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author | Saracen <SaracenOne@gmail.com> | 2017-02-06 22:44:22 +0000 |
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committer | Saracen <SaracenOne@gmail.com> | 2017-02-28 21:52:33 +0000 |
commit | 5e938f000136c076f9f35b8332dc7c022687a983 (patch) | |
tree | a8e79b3f4a557ce4097791f5622728c69d22764f /scene/animation | |
parent | 0f8c6dd3822c38b8145f08265abb9eba479f4d15 (diff) |
Inf and NaN support added to GDScript.
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_tree_player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index ed4ec23d54..d7e98ddd2b 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -711,7 +711,7 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode else rem = _process_node(tsn->inputs[0].node,r_prev_anim,p_time*tsn->scale,false,p_fallback_weight,p_weights); if (tsn->scale == 0) - return INFINITY; + return Math_INF; else return rem / tsn->scale; |