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author | Rémi Verschelde <remi@verschelde.fr> | 2016-03-09 00:14:08 +0100 |
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committer | Rémi Verschelde <remi@verschelde.fr> | 2016-03-09 00:14:08 +0100 |
commit | e46e43d2aaa6339a1675eb989f41885e745bf5c3 (patch) | |
tree | cf91f2869ff8f058c6682569fb31e22e5ee736ad /scene/animation/animation_player.h | |
parent | 1dad6eca812e5c2e313b54265114de8a1d73d999 (diff) | |
parent | 4a4f2479146aa33e235ed57cde311efda68d3c8f (diff) |
Merge pull request #3928 from Marqin/whitespace
remove trailing whitespace - sorry for the broken PRs, please rebase :)
Diffstat (limited to 'scene/animation/animation_player.h')
-rw-r--r-- | scene/animation/animation_player.h | 70 |
1 files changed, 35 insertions, 35 deletions
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index 853526c80a..2ae3a0756c 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -53,7 +53,7 @@ public: private: enum { - + NODE_CACHE_UPDATE_MAX=1024, BLEND_FROM_MAX=3 }; @@ -96,23 +96,23 @@ private: Map<StringName,PropertyAnim> property_anim; - + TrackNodeCache() { skeleton=NULL; spatial=NULL; node=NULL; accum_pass=0; bone_idx=-1; node_2d=NULL; } - + }; struct TrackNodeCacheKey { - + uint32_t id; int bone_idx; inline bool operator<(const TrackNodeCacheKey& p_right) const { - + if (id<p_right.id) return true; else if (id>p_right.id) return false; - else + else return bone_idx<p_right.bone_idx; } }; @@ -135,7 +135,7 @@ private: StringName next; Vector<TrackNodeCache*> node_cache; Ref<Animation> animation; - + }; Map<StringName, AnimationData> animation_set; @@ -148,41 +148,41 @@ private: Map<BlendKey, float > blend_times; - - + + struct PlaybackData { - + AnimationData* from; float pos; float speed_scale; PlaybackData() { - + pos=0; speed_scale=1.0; - from=NULL; + from=NULL; } }; - + struct Blend { - + PlaybackData data; - + float blend_time; float blend_left; - + Blend() { - + blend_left=0; blend_time=0; } }; - + struct Playback { - - List<Blend> blend; + + List<Blend> blend; PlaybackData current; StringName assigned; } playback; @@ -197,25 +197,25 @@ private: bool active; NodePath root; - + void _animation_process_animation(AnimationData* p_anim,float p_time, float p_delta,float p_interp, bool p_allow_discrete=true); - - void _generate_node_caches(AnimationData* p_anim); + + void _generate_node_caches(AnimationData* p_anim); void _animation_process_data(PlaybackData &cd,float p_delta,float p_blend); void _animation_process2(float p_delta); void _animation_update_transforms(); void _animation_process(float p_delta); - + void _node_removed(Node *p_node); - + // bind helpers DVector<String> _get_animation_list() const { - + List<StringName> animations; get_animation_list(&animations); DVector<String> ret; while(animations.size()) { - + ret.push_back( animations.front()->get()); animations.pop_front(); } @@ -236,9 +236,9 @@ protected: bool _get(const StringName& p_name,Variant &r_ret) const; void _get_property_list( List<PropertyInfo> *p_list) const; void _notification(int p_what); - - static void _bind_methods(); - + + static void _bind_methods(); + public: StringName find_animation(const Ref<Animation>& p_animation) const; @@ -249,7 +249,7 @@ public: bool has_animation(const StringName& p_name) const; Ref<Animation> get_animation(const StringName& p_name) const; void get_animation_list( List<StringName> * p_animations) const; - + void set_blend_time(const StringName& p_animation1, const StringName& p_animation2, float p_time); float get_blend_time( const StringName& p_animation1, const StringName& p_animation2) const; @@ -258,7 +258,7 @@ public: void set_default_blend_time(float p_default); float get_default_blend_time() const; - + void play(const StringName& p_name=StringName(),float p_custom_blend=-1,float p_custom_scale=1.0,bool p_from_end=false); void play_backwards(const StringName& p_name=StringName(),float p_custom_blend=-1); void queue(const StringName& p_name); @@ -271,7 +271,7 @@ public: void set_active(bool p_active); bool is_active() const; bool is_valid() const; - + void set_speed(float p_speed); float get_speed() const; @@ -295,8 +295,8 @@ public: void get_argument_options(const StringName& p_function,int p_idx,List<String>*r_options) const; - - AnimationPlayer(); + + AnimationPlayer(); ~AnimationPlayer(); }; |