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authorRémi Verschelde <rverschelde@gmail.com>2022-09-27 10:04:10 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-09-27 10:04:10 +0200
commit7562932eb2f863a659136f2f25064c5a4c3e5929 (patch)
tree4b94c27d8ee72d1de864da49ad2f9b4056393bb2 /scene/animation/animation_tree.h
parent809927862b2efc2ea7830d0f11a5b1bc3a23acb1 (diff)
parent0c46068af0e9f077d3d68fe1dc647f99a55d7824 (diff)
Merge pull request #66160 from dpalais/double_time
Use double instead of real_t type for time-related parameters and variables
Diffstat (limited to 'scene/animation/animation_tree.h')
-rw-r--r--scene/animation/animation_tree.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index fc31c52bc6..96c1279f82 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -353,7 +353,7 @@ public:
Transform3D get_root_motion_transform() const;
real_t get_connection_activity(const StringName &p_path, int p_connection) const;
- void advance(real_t p_time);
+ void advance(double p_time);
void rename_parameter(const String &p_base, const String &p_new_base);