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authorPedro J. Estébanez <pedrojrulez@gmail.com>2017-10-30 19:43:19 +0100
committerPedro J. Estébanez <pedrojrulez@gmail.com>2017-11-25 13:25:14 +0100
commitd0e09d84f085c5bffdd5ad06d335be20c246e954 (patch)
treebbdeba3a273d7e20d58f00c6e10c46aeee684fab /scene/animation/animation_player.h
parent1964d5fdddf9611e0a69f91e31c06771345754e2 (diff)
Implement onion skinning for the animation editor
Diffstat (limited to 'scene/animation/animation_player.h')
-rw-r--r--scene/animation/animation_player.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 4a347f49ea..e39afcf199 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -50,6 +50,9 @@ class AnimatedValuesBackup {
Vector<Entry> entries;
friend class AnimationPlayer;
+
+public:
+ void update_skeletons();
};
#endif