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authorJosh Grams <josh@qualdan.com>2016-02-28 06:55:53 -0500
committerJosh Grams <josh@qualdan.com>2016-02-28 06:55:53 -0500
commitb79351aa455f0c16144f4f148fad7ba8be94049f (patch)
tree58f414a661b1252361cad2fcd71976dee7340482 /scene/animation/animation_player.h
parent6fc1c3a4d1cf0c865f7dfdb1221ef07a5d25f305 (diff)
AnimationTreePlayer (Blend3): process all inputs.
Always call _process_node on all three inputs so that looped animations don't get out of sync.
Diffstat (limited to 'scene/animation/animation_player.h')
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