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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-09-20 14:42:34 +0200 |
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committer | GitHub <noreply@github.com> | 2021-09-20 14:42:34 +0200 |
commit | 132ad856704696942e5cbec83f871373ab068248 (patch) | |
tree | a7bc2875999301be32a191f0d6b39b1630b14b4e /scene/animation | |
parent | a92c58ed3e50f21d4207a02ae4d4cd82f75cd5a4 (diff) | |
parent | 6613d9cf67e75237dd4f234f32d73bf48aa9defd (diff) |
Merge pull request #52555 from TokageItLab/fixed-discrete-animation-seek
Fixed seeking behavior of property track with discrete interpolation
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_tree.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 88fb960164..9ca8d478b1 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -958,7 +958,7 @@ void AnimationTree::_process_graph(real_t p_delta) { Variant::interpolate(t->value, value, blend, t->value); - } else if (delta != 0) { + } else { List<int> indices; a->value_track_get_key_indices(i, time, delta, &indices); |