diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-06-06 11:09:00 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-06-06 11:09:00 -0300 |
commit | 954256268afe89b648d356ee0b296a9e97a07373 (patch) | |
tree | 36c42fb01f05d26bbae438d470676c9487b47a04 /scene/animation/animation_player.h | |
parent | 0e1510214a7585d5446f06344468ab52298cfa81 (diff) | |
parent | ab99671bb835a5fe24a092ec34afe1ad862ac254 (diff) |
Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
demos/2d/motion/engine.cfg
Diffstat (limited to 'scene/animation/animation_player.h')
-rw-r--r-- | scene/animation/animation_player.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index 8d7d6d04e0..3fddc283ae 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -260,7 +260,7 @@ public: void play(const StringName& p_name=StringName(),float p_custom_blend=-1,float p_custom_scale=1.0,bool p_from_end=false); void queue(const StringName& p_name); void clear_queue(); - void stop(); + void stop(bool p_reset=true); bool is_playing() const; String get_current_animation() const; void set_current_animation(const String& p_anim); |