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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-11 14:49:34 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-11 14:49:34 +0200 |
commit | 6d16f2f053248bff4b72e847904500f760babc35 (patch) | |
tree | 73917297f0a4dc0f3e0162b61ff662ac5830b050 /scene/animation/animation_tree.cpp | |
parent | d8877d2df5440b04c4a9c7eeced3c48cf6661536 (diff) |
Fix error macro calls not ending with semicolon
It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
Diffstat (limited to 'scene/animation/animation_tree.cpp')
-rw-r--r-- | scene/animation/animation_tree.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 8247728b9d..54f0fdc26a 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -316,7 +316,7 @@ String AnimationNode::get_caption() const { void AnimationNode::add_input(const String &p_name) { //root nodes can't add inputs - ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != NULL) + ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != NULL); Input input; ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1); input.name = p_name; |