diff options
author | Josh Grams <josh@qualdan.com> | 2016-03-08 17:23:32 -0500 |
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committer | Josh Grams <josh@qualdan.com> | 2016-03-08 17:23:32 -0500 |
commit | 2fa200ff5380d03bf3f581c00ef202729983423f (patch) | |
tree | 0cc315cde086add62afbd9ce823a777a6426050d /scene/animation | |
parent | f7fad321886858dd05d06f1e2d57773a2b24f147 (diff) |
AnimationTreePlayer: distinguish value tracks.
If the node had a 3D Transform, the transform would always get written,
even if the tracks on that node were supposed to be value tracks.
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_tree_player.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index b07611b318..a66a2849ae 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -861,8 +861,9 @@ void AnimationTreePlayer::_process_animation(float p_delta) { if (!t.node) continue; - //if (E->get()->t.type!=Animation::TYPE_TRANSFORM) - // continue; + + if(t.property) // value track; was applied in step 2 + continue; Transform xform; xform.basis=t.rot; |