p_delta) {
loc[0] = post_process_key_value(a, i, loc[0], t->object, t->bone_idx);
a->position_track_interpolate(i, (double)a->get_length(), &loc[1]);
loc[1] = post_process_key_value(a, i, loc[1], t->object, t->bone_idx);
- t->loc += (loc[1] - loc[0]) * blend;
+ root_motion_cache.loc += (loc[1] - loc[0]) * blend;
prev_time = 0;
}
} else {
@@ -1176,7 +1180,7 @@ void AnimationTree::_process_graph(double p_delta) {
loc[0] = post_process_key_value(a, i, loc[0], t->object, t->bone_idx);
a->position_track_interpolate(i, 0, &loc[1]);
loc[1] = post_process_key_value(a, i, loc[1], t->object, t->bone_idx);
- t->loc += (loc[1] - loc[0]) * blend;
+ root_motion_cache.loc += (loc[1] - loc[0]) * blend;
prev_time = (double)a->get_length();
}
}
@@ -1186,13 +1190,13 @@ void AnimationTree::_process_graph(double p_delta) {
continue;
}
loc[0] = post_process_key_value(a, i, loc[0], t->object, t->bone_idx);
-
a->position_track_interpolate(i, time, &loc[1]);
loc[1] = post_process_key_value(a, i, loc[1], t->object, t->bone_idx);
- t->loc += (loc[1] - loc[0]) * blend;
+ root_motion_cache.loc += (loc[1] - loc[0]) * blend;
prev_time = !backward ? 0 : (double)a->get_length();
+ }
- } else {
+ {
Vector3 loc;
Error err = a->position_track_interpolate(i, time, &loc);
@@ -1211,6 +1215,7 @@ void AnimationTree::_process_graph(double p_delta) {
continue; // Nothing to blend.
}
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
+
if (track->root_motion && calc_root) {
double prev_time = time - delta;
if (!backward) {
@@ -1258,7 +1263,7 @@ void AnimationTree::_process_graph(double p_delta) {
rot[0] = post_process_key_value(a, i, rot[0], t->object, t->bone_idx);
a->rotation_track_interpolate(i, (double)a->get_length(), &rot[1]);
rot[1] = post_process_key_value(a, i, rot[1], t->object, t->bone_idx);
- t->rot = (t->rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized();
+ root_motion_cache.rot = (root_motion_cache.rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized();
prev_time = 0;
}
} else {
@@ -1269,7 +1274,7 @@ void AnimationTree::_process_graph(double p_delta) {
}
rot[0] = post_process_key_value(a, i, rot[0], t->object, t->bone_idx);
a->rotation_track_interpolate(i, 0, &rot[1]);
- t->rot = (t->rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized();
+ root_motion_cache.rot = (root_motion_cache.rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized();
prev_time = (double)a->get_length();
}
}
@@ -1282,10 +1287,11 @@ void AnimationTree::_process_graph(double p_delta) {
a->rotation_track_interpolate(i, time, &rot[1]);
rot[1] = post_process_key_value(a, i, rot[1], t->object, t->bone_idx);
- t->rot = (t->rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized();
+ root_motion_cache.rot = (root_motion_cache.rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized();
prev_time = !backward ? 0 : (double)a->get_length();
+ }
- } else {
+ {
Quaternion rot;
Error err = a->rotation_track_interpolate(i, time, &rot);
@@ -1304,6 +1310,7 @@ void AnimationTree::_process_graph(double p_delta) {
continue; // Nothing to blend.
}
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
+
if (track->root_motion && calc_root) {
double prev_time = time - delta;
if (!backward) {
@@ -1350,7 +1357,7 @@ void AnimationTree::_process_graph(double p_delta) {
}
scale[0] = post_process_key_value(a, i, scale[0], t->object, t->bone_idx);
a->scale_track_interpolate(i, (double)a->get_length(), &scale[1]);
- t->scale += (scale[1] - scale[0]) * blend;
+ root_motion_cache.scale += (scale[1] - scale[0]) * blend;
scale[1] = post_process_key_value(a, i, scale[1], t->object, t->bone_idx);
prev_time = 0;
}
@@ -1363,7 +1370,7 @@ void AnimationTree::_process_graph(double p_delta) {
scale[0] = post_process_key_value(a, i, scale[0], t->object, t->bone_idx);
a->scale_track_interpolate(i, 0, &scale[1]);
scale[1] = post_process_key_value(a, i, scale[1], t->object, t->bone_idx);
- t->scale += (scale[1] - scale[0]) * blend;
+ root_motion_cache.scale += (scale[1] - scale[0]) * blend;
prev_time = (double)a->get_length();
}
}
@@ -1376,10 +1383,11 @@ void AnimationTree::_process_graph(double p_delta) {
a->scale_track_interpolate(i, time, &scale[1]);
scale[1] = post_process_key_value(a, i, scale[1], t->object, t->bone_idx);
- t->scale += (scale[1] - scale[0]) * blend;
+ root_motion_cache.scale += (scale[1] - scale[0]) * blend;
prev_time = !backward ? 0 : (double)a->get_length();
+ }
- } else {
+ {
Vector3 scale;
Error err = a->scale_track_interpolate(i, time, &scale);
@@ -1692,10 +1700,12 @@ void AnimationTree::_process_graph(double p_delta) {
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (t->root_motion) {
- root_motion_position = t->loc;
- root_motion_rotation = t->rot;
- root_motion_scale = t->scale - Vector3(1, 1, 1);
-
+ root_motion_position = root_motion_cache.loc;
+ root_motion_rotation = root_motion_cache.rot;
+ root_motion_scale = root_motion_cache.scale - Vector3(1, 1, 1);
+ root_motion_position_accumulator = t->loc;
+ root_motion_rotation_accumulator = t->rot;
+ root_motion_scale_accumulator = t->scale;
} else if (t->skeleton && t->bone_idx >= 0) {
if (t->loc_used) {
t->skeleton->set_bone_pose_position(t->bone_idx, t->loc);
@@ -1997,6 +2007,18 @@ Vector3 AnimationTree::get_root_motion_scale() const {
return root_motion_scale;
}
+Vector3 AnimationTree::get_root_motion_position_accumulator() const {
+ return root_motion_position_accumulator;
+}
+
+Quaternion AnimationTree::get_root_motion_rotation_accumulator() const {
+ return root_motion_rotation_accumulator;
+}
+
+Vector3 AnimationTree::get_root_motion_scale_accumulator() const {
+ return root_motion_scale_accumulator;
+}
+
void AnimationTree::_tree_changed() {
if (properties_dirty) {
return;
@@ -2186,6 +2208,9 @@ void AnimationTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_root_motion_position"), &AnimationTree::get_root_motion_position);
ClassDB::bind_method(D_METHOD("get_root_motion_rotation"), &AnimationTree::get_root_motion_rotation);
ClassDB::bind_method(D_METHOD("get_root_motion_scale"), &AnimationTree::get_root_motion_scale);
+ ClassDB::bind_method(D_METHOD("get_root_motion_position_accumulator"), &AnimationTree::get_root_motion_position_accumulator);
+ ClassDB::bind_method(D_METHOD("get_root_motion_rotation_accumulator"), &AnimationTree::get_root_motion_rotation_accumulator);
+ ClassDB::bind_method(D_METHOD("get_root_motion_scale_accumulator"), &AnimationTree::get_root_motion_scale_accumulator);
ClassDB::bind_method(D_METHOD("_update_properties"), &AnimationTree::_update_properties);
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index 0540add85b..c68cae56ea 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -228,6 +228,12 @@ private:
}
};
+ struct RootMotionCache {
+ Vector3 loc = Vector3(0, 0, 0);
+ Quaternion rot = Quaternion(0, 0, 0, 1);
+ Vector3 scale = Vector3(1, 1, 1);
+ };
+
struct TrackCacheBlendShape : public TrackCache {
MeshInstance3D *mesh_3d = nullptr;
float init_value = 0;
@@ -294,6 +300,7 @@ private:
}
};
+ RootMotionCache root_motion_cache;
HashMap<NodePath, TrackCache *> track_cache;
HashSet<TrackCache *> playing_caches;
Vector<Node *> playing_audio_stream_players;
@@ -327,6 +334,9 @@ private:
Vector3 root_motion_position = Vector3(0, 0, 0);
Quaternion root_motion_rotation = Quaternion(0, 0, 0, 1);
Vector3 root_motion_scale = Vector3(0, 0, 0);
+ Vector3 root_motion_position_accumulator = Vector3(0, 0, 0);
+ Quaternion root_motion_rotation_accumulator = Quaternion(0, 0, 0, 1);
+ Vector3 root_motion_scale_accumulator = Vector3(1, 1, 1);
friend class AnimationNode;
bool properties_dirty = true;
@@ -394,6 +404,10 @@ public:
Quaternion get_root_motion_rotation() const;
Vector3 get_root_motion_scale() const;
+ Vector3 get_root_motion_position_accumulator() const;
+ Quaternion get_root_motion_rotation_accumulator() const;
+ Vector3 get_root_motion_scale_accumulator() const;
+
real_t get_connection_activity(const StringName &p_path, int p_connection) const;
void advance(double p_time);
diff --git a/scene/animation/root_motion_view.cpp b/scene/animation/root_motion_view.cpp
index 3d8d451c70..fc758b9456 100644
--- a/scene/animation/root_motion_view.cpp
+++ b/scene/animation/root_motion_view.cpp
@@ -88,6 +88,7 @@ void RootMotionView::_notification(int p_what) {
case NOTIFICATION_INTERNAL_PROCESS:
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
Transform3D transform;
+ Basis diff;
if (has_node(path)) {
Node *node = get_node(path);
@@ -103,9 +104,9 @@ void RootMotionView::_notification(int p_what) {
set_process_internal(true);
set_physics_process_internal(false);
}
-
transform.origin = tree->get_root_motion_position();
transform.basis = tree->get_root_motion_rotation(); // Scale is meaningless.
+ diff = tree->get_root_motion_rotation_accumulator();
}
}
@@ -115,8 +116,10 @@ void RootMotionView::_notification(int p_what) {
first = false;
- accumulated.origin += transform.origin;
accumulated.basis *= transform.basis;
+ transform.origin = (diff.inverse() * accumulated.basis).xform(transform.origin);
+ accumulated.origin += transform.origin;
+
accumulated.origin.x = Math::fposmod(accumulated.origin.x, cell_size);
if (zero_y) {
accumulated.origin.y = 0;