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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-08-14 15:54:20 +0200
committerGitHub <noreply@github.com>2018-08-14 15:54:20 +0200
commitc0137db76209c06538ea63338f8745a92579bf5e (patch)
tree3f0cf8775fee0d9e0970844162fd414448ac3894 /scene/animation/animation_player.h
parent0322081ec59e61da337a0a092ba97f233c17ed67 (diff)
parentc55e269bfa675b3b65a28fee0eedea8fd30027ee (diff)
Merge pull request #20665 from SaracenOne/animation_tree_control
Add method to manually advance AnimationTree and manual process mode.
Diffstat (limited to 'scene/animation/animation_player.h')
-rw-r--r--scene/animation/animation_player.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 49c73e54ad..f50b2454ec 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -65,6 +65,7 @@ public:
enum AnimationProcessMode {
ANIMATION_PROCESS_PHYSICS,
ANIMATION_PROCESS_IDLE,
+ ANIMATION_PROCESS_MANUAL,
};
private: