diff options
author | Silc Renew <tokage.it.lab@gmail.com> | 2022-06-29 08:29:01 +0900 |
---|---|---|
committer | Silc Renew <tokage.it.lab@gmail.com> | 2022-06-29 08:39:41 +0900 |
commit | 2201c281dd588cfed35864b191759c9e1e435691 (patch) | |
tree | c90740f6aa9bae5f30cb63ec99e2bc69238a06b4 /scene/animation | |
parent | caa9ec8aca80e34944f2f725dd39f154007d3f77 (diff) |
fixed Pingpong animation get snaging on the edge in AnimationTree
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_blend_tree.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index 1d537837bd..4f6975deb1 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -104,11 +104,11 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_r if (anim->get_loop_mode() == Animation::LOOP_PINGPONG) { if (!Math::is_zero_approx(anim_size)) { if ((int)Math::floor(abs(time - prev_time) / anim_size) % 2 == 0) { - if (prev_time > 0 && time <= 0) { + if (prev_time >= 0 && time < 0) { backward = !backward; pingponged = -1; } - if (prev_time < anim_size && time >= anim_size) { + if (prev_time <= anim_size && time > anim_size) { backward = !backward; pingponged = 1; } |