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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-05-03 14:28:18 +0200 |
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committer | GitHub <noreply@github.com> | 2022-05-03 14:28:18 +0200 |
commit | 297241f368632dd91a3e7df47da3d9e5197e4f1e (patch) | |
tree | 78eba933e9940b9a65bbe1ee02027a61e98f6716 /scene/animation | |
parent | 77c9138e7274f0b7d2ae1327748774ab74bd5d5c (diff) | |
parent | 180e5d30286279c979507a571bf6d336aa49da9d (diff) |
Merge pull request #60714 from Calinou/typedef-remove-ref
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_player.cpp | 2 | ||||
-rw-r--r-- | scene/animation/animation_player.h | 2 | ||||
-rw-r--r-- | scene/animation/animation_tree.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 6949e3681c..081e6e809a 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -284,7 +284,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov for (int i = 0; i < a->get_track_count(); i++) { p_anim->node_cache.write[i] = nullptr; - RES resource; + Ref<Resource> resource; Vector<StringName> leftover_path; Node *child = parent->get_node_and_resource(a->track_get_path(i), resource, leftover_path); ERR_CONTINUE_MSG(!child, "On Animation: '" + p_anim->name + "', couldn't resolve track: '" + String(a->track_get_path(i)) + "'."); // couldn't find the child node diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index 1d450175ad..8c2f0e390b 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -94,7 +94,7 @@ private: struct TrackNodeCache { NodePath path; uint32_t id = 0; - RES resource; + Ref<Resource> resource; Node *node = nullptr; Node2D *node_2d = nullptr; #ifndef _3D_DISABLED diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 424716e002..b0590bc2bd 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -570,7 +570,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { } if (!track) { - RES resource; + Ref<Resource> resource; Vector<StringName> leftover_path; Node *child = parent->get_node_and_resource(path, resource, leftover_path); |